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Chain Material OTK - Dragon Master Knight Mode


burnpsy

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I've already built the Five-Headed Dragon version of this, but wanted to see if this would work out. It will probably do better.

 

PLEASE HELP ME CUT TO 40!

 

Chain Material OTK (44)

 

Monsters (20)

 

2x A Cat of Ill Omen

3x Black Luster Soldier

3x Catapult Turtle

2x Destiny Hero - Diamond Dude

2x Destiny Hero - Malicious

2x Destiny Hero - Plasma

3x Mother Grizzly

3x The Light - Hex Sealed Fusion

 

Spells (17)

 

2x Allure of Darkness

2x Destiny Draw

3x Fusion Gate

1x Future Fusion

2x Gold Sarcophagus

1x Heavy Storm

1x Level Limit Area - B

1x Monster Reborn

2x Terraforming

2x Trade-In

 

Traps (7)

 

3x Chain Material

1x Gravity Bind

1x Mirror Force

1x Return from the Different Dimension

1x Torrential Tribute

 

Extra Deck (15)

 

3x Dragon Master Knight

12x Synchro Monsters (To Be Decided)

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Chain Material OTK (44)

 

Monsters (20)

 

2x A Cat of Ill Omen

3x Black Luster Soldier

3x Catapult Turtle

2x Destiny Hero - Diamond Dude

2x Destiny Hero - Malicious

2x Destiny Hero - Plasma

3x Mother Grizzly

3x The Light - Hex Sealed Fusion

 

Spells (17)

 

2x Allure of Darkness

3x Fusion Gate

1x Future Fusion

2x Gold Sarcophagus

1x Heavy Storm

1x Level Limit Area - B

2x Messenger of Peace

1x Monster Reborn

2x Terraforming

2x Trade-In

 

Traps (7)

 

3x Chain Material

1x Gravity Bind

1x Mirror Force

1x Return from the Different Dimension

1x Torrential Tribute

 

Extra Deck (15)

 

3x Dragon Master Knight

12x Synchro Monsters (To Be Decided)

 

You miscounted your monsters; there are 20. Why do you have Synchros without Tuners?

 

For now that's what I got off those cards. Maybe I'll think of something else later.

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Posted this a few minutes ago in an earlier thread.

 

Modified version of a deck I saw in Traditional. Try it.

 

Monsters: 18

3x Blue-Eyes White Dragon

3x The White Stone of Legend

3x Black Luster Soldier

3x Catapult Turtle

3x King of the Swamp

3x Gilasaurus

 

Spells: 19

3x Trade-In

2x Gold Sarcophagus

2x Foolish Burial

1x Monster Reborn

1x Heavy Storm

1x Mystical Space Typhoon

3x Fusion Gate

2x Dragon's Mirror

1x Terraforming

1x Advanced Ritual Art

2x Black Luster Ritual

 

Traps: 4

1x Torrential Tribute

3x Chain Material

 

Total: 41

 

Extra Deck: 15

3x Dragon Master Knight

3x Five-Headed Dragon

3x Blue-Eyes Ultimate Dragon

6x Generic Synchros

 

If Dragon Master Knight is your goal' date=' a non-Attacking Chain Material variation would be better. Put it this way.

 

Catapult Turtle + Fusion Gate + Chain Material = game.

 

Handbook:

 

Use Gilasaurus to bring out Catapult Turtle. Activate Fusion Gate and Chain Material. This lets you bring out a trio of Dragon Master Knights. King of the Swamp subs for Blue-Eyes Ultimate Dragon. Using the ability of Catapult Turtle tribute the 3 Dragon Master Knights. Then for the last bit of damage, Tribute Catapult Turtle and that's game right there. Gold Sarcophagus is the best Trap searcher I can come up with. If you can't get that, A Cat of Ill Omen is your Trap searcher.

 

Overall, this is really just an inferior Magical Scientist FTK.

[/quote']

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@jabber: The DMK and FGD variants should stay away from eachother. BEUD also has no business being there.

 

The fact that you actually play the ritual spells tells me that the main focus of that deck isn't to draw into the OTK. Especially since you actually put in fusion cards that are not named Fusion Gate or Future Fusion. I stuck in a lot of drawpower into the deck to make quick drawing possible, something that your list lacks (barring Trade-In).

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Ok maybe I'm missing something...but I see 6 d-heroes and no d-draw..why?

 

4 go to Trade-In and the last 2 are for activating... something (depending on the flip). Trade-In covers more monsters than D-Draw in this case, and running both could mean some dead draws when good cards are most needed.

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@jabber: The DMK and FGD variants should stay away from eachother. BEUD also has no business being there.

 

The fact that you actually play the ritual spells tells me that the main focus of that deck isn't to draw into the OTK. Especially since you actually put in fusion cards that are not named Fusion Gate or Future Fusion. I stuck in a lot of drawpower into the deck to make quick drawing possible' date=' something that your list lacks (barring Trade-In).

[/quote']

 

This deck was originally posted by Judgment Dragon in Traditional Format. The Spells were simply modified to fit Advanced Format. The Extra Deck is the same. This is simply the best way to use DMK that I've ever seen. I suppose he set it up so that the main focus was the OTK, though he could use the other Fusions and BLS if need be.

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@jabber: The DMK and FGD variants should stay away from eachother. BEUD also has no business being there.

 

The fact that you actually play the ritual spells tells me that the main focus of that deck isn't to draw into the OTK. Especially since you actually put in fusion cards that are not named Fusion Gate or Future Fusion. I stuck in a lot of drawpower into the deck to make quick drawing possible' date=' something that your list lacks (barring Trade-In).

[/quote']

 

This deck was originally posted by Judgment Dragon in Traditional Format. The Spells were simply modified to fit Advanced Format. The Extra Deck is the same. This is simply the best way to use DMK that I've ever seen. I suppose he set it up so that the main focus was the OTK, though he could use the other Fusions and BLS if need be.

 

I already knew it was JD's doing. I found his original. Note how he had more drawpower, and didn't have Dragon's Mirror.

 

I one's going for the OTK, the ritual cards are all dead draws. It doesn't matter that you can use them if you need to, the win condition is the main thing here, everything else is just a side that will get in the way.

 

Then there's the matter of Gilasaurus VS Mother Grizzly. My FGD variant runs both, but Mother Grizzly searches it from deck and also thins it even more.

 

Without me running WSOL, Foolish is almost worthless for my build, barring Malicious.

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Why use C-turtle?

Isn't it easier to use Dekoichi and Black Salvo to bomb with DSF?

3x12 = 36 x2 = 7200 damage' date=' + DSF tributing himself.

It also allows Dekoichi to use his draw effect.

[/quote']

 

DSF is more difficult yo get out, that's why. My list is a simple matter of "Crash Mother Grizzly, play Fusion Gate, activate Chain Material".

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