Thomas Wolf Posted July 30, 2009 Report Share Posted July 30, 2009 Alright this is my first real attempt at Synchro monsters. I'll gonna be coming up with their Tuner's later so as of right now there are no specific tuners for their Summon that will change. Also I'm thinking I want to come up with a set for each of them that they'll be like the the top dog of. This will make 4 different yet similar sets. [spoiler=effect] 1 Tuner + 1 or more non-Tuner monstersWIND monsters you control are unaffected by the effects of your opponent's monsters. When this card destroys an opponent's monster by Battle, select 1 Spell or Trap Card on your opponent's side of the field and return it to his/her Deck, shuffle the Deck and then you and your opponent each draw 1 card. [spoiler=effect] 1 Tuner + 1 or more non-Tuner monstersDiscard 2 cards from your hand to increase the ATK of all other WATER monsters you control by 1000 until the End Phase. If a WATER monster destroys an opponent's monster by battle, destroy 1 Spell or Trap card on the field. [spoiler=effect] 1 Tuner + 1 or more non-Tuner monstersAll other FIRE monsters gain 600 ATK. When a FIRE monster you control attacks, discard 1 monster in your hand and deal damage to your opponent's Life Points equal to that monster's level x100. [spoiler=effect] 1 Tuner + 1 or more non-Tuner monstersWhen this card is Synchro Summoned successfully, switch all other EARTH monsters you control to Defense position and increase the DEF of all EARTH monsters by 700. When this card destroys an opponent's monster by battle, inflict 300 damage for every Defense position monster you control. I haven't came up with the support cards as of yet, but I've made the corrections and am generating my ideas for the Tuners so look back soon Link to comment Share on other sites More sharing options...
Eury Posted July 30, 2009 Report Share Posted July 30, 2009 Neat cards. I especially like Burning, his pic is really cool. 9/10 Link to comment Share on other sites More sharing options...
AbbatonStrikes Posted July 30, 2009 Report Share Posted July 30, 2009 Brilliant pics mate!! But a few grammer errors if you are aiming for Realm...not Rhelm, also its Aerial as in flight im guessing not arial. Defence Position is in capital like I have done it, the last part of your WIND monster doesnt sound right I think it would sound better like this: select 1 Spell or Trap Card on your opponent's side of the field and return it to his/her Deck, shuffle the Deck and then your opponent draws 1 card. 9/10 cool beans keep em coming Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 30, 2009 Author Report Share Posted July 30, 2009 Thanks. Spellings never been my strong suite and I'm really bad a proof reading. I'll make the edits soon when I'm working on the other cards. In the mean time keep the ratings coming Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 30, 2009 Report Share Posted July 30, 2009 I like Burning Realm's effect best, though picture wise Aquatic Realm is best Anyways, all 4 cards have balanced out effects, though Arial Realm's effect is a bit too simple 8/10 Link to comment Share on other sites More sharing options...
Thomas Wolf Posted July 30, 2009 Author Report Share Posted July 30, 2009 Alright edits have been made. Let's get some ratings on Link to comment Share on other sites More sharing options...
Angel of Silence Posted July 30, 2009 Report Share Posted July 30, 2009 These are quite nice. The pics look good. The effects are balanced. And your OCG seems good. 9/10 Link to comment Share on other sites More sharing options...
sizex cds Posted July 30, 2009 Report Share Posted July 30, 2009 these cards are kool especially the pics 10/10 =] Link to comment Share on other sites More sharing options...
Dark Signer Posted July 30, 2009 Report Share Posted July 30, 2009 i do not blame u synchros are hard to make but great pics 8/10 Link to comment Share on other sites More sharing options...
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