Jshadow Posted July 30, 2009 Report Share Posted July 30, 2009 UPDATE: 20.8.2009 Updated OCC for "Ragnaros the Firelord". ---------------------------------------------------------UPDATE: 9.8.2009 Fixed some card effects and OCC errors in text. ---------------------------------------------------------UPDATE: 6.8.2009 Added more cards and fixing some effects. The set is now finished, or as soon as I get more feedback to fix the cards. Booster's coming soon. ---------------------------------------------------------UPDATE: 4.8.2009 Fixed most of the vanilla cards to have a decent effect, added some new cards. ---------------------------------------------------------UPDATE: 3.8.2009 I changed the name of "Fire Cultist" monster's to "Fire-hand Cultist and improved some of the card's effects. More new cards soon. --------------------------------------------------------- been messing aground with cards and a certain popular MMORPG so I came up with a kick@$$ idea here's some samples, and tell me what u think: [spoiler=Monster Cards]EFFECT: This monster can only be Special Summoned by removing 2 FIRE monsters from your graveyard from play. When this card is summoned, special summon on your side of the field 4 Flamewaker Tokens (ATK 1500/ DEF 1800) in face-up attack position. These tokens can't be used for Tribute Summon. As long as at least 1 Flamewaker Token remains on the field, this monster is unaffected by Spell and Trap cards. EFFECT: This card can be Normal Summoned or Tribute Summoned. If you choose to Tribute Summon this monster, Special Summon 1 Fiery Spawn Token (ATK 1600/ DEF 1300) on your side of the field. EFFECT: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except through the effect of "Majordomo Executus Parting Task". This card cannot be damaged by FIRE, WIND, WATER and EARTH Attribute Monsters, except by those of level 10 or more. When your opponent activates a Monster Effect, Spell or Trap card, by removing 1 FIRE monster in the Graveyard from play, this card becomes unaffected by it. Every time this card destroys a monster, Special summon Fiery Son Token (ATK 1750/ DEF 1500) on your side of the field. EFFECT: Once per turn, you can destroy 1 monster on the field, who's ATK points are lower than this card. If you use this effect, this card can't attack during this turn. EFFECT: This card can attack twice during the same Battle Phase. EFFECT: This card can't be destroyed by monsters who's ATK power is 1000 or more. EFFECT: When this monster is summoned, draw a card. If it's a Spell card, send it to the Graveyard and equip this card to your opponent's monster with lowest ATK power and take control of it. If it's a Trap card, select 1 card from your opponent's hand and send it to the Graveyard. If it's a Monster card, this card returns to the owner's hand. EFFECT: If this card would be destroyed as result of battle, after damage calculation, remove it from play. On your next Standby Phase, put it back in deck. Shuffle the deck afterward. This effect can only be used once. EFFECT: When this card is successfully Normal or Flip Summoned, add another "Magma Surger" from your deck to your hand. If "Molten Core" is on the field when this card is summoned, Special Summon a "Magma Surger" from your hand on the field. EFFECT: If this card battles a monster with level 3 or less, reduce it's ATK and DEF points to 0. Also, this card is unaffected by monster effects of level 3 or less, that specifically designate this card as a target. EFFECT: When this card is successfully Tribute Summoned, select 1 monster from your deck, who's total level is equal or less than the combined level of monsters you used to Tribute Summon this monster. Increase ATK and DEF points by 300 of all monster's on the field with "Fire-hand Cultist" in their name. EFFECT: Once per turn, during your Main Phase, you can choose to either increase ATK points of 1 of your monsters on the field by 500, or reduce the ATK points of 1 of your opponent's monsters on the field. EFFECT: When this card is summoned, send up to 3 cards from your hand to Graveyard. For every FIRE attribute monster in your Graveyard, increase this card's ATK points x250. EFFECT: Flip: Select 1 non-"Fire-hand Cultist", level 4 or less FIRE monster from your hand and Special Summon it on the field. At the End Phase of the turn this card is activated, the selected monster returns to the owner's hand. EFFECT: Flip: After this card if flipped, when it is sent to the Graveyard, treat it as an equip card and equip it on you opponent's monster. On Standby Phase of your opponent's turn, the selected card is destroyed. EFFECT: When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. EFFECT: If this card is attacked by level 5 or higher monster, increase this card's DEF points by 500 points. Also, this card is unaffected by monster effects of level 5-7, that specifically designate this card as a target. EFFECT: This card can only be special summoned by the effect of "Firelord's Burning Blood". This card also counts as "Fire-hand Cultist" monster. Any damage this card takes from WIND or EARTH monster's is reduced to 0. This card can attack while in defensive position. When this card is attacked it is switched to attack position. EFFECT: This card can only be Special Summoned by the effect of Firelord's Burning Blood. This card also counts as "Fire-hand Cultist" monster. When this card battles a WATER or WIND attribute monster, after damage calculation, they are sent to the bottom of the deck. Every time this card destroys a monster, put 1 Flame Soul Counter on this card. For every Counter on this card, increase it's ATK points by 100. (The Counters can be moved on other cards.) EFFECT: Once per turn, select 1 Pyro-Type monster in your hand and remove it from play. The removed monster can be Special Summoned on the field, when the passed turns are equal to the level of the monster that was removed. "Fire-hand Cultist Summoner" + 1 or more non-Tuner monstersEFFECT: When this card is successfully Synchro Summoned, select 1 Pyro-type monster from your Graveyard and Special Summon it on your side of the field. The summoned card's effect is negated. Send the selected card to the Graveyard to add card(s) with "Fire-hand Cultist" in their name to your hand from Graveyard, who's combined levels are equal to the level of the monster sent to the Graveyard by this card's effect. EFFECT: This card is unaffected by Monster Effects. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. EFFECT: When this card is send from your hand or Deck to the Graveyard, it is put face-up in your opponent's deck and shuffled. When your opponent draws this card, it is sent to Graveyard and look at opponent's hand, select 1 card and put it at the bottom of his deck. EFFECT: When you opponent attacks, once per turn, you can select 1 monster on your side of the field and prevent the monster from being destroyed as result of battle. (Damage calculation is still applied.) 1 Tuner + 1 or more non-Tuner monstersEFFECT: Whenever this card is Special Summoned (including Synchro Summoned), select 1 Pyro-Type monster on the field or Graveyard. Remove that card from play, inflict damage to your opponent's Life Points equal to half of the ATK points of removed monster, or increase your Life Points by equal to it's original ATK points. EFFECT: Once per turn, during your Main Phase, select 1 of the following effects:Discard 1 card from hand. Select 1 "Fire-hand Cultist" monster with level 4 or less in your Graveyard and Special Summon it on the field.Discard 1 card from your hand. Select 1 Pyro-type monster in your Graveyard and add it to your hand. EFFECT: This card can be Special Summoned on the field from hand, if you control a Spellcaster-type monster with "Fire-hand Cultist" on the field. You can remove this card from play until the End Phase of the turn it was removed. If you use this card for Tribute Summon, Special Summon it on your opponent's side of the field. [spoiler=Spell Cards]EFFECT: When this card is activated, destroy all non-FIRE Attribute monsters on the field. As long as this card remains on the field, all non-FIRE monsters on the field have their ATK and DEF power reduced by 500. At the start of your Standby Phase, if you have no monsters on the field and your opponent has at least 1 monster, while this card if on the field, Special Summon 1 FIRE monster from your hand with ATK power of 1500 or less. If Raganros the Firelord is on the field, this card can't be destroyed. EFFECT: This card can only be activated after all the Flamewaker Tokens have been destroyed and you only have "Majordomo Executus" on the field. Remove Majordomo Executus and 4 FIRE monsters from your Graveyard from play. Special Summon 1 "Ragnaros the Firelord" from your deck, hand or graveyard on the field. EFFECT: This card can only be equipped to "Ragnaros the Firelord" and cannot be destroyed. Whenever the equipped card destroys a monster, automatically destroy all face-up monsters who have equal or lower ATK power than the destroyed monster.As long as this card remains equipped, when "Ragnaros the Firelord" destroys a monster, you can Special Summon 2 Fiery Son Tokens instead of just 1. EFFECT: This card can only be activated when you have at least 1 "Molten Giant" and 1 "Ancient Molten Hound" on the field. The "Ancient Molten Hound"'s become Union Monsters and you can equip them to "Molten Giant"'s. Increase "Molten Giant"'s ATK by 500 and if they destroyed a monster in battle they can attack again. If the equipped monster would be destroyed, destroy the Union Monster instead. EFFECT: Select 1 level 4 or less FIRE monster from your deck or Graveyard and add it to your hand. If you have "Molten Core" on the field, you can special summon that card in face-up attack position or face-down defense position. EFFECT: Select 1 "Molten Core" card from your Deck or Graveyard and add it to your hand. EFFECT: This card can only be equipped to FIRE Attribute monster. Increase the ATK power by 500. When the monster is destroyed as result of battle, equip this card to the monster that destroyed it. On your next Standby Phase, the equipped monster is destroyed. EFFECT: Select any number of cards with "Fire-hand Cultist" in it's name from hand and/or field and send them to the Graveyard. Special Summon from your deck 1 FIRE attribute monster who's level is equal or lower to the number of monster's level sent to the Graveyard. EFFECT: Select 1 Pyro-Type monster or a monster with "Fire-hand Cultist" in it's name on your side of the field. The selected card's original ATK points are doubled for 3 of your opponent's turns. When this effect ends, the selected monster is returned to the bottom of your deck. After that, draw 1 card. EFFECT: This card can only be equipped on "Fire-hand Cultist Slayer" and "Fire-hand Cultist Protector". Increase the equipped card ATK and DEF points by 500. When the equipped monster is send from the field to the Graveyard, remove "Fire-hand Cultist Slayer"/"Fire-hand Cultist Protector" and this card from play to Special Summon 1 "Magma Flamewaker Slayer"/"Magma Flamewaker Protector" from hand, field or Graveyard. EFFECT: Select 1 monster on the field. The selected monster is treated as "Fire-hand Cultist" card until it's removed from the field. EFFECT: This card can only be activated when you have "Fire-hand Cultist Lord - Garmmena" on the field. Select a Pyro-type or Fiend-Type monster in your deck and add it to your hand. EFFECT: Destroy all monsters with "Fire-hand Cultist" in their name on the field. Increase you Life Points equal to the number of monsters destroyed X 400. EFFECT: This card can only be activated when you have "Fire-hand Cultist Shaman" on your side of the field. Select either your or your opponent's deck. Pick the top 3 cards and put them back in any order. EFFECT: This card can only be activated when you have "Fire-hand Cultist Pyromancer" on your side of the field. Select 1 non-FIRE monster on the field, who's lever is equal or lower and destroy it. EFFECT: Select 1 Pyto-type monster or a monster with "Fire-hand Cultist" in it's name from your Graveyard. Special Summon the selected monster on the field in any position. Monster summoned by this effect can't attack or use it's effect on the same turn. [spoiler=Trap Cards]EFFECT: When this card is activated, select 1 FIRE monster on your side of the field. Destroy all face-up monsters on your opponent's side of the field who's ATK power is lower than the selected monster. If you use this card you can't attack on your next turn. EFFECT: This card can only be activated when your opponent attacks with 3 or more monsters on his side of the field and you have a "Molten Giant" on the field. Reduce all the opponents monsters ATK power equal to the number of monsters on his/her side of the field x100 and force all your opponent's face-up attack position monsters to attack the "Molten Giant", following from lowest ATK power to highest. At the End Phase of the turn this card is activated, if the "Molten Giant" wasn't destroyed, shuffle it into your deck. EFFECT: This card can only be activated when "Ragnaros the Firelord" equiped with "Sulfuras, Hand of Ragnaros" has been destroyed and sent to the Graveyard. Remove both cards from play. On the 10th turn when this card was activated, if you have "Molten Core" on the field, send this card to the Graveyard, destroy all cards on the field and Special Summon "Ragnaros the Firelord" and equip it with "Sulfuras, Hand of Ragnaros". "Ragnaros the Firelord" cannot attack the same turn it was summoned by this card's effect. EFFECT: When this card is activated, it's treated as an equip card and you can only equip it to monster with "Fire-hand Cultist" in it's name. The equipped monster is treated as Pyro-Type monster and it's ATK points are increased by 800. If this card is destroyed, remove the equipped monster from play. EFFECT: This card can only be activated when you destroy your opponent's monster as result of battle. The destroyed monster is Special Summoned on your side of the field in defense position and it's position cannot be changed. Also, as long as this card remains face-up on the field, your opponent's monsters cannot be Synchro Summoned. EFFECT: Select 1 monster with "Fire-hand Cultist" in it's name on your side of the field. Tribute the selected monster to Special Summon a Pyro-Type monster from deck who's level is equal or lower than the Tributed monster's level + 3 and equip this card to it. If this card is destroyed, the monster is also destroyed. EFFECT: Whenever a monster(s) is removed from play, the controller of the effect that removed the monster draws 1 card. EFFECT: This card can only be activated when a monster on your side of the field with "Fire-hand Cultist" in it's name is attacked. Select another "Fire-hand Cultist" monster card on your side of the field. During this turn, the attacked monster has the same amount of ATK and DEF points as the selected monster. EFFECT: This card can only be activated, when one of your monsters is summoned on your opponent's side of the field. Flip a coin. If Heads, the monster is returned on the side of original owner's field and your opponent takes damage equal to the level of the monster x 500. If Tails, the summoned monster is destroyed. EFFECT: Negate the activation and effect of Spell or Trap card and destroy it. Remove a FIRE monster's in your Hand from play. EFFECT: When your opponents summons (including Special Summon), Sets a monster or activates monster's effect, return 1 FIRE monster that was removed from play to your Deck, to negate the effect and destroy it. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 30, 2009 Report Share Posted July 30, 2009 Can you write out the lores for Molten Core, The Firelord, Sufuras, and Majodomo? Hard to see it Pics look great, so you'll get 9.8/10 on that regard Link to comment Share on other sites More sharing options...
Jshadow Posted July 30, 2009 Author Report Share Posted July 30, 2009 Can you write out the lores for Molten Core' date=' The Firelord, Sufuras, and Majodomo? Hard to see it Pics look great, so you'll get 9.8/10 on that regard[/quote'] Updated. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 30, 2009 Report Share Posted July 30, 2009 Ok, well they looks relatively balanced out, OCG is good too 9/10 on that regard Link to comment Share on other sites More sharing options...
Jshadow Posted July 31, 2009 Author Report Share Posted July 31, 2009 Ok' date=' well they looks relatively balanced out, OCG is good too 9/10 on that regard[/quote'] Thanks a bunch^^ Link to comment Share on other sites More sharing options...
☆ Master Sami ☆ Posted July 31, 2009 Report Share Posted July 31, 2009 True they are great cards. Make more! 9.7/10 Link to comment Share on other sites More sharing options...
Jshadow Posted July 31, 2009 Author Report Share Posted July 31, 2009 True they are great cards. Make more! 9.7/10 what does it still lack for perfect 10/10? commons? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 31, 2009 Report Share Posted July 31, 2009 for me I usually give only 9.9/10 To get the last 0.1, you REALLY have to leap off the page Link to comment Share on other sites More sharing options...
Jshadow Posted August 1, 2009 Author Report Share Posted August 1, 2009 Updated! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2009 Report Share Posted August 1, 2009 the vanillas need effects or they're too weak, so they only get 4/10 Link to comment Share on other sites More sharing options...
Jshadow Posted August 1, 2009 Author Report Share Posted August 1, 2009 Updated...again!the vanillas need effects or they're too weak' date=' so they only get 4/10[/quote'] vanillas? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2009 Report Share Posted August 1, 2009 basically the ones with no effects are called vanillas Link to comment Share on other sites More sharing options...
Jshadow Posted August 1, 2009 Author Report Share Posted August 1, 2009 basically the ones with no effects are called vanillas yeah, but don't all sets have a card or 2 that don't have any particular effect ? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2009 Report Share Posted August 1, 2009 only if you create support spells/traps for them, and even then they tend to be weak Link to comment Share on other sites More sharing options...
Jshadow Posted August 1, 2009 Author Report Share Posted August 1, 2009 only if you create support spells/traps for them' date=' and even then they tend to be weak[/quote'] I'm still on the way of making them, don't worry Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2009 Report Share Posted August 1, 2009 ok, just keep us informed when you do, k? Link to comment Share on other sites More sharing options...
Jshadow Posted August 2, 2009 Author Report Share Posted August 2, 2009 Updated Moar! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 2, 2009 Report Share Posted August 2, 2009 Sealing Curse's effect is slightly too simple, you should give it another effect Overall it's better, so 7.8/10 Link to comment Share on other sites More sharing options...
Jshadow Posted August 2, 2009 Author Report Share Posted August 2, 2009 Sealing Curse's effect is slightly too simple' date=' you should give it another effect Overall it's better, so 7.8/10[/quote'] Fixed...for the better I hope. Link to comment Share on other sites More sharing options...
Jshadow Posted August 2, 2009 Author Report Share Posted August 2, 2009 Updateds! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 2, 2009 Report Share Posted August 2, 2009 I like Molten Colossal's pic best, they look balanced enough 8.3/10 Link to comment Share on other sites More sharing options...
Jshadow Posted August 2, 2009 Author Report Share Posted August 2, 2009 I like Molten Colossal's pic best' date=' they look balanced enough 8.3/10[/quote'] anything to improve the rating a bit? Link to comment Share on other sites More sharing options...
Jshadow Posted August 2, 2009 Author Report Share Posted August 2, 2009 MOAR! Link to comment Share on other sites More sharing options...
tyleraraujo Posted August 2, 2009 Report Share Posted August 2, 2009 if they are vanillas, then just amp up the power! Its either good effect or good power! Or, (in very rare cases) both!:) Link to comment Share on other sites More sharing options...
WTF Posted August 2, 2009 Report Share Posted August 2, 2009 vanilla vanillas vanillas.......... Link to comment Share on other sites More sharing options...
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