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Charged Necrofear (Dark Necrofear Spin-off)


Bengal

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Charged Necrofear

 

114689b.jpg

 

Effect:

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. This card cannot be destroyed by battle while it is in Attack Position. (damage calculation is applied normally) Once per turn, during your Main Phase 1, you can have all face-up monsters you control lose 700 ATK and DEF (excluding this card) to take control of 1 face-up monster your opponent controls until his/her next End Phase. During the turn this effect is activated, you cannot attack your opponent directly. When this card is sent from the field to the Graveyard, switch control of 1 face-up monster you control to your opponent. That monster cannot attack directly.

 

Please comment and rate.

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i like the image, but i never found a use for it. It seems to work perfectly here. nice holo, imo.

The effect is very similar to the original, but not too much so. i like this one better.

The effect makes you think about your move. If you steal their only monster, then all you did was take it for a turn, since you can no longer attack.

This card can combo nicely with Synchro Summoning, since you could tune the monster you stole and not have to give it back. yet it still has the drawback of maybe not being able to attack.

The final drawback is boss, as you could give them something that could devastate them in the end, but it is still balanced.

Nice stats.

 

Overall, good work. Not the best card ever, but it is solid, would work, maybe see play irl.

 

[8.3/10]

 

.kale

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