dimitri Posted August 2, 2009 Report Share Posted August 2, 2009 i made this card when i saw that infinity wisel thing in the new season of yugioh 5ds so now im posting itgood or not? [spoiler=effect:]This card cannot be Normal Summoned or Set. This card only be Special Summoned from your hand by removing from play 3 Level 5 or higher monster cards from your Graveyard. As long this card exists on the field, the effect(s) of any Synchro monster(s) are negated. When this card battles with a Synchro monster, this card's ATK becomes 3000. During battle between this attacking card and a Defense Position Synchro monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an Attack Position Synchro monster in battle, double any battle damage. [spoiler=effect:]This card cannot be Normal Summoned or Set. This card only be Special Summoned from your hand by removing from play 3 Level 5 or higher monster cards from your Graveyard. As long this card exists on the field, the effect(s) of any Synchro monster(s) are negated. When this card battles with a Synchro monster, this card's ATK becomes 3000. When this card destroyes a Defence Position Synchro monster in battle, inflict damage tovyour opponent equal to the destroyed monsters Level x300. When this card destroys a Attack Position Synchro monster in battle, your opponent must send cards from top of his deck to the Graveyard equal to the Level of the destroyed monsters Level. [spoiler=effect:]This card cannot be Normal Summoned or Set. This card only be Special Summoned from your hand by removing from play 3 Level 5 or higher monster cards from your Graveyard. As long this card exists on the field, the effect(s) of any Synchro monster(s) are negated. When this card battles with a Synchro monster, this card's ATK becomes 3000. Whene this card destroys a Defence Position Synchro monster in battle, this card can attack once more. When this card battles with a Attack Position Synchro monster, this card cannot be destroyed in battle. [spoiler=effect:]This card cannot be targeted by the card effects of its controller. When a face-up 'Cybercore', 'Mechcore' or 'Framecore' monster you control is selected as an attack target or by a card effect, you can change the target to this card. Once per turn, this card cannot be destroyed in battle or by a card effect. [spoiler=effect:]This card cannot be targeted by the card effects of its controller. Once per turn, when a face-up 'Cybercore', 'Mechcore' or 'Framecore' monster you control is selected as an attack target or by a card effect, you can change the target to an other card on the field. As long this card exist on the field, Machine-type monsters cannot be destroyed in battle. Link to comment Share on other sites More sharing options...
mrbishop Posted August 2, 2009 Report Share Posted August 2, 2009 overpowered efffect otherwise goodbad pic too Link to comment Share on other sites More sharing options...
The Greatness Posted August 2, 2009 Report Share Posted August 2, 2009 dude where are the draw backspic is too far awayidea is there and is goodsome ocg errors8/10 Link to comment Share on other sites More sharing options...
iGrowlithe Posted August 2, 2009 Report Share Posted August 2, 2009 That is a very nice card. Good job.I hate the picture, but otherwise the OCG is solid and the effect is NOT overpowered. Granted yes, everyone used a Synchro monster now-a-days. I still think that this would easily become a staple in the decks of those who dont. 9/10Get a better picture and your good. :D Link to comment Share on other sites More sharing options...
War Kittens Posted August 2, 2009 Report Share Posted August 2, 2009 I think its good card. No drawbacks, you say? The thing only has 3000 ATK when it battles a Synchro monster. Anything else can kill it no problem. I'd say that's balanced. Link to comment Share on other sites More sharing options...
Lucky 13 Posted August 2, 2009 Report Share Posted August 2, 2009 I think the card is a little too weak. At least Fusion Devourer has 1400 ATK and requires no tributes. Maybe it should be removing one monster instead of three. Link to comment Share on other sites More sharing options...
Namo™ Posted August 2, 2009 Report Share Posted August 2, 2009 The OCG is solid but your Grammar is NOT This card cannot be Normal Summoned or Set. This card only be Special Summoned from your hand by removing from play 3 Level 5 or higher monster cards from your Graveyard. As long this card exists on the field, the effect(s) of any Synchro monster(s) are negated. When this card battles with a Synchro monster, this card's ATK becomes 3000. During battle between this attacking card and a Defense Position Synchro monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an Attack Position Synchro monster in battle, double any battle damage. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 2, 2009 Report Share Posted August 2, 2009 OCG looks ok, though the effect is slightly on the OPed end Picture is meh 7/10 Link to comment Share on other sites More sharing options...
tyleraraujo Posted August 2, 2009 Report Share Posted August 2, 2009 I agree with pretty much everyone else:Pic needs to be closer up and more colourLOADS of grammar errorsOCG maybe a little TOO good6/10 Link to comment Share on other sites More sharing options...
Milk-Chan Posted August 2, 2009 Report Share Posted August 2, 2009 Yeah the picture isn't good... But otherwise, while leaning towards OP'd, its ok. 8/10 Link to comment Share on other sites More sharing options...
dimitri Posted August 2, 2009 Author Report Share Posted August 2, 2009 i edit the card a bit and the OCG a bit changed andfor those hoe thinks its a bit overpowered take this in your mind any card exept for synchro monsters can destroy it easy, VERY EASY!!!!even a kuriboh can destroy it with an attack Link to comment Share on other sites More sharing options...
Lord Smeagle Posted August 3, 2009 Report Share Posted August 3, 2009 Yeah, I'm pretty sure the drawback is when this thing is done killing your opponent's Stardust, his Spirit Reaper will run it over and laugh in your face. I think the double battle damage may be a bit much, but it's still fairly balanced. 9/10. Link to comment Share on other sites More sharing options...
War Kittens Posted August 3, 2009 Report Share Posted August 3, 2009 i edit the card a bit and the OCG a bit changed andfor those hoe thinks its a bit overpowered take this in your mind any card exept for synchro monsters can destroy it easy' date=' VERY EASY!!!!even a kuriboh can destroy it with an attack[/quote'] "I play Kuriboh in Attack Mode! Kurioh, Destroy his Cybercore!"LP 300-->0"S*** I just got beat by Kuriboh..." Link to comment Share on other sites More sharing options...
NeriesUmbra Posted August 3, 2009 Report Share Posted August 3, 2009 To easy to kill since all synchro decks summon allot of monsters so they should have one spare to destroy this. And the effect will only work once cus after you summon it the opponent cannot summon any more synchros for this to fight. Oh and best way to kill a synchro is with compulsory evacuation device. So under powered and pretty much worthless pic sucs 4/10. Link to comment Share on other sites More sharing options...
dimitri Posted August 3, 2009 Author Report Share Posted August 3, 2009 4 added Link to comment Share on other sites More sharing options...
The Greatness Posted August 3, 2009 Report Share Posted August 3, 2009 [spoiler=dimitri's way of killing a synchro]i made this card when i saw that infinity wisel thing in the new season of yugioh 5ds so now im posting itgood or not? [spoiler=effect:]This card cannot be Normal Summoned or Set. This card only be Special Summoned from your hand by removing from play 3 Level 5 or higher monster cards from your Graveyard. As long this card exists on the field' date=' the effect(s) of any Synchro monster(s) are negated. When this card battles with a Synchro monster, this card's ATK becomes 3000. During battle between this attacking card and a Defense Position Synchro monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an Attack Position Synchro monster in battle, double any battle damage. [img']http://img8.imageshack.us/img8/3506/33884kcg.jpg[/img][spoiler=effect:]This card cannot be Normal Summoned or Set. This card only be Special Summoned from your hand by removing from play 3 Level 5 or higher monster cards from your Graveyard. As long this card exists on the field, the effect(s) of any Synchro monster(s) are negated. When this card battles with a Synchro monster, this card's ATK becomes 3000. When this card destroyes a Defence Position Synchro monster in battle, inflict damage tovyour opponent equal to the destroyed monsters Level x300. When this card destroys a Attack Position Synchro monster in battle, your opponent must send cards from top of his deck to the Graveyard equal to the Level of the destroyed monsters Level. [spoiler=effect:]This card cannot be Normal Summoned or Set. This card only be Special Summoned from your hand by removing from play 3 Level 5 or higher monster cards from your Graveyard. As long this card exists on the field, the effect(s) of any Synchro monster(s) are negated. When this card battles with a Synchro monster, this card's ATK becomes 3000. Whene this card destroys a Defence Position Synchro monster in battle, this card can attack once more. When this card battles with a Attack Position Synchro monster, this card cannot be destroyed in battle. [spoiler=effect:]This card cannot be targeted by the card effects of its controller. When a face-up 'Cybercore', 'Mechcore' or 'Framecore' monster you control is selected as an attack target or by a card effect, you can change the target to this card. Once per turn, this card cannot be destroyed in battle or by a card effect. [spoiler=effect:]This card cannot be targeted by the card effects of its controller. Once per turn, when a face-up 'Cybercore', 'Mechcore' or 'Framecore' monster you control is selected as an attack target or by a card effect, you can change the target to an other card on the field. As long this card exist on the field, Machine-type monsters cannot be destroyed in battle. [spoiler=my way] Link to comment Share on other sites More sharing options...
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