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Dragon card.


cupcat

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OCG has been sorted out but LiAM, i thought it should be "card's" but just minor.

 

Effect is a bit short and needs more added. Can be overpowered depending on what time during the duel it is summoned

 

Pic is good but overused

 

5/10

 

EDIT:You changed the card a bit so 6.5/10

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You can alter the card like so:

 

Level: 7

ATK: 2000

DEF: 1500

Effect: Increase this cards ATK by 100 for each FIRE monster on the field and in your Graveyard. Once per turn, you can send 1 Level 4 FIRE monster from your Deck to the Graveyard to Special Summon 1 Level 4 or lower monster from your Deck in Defence Position. A monster Special Summoned by this cards effect is destroyed during the End Phase.

 

 

-This effect will allow a FIRE monster to go into the Graveyard, and maybe another FIRE monster to go as well, increasing the ATK by 200 in one turn.

 

Remember 10 FIRE monsters = 1000 ATK.

 

Also provide Tuner and Synchro support.

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its a good card but i see what everyone else is saying.

The card is a bit dull.

I personally would go with Liam's idea but change it to

Effect: Increase this cards ATK by 150 for each FIRE monster on the field and in your Graveyard. Once per turn, you can send 1 Level 4 FIRE monster from your Deck to the Graveyard to inflict 300 damage to your opponent.

 

His idea was a little flawed (no offense LiAM) because you can't change the position of the summoned monster, unless LiAM meant it to be used during your opponents turn, but that would mean your card would be about to die so the extra two in your graveyard would be useless

 

I appologize, to LiAM, if he took any offense to this post. I just like to over analyze stuff.

 

EDIT: i admit that you could use it against a cyber dragon or anything 100 atk above this cards, but it still would be destroyed against anything 200 atk stronger than it

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its a good card but i see what everyone else is saying.

The card is a bit dull.

I personally would go with Liam's idea but change it to

Effect: Increase this cards ATK by 150 for each FIRE monster on the field and in your Graveyard. Once per turn' date=' you can send 1 Level 4 FIRE monster from your Deck to the Graveyard to inflict 300 damage to your opponent.

 

His idea was a little flawed (no offense LiAM) because you can't change the position of the summoned monster, unless LiAM meant it to be used during your opponents turn, but that would mean your card would be about to die so the extra two in your graveyard would be useless

 

I appologize, to LiAM, if he took any offense to this post. I just like to over analyze stuff.

 

EDIT: i admit that you could use it against a cyber dragon or anything 100 atk above this cards, but it still would be destroyed against anything 200 atk stronger than it

[/quote']

 

Um, it's summoned in Defence Position to prevent battle damage (to stop it being underpowered) and an attack (to stop it being overpowered).

 

I still prefer my effect, its more constructive and has a lot more skill especially in a Volcanic Deck, which you need FIRE monsters in your Graveyard.

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I'm with LiAM on this. His ability is more sound; it allows the monster to become stronger while still not letting it be invincable. Plus, it would only allow that card to attack to inflict damage, instead of sitting there and sending cards to the grave to hammer away at their life points.

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Also to the TC

 

I have made a list of OCG.

 

Use it in your next cards ;)

 

Some OCG fixes you might find useful:

normal summon = Normal Summon

special summon = Special Summon

spell/ trap card = Spell/ Trap Card

monster effect card = monster Effect card

graveyard = Graveyard

deck = Deck

hand = hand

Field = field

atk/ def = ATK/ DEF

ATK points = ATK

remove ___ from play = remove from play ___

a monster with "___" in its name = a "___" monster

opponents side of the field = opponent controls

your side of the field = you control

tribute = Tribute

level stars = Level

every = each

life points = Life Points

light/ dark = LIGHT/ DARK

warrior type = Warrior-Type

choose = select

???? ATK/ DEF = ? ATK/ DEF

as a result of battle = by battle

one/ two/ three... = 1/2/3...

attack mode = Attack Position

his/ her = they/ their

may = can

face up = face-up

attribute = Attribute

type = Type

ritual = Ritual

monster card zone = Monster Card Zone

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