Thomas Wolf Posted July 26, 2009 Report Share Posted July 26, 2009 For those of you who don't know, I created a set of Angel cards which inspired a sub-set of "The Fallen" cards. Since they go together I decided to start a new thread with both of them. Both sets are still being worked on an explored so I'm going to try to update this topic frequently. [spoiler=Angel Monsters][spoiler=Effect]When this card attacks a monster with an ATK higher then the ATK of this card, negate all battle damage and increase your life points by an amount equal to the damage you would have took. When this card is destroyed by battle add 1 Angle monster from your deck to your hand, that monster cannot be summoned this turn. [spoiler=Effect]This card cannot be normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 1 "Angle" monster you control. Once per turn when you increase your Life Points due to the effect of an Angel card, destroy 1 card your opponent controls. When this card is destroyed and sent from the field to the graveyard, increase your life points by 500. [spoiler=Effect]Special Summon this card from your hand if you control an active "Divine Paradise" Once per turn during your Standby Phase increase your Life Points by 200 for each "Divine Counter" on "Divine Paradise." When this card is destroyed, destroy 1 "Divine Paradise" you control. [spoiler=Effect]Once per turn you can equip this card to an "Angle" monster you control, OR unequip it to Special Summon it in face-up Attack Position. The equipped monster gains 700 ATK points. When the equipped monster destroys an opponent's monster by battle increase your life points by 200. (A monster can only be equipped with 1 Union monster. If the equipped monster would be destroyed, destroy this card instead.) [spoiler=Effect]This card cannot be Normal Summoned or set. This card can only be Special Summoned from your hand when a "Divine Paradise" you control is destroyed. Once per turn during your Main Phase remove 1 Angel monster in your Graveyard from play to make this card unaffected by your opponent's Spell and Trap cards until the End Phase of your opponent's next turn. When this card battles a non-LIGHT monster, destroy destroy that monster without applying damage calculation and increase your Life Points by the ATK of the destroyed monster. *REMAKE*[spoiler=The Fallen monsters][spoiler=Effect]This card cannot be Special Summoned. This card can only be Normal Summoned if there is a "Huntress' Helper" in your Graveyard. Whenever a monster is Special Summoned inflict 400 points of damage to your opponent. Destroy all Special Summoned monsters at the End Phase. [spoiler=TITLE]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 "The Fallen" monsters you control. Once per turn tribute all other monsters you control to inflict 300 points of damage for every DARK monster and 500 for every LIGHT monster. If you use this effect, you cannot attack this turn. When this card is destroyed by battle, destroy all cards on the field. [spoiler=Effect]Whenever a "The Fallen" Monster is selected as an attack target, inflict 500 damage to your opponent. While this monster is in face-up attack position monster is attacked, remove from play 1 Angel monster in your graveyard to prevent this monster from being destroyed in battle. [spoiler=Effect]This card can only be Tribute Summoned by Tributing 2 "The Fallen" monsters. You can Special Summon this monster from your hand by Tributing 1 "Angel Huntress" you control. As long as this monster remains face-up on the field, whenever a monster is Special Summoned inflict 600 points of damage to your opponent. [spoiler=Effect]Special Summon this monster from your hand if you control a face up, "The Fallen Hunter." At the start of your Battle Phase, you can look at each face down card in your opponent's Spell and Trap zone, then you can Tribute this card to destroy 1 Spell or Trap card your opponent controls and deal 600 damage to your opponent. [spoiler=Effect]This card cannot be Normal Summoned or set. This card can only be Special Summoned by removing 5 "The Fallen" monster in your Graveyard from play. This card gains 300 ATK for every "The Fallen" monster removed from play. Whenever a "The Fallen" monster destroys an opponent's monster by battle remove 1 "The Fallen" monster in your Graveyard from play. When this card is destroyed deal 300 points of damage to your opponent for every "The Fallen" monster removed from play. [spoiler=Spells][spoiler=Effect]This card's effect can only be activated by its controller. Discard cards from your hand equal to the number of Angle monsters you control and double the ATK of all Angle monsters you control until the End Phase. When an Angle monster destroys an opponent's monster by battle negate the Battle damage and increase your Life Points by an amount equal to the damage they would have taken. Once per turn during your Standby Phase place a "Divine Counter" on this card. When this card is destroyed inflict 300 points of damage to your opponent's Life Points for each Diving counter on this card. [spoiler=effect]Whenever a "The Fallen" monster is destroyed by battle you Special Summon it to the field with 1 half it's original ATK and DEF at the End Phase. When a "The Fallen" monster is Special Summoned this way place 1 Wrath counter on this card. Whenever your opponent takes damage due to a card effect, select 1 monster your opponent controls and place all Wrath counters from this card on the select monster and decrease it's ATK by 100 for each wrath counter. [spoiler=effect]Activate only if you control exactly 2 Angel monsters. Special Summon 1 Level 4 or lower Angel monster from your deck in face-up attack position. You can only control up to 3 monsters. Monsters you control cannot be destroyed by battle (Damage Calculation is applied normally). Destroy this card at the Standby Phase of your 3rd turn after this card has been activated. When this card is destroyed increase your Life Points by 1000 for every monster you control. [spoiler=Traps] [spoiler=Trivia / Backstory] "The King of The Fallen Angels" is the only "The Fallen" monster to have white wings."The Fallen Hero" is one of the Fallen who wants to protect both Fallen and Angels."Angel Knight" is a disguised form of "The Fallen Hero""Huntress' Helper" became "The Fallen Beast""Angel Huntress" is the student of "The Fallen Hunter""The Fallen Look Out" became "The Fallen Hunter's" apprentice after he became a Fallen Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 26, 2009 Report Share Posted July 26, 2009 only the Huntress's Helper's pic is not as impressive as the others, the rest is quite balanced out 9/10 Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 27, 2009 Author Report Share Posted July 27, 2009 Thanks for the rating. I'm working on more but I'm having trouble fine tuning them.Anyway, in the mean time I want more ratings and comments please. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 27, 2009 Report Share Posted July 27, 2009 are you looking on PB or deviant art? Link to comment Share on other sites More sharing options...
LiAM Posted July 27, 2009 Report Share Posted July 27, 2009 Some of these pics are cool. Some OCG errors though =/ Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 27, 2009 Author Report Share Posted July 27, 2009 Yeah I figured there would be. I've always been unsure when it comes to my OCG, that's why I try harder to be creative with my ideas to make up for it. Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 27, 2009 Author Report Share Posted July 27, 2009 Two New cards added.Also tomorrow I will be adding a spoiler for card trivia that I've came up with for these cards if anyone's interested in the backstories Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 27, 2009 Report Share Posted July 27, 2009 impressive new cards, OCG is solid, effect balanced out 9.9/10 Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 27, 2009 Author Report Share Posted July 27, 2009 2 Spells added, no trivia as of yet Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 27, 2009 Report Share Posted July 27, 2009 Divine Light Burst's pic could be a little better, but other than that it's good 9.6/10 Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 28, 2009 Author Report Share Posted July 28, 2009 New card, also added is the back stories and trivia. I spent some time thinking of them so looking at them would be appreciated. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 29, 2009 Report Share Posted July 29, 2009 that'll only give it 2500 atk to start with, which I feel is a little low for lv8, might want to give him a little higher base atk 9/10 Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 29, 2009 Author Report Share Posted July 29, 2009 I considered that, but he could potentially be 5000 in just 1 turn. Anyway, I'll remake him using the other idea I had and see how that goes over Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 29, 2009 Report Share Posted July 29, 2009 yeah now it looks more balanced, I'll raise it to 9.5/10 Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 31, 2009 Author Report Share Posted July 31, 2009 bump Link to comment Share on other sites More sharing options...
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