Phantom Of Masyaf Posted August 1, 2009 Report Share Posted August 1, 2009 tell me my OCG errors and any suggestions on this card Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2009 Report Share Posted August 1, 2009 why would you have a lv 2 monster have 3500 atk? That is absolutely nuts in terms of atk power Link to comment Share on other sites More sharing options...
Darkrose Posted August 1, 2009 Report Share Posted August 1, 2009 I am going to have to say for a Lv 2 monster that has way too much attack. As for the OCG I am not that great at it, and I don't want to write something that will be wrong so yeah I won't write anything on that. The pic well I am not a big fan of it but thats just my opinion I bet you can find a better pic. Link to comment Share on other sites More sharing options...
herbie Posted August 1, 2009 Report Share Posted August 1, 2009 was the ATK a mistake lol?id change it to ATK/? 1 Tuner + 1 or more non-Tuner monstersThe original ATK of this card become equal to the combined original ATK of the Monsters you used for the Synchro Summon of this card. This card cannot be destroyed by battle. (Damage calculation is applied normally.) Link to comment Share on other sites More sharing options...
Phantom Of Masyaf Posted August 1, 2009 Author Report Share Posted August 1, 2009 It is supposed to make it hard to summon as it requires a level one tuner an. Another level oneBut I can assure you in the final card I will put your name on it as someone who helped me Link to comment Share on other sites More sharing options...
LiAM Posted August 2, 2009 Report Share Posted August 2, 2009 Some OCG fixes you might find useful:normal summon = Normal Summonspecial summon = Special Summonspell/ trap card = Spell/ Trap Cardmonster effect card = monster Effect cardgraveyard = Graveyarddeck = Deckhand = handField = fieldatk/ def = ATK/ DEFATK points = ATKremove ___ from play = remove from play ___a monster with "___" in its name = a "___" monsteropponents side of the field = opponent controlsyour side of the field = you controltribute = Tributelevel stars = Levelevery = eachlife points = Life Pointslight/ dark = LIGHT/ DARKwarrior type = Warrior-Typechoose = select???? ATK/ DEF = ? ATK/ DEFas a result of battle = by battleone/ two/ three... = 1/2/3...attack mode = Attack Positionhis/ her = they/ theirmay = canface up = face-up attribute = Attributetype = Typeritual = Ritualmonster card zone = Monster Card Zone Link to comment Share on other sites More sharing options...
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