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6 Samurai Synchro


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As the title says.

 

Any help is accepted. I have almost every tuner except for PSZ and Rose Warrior.

 

Monsters: (24)

3x Great Shogun Shien

3x Grandmaster of the Six Samurai

2x 6 samurai - Zanji

2x 6 samurai - Irou

2x 6 samurai - Kamon

2x 6 samurai - Nisashi

2x 6 samurai - Yaichi

2x 6 samurai - Yariza

1x Hand of the 6 Samurai

1x Enishi

3x Marauding Captain

2x Comrade Swordsman of Landstar

 

Spells: (11)

2x Cunning of the Six Samurai

1x Monster Reborn

1x Reinforcement of the Army

1x Shien's Castle of Mist

2x Six Samurai United

1x Six Scrolls of the Six Samurai

1x Swords of Revealing Light

1x United We Stand

1x Warrior returning alive

 

Traps: (6)

1x Magic Cylinder

1x Negate Attack

1x Nightmare Wheel

1x Rivalry of Warlords

1x Swiftstrike Armor

1x Torrential Tribute

 

Fusion/Syncho Deck:

1x RDA

1x Stardust

1x Black Rose

1x Goyo

 

Side Deck: (15)

1 extra of each 6 samurai monster

a few warrior tuners and a few spell and traps

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-2 Comrade of Landstar

+2 Enishi (Not sure if he's semi'd so don't start to flame me)

 

Change your trap set, it really isn't to good, I've never played Sams, so I'm just gonna be a bit Vague here, use Traps like Solemn, Roar, Prison, Bottemless.

 

Again since I dont run Sams this might sound a bit weird, Why are you running x2 Of each the Siding x1 of each? You dont have to use all of them, Im pretty sure Irou and Kamo are slow this format, so use one of each. Since I said to remove your Tuner that you were using I must say, that I would prefer Jutte Fighter, ove Comrade of Landstar.

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I only use Comrade because you can easily summon marauding, effect to summon comrade, and the synchro to get goyo.

 

I dont have solemn or bottomless and i'm not big on using proxys. I thought Enishi was at 1 but i haven't looked in a while. I probably will take out an Irou and Kamon to make the deck 40. I dont want to use Jutte because he's too hard to keep on the field.

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I see some of your points, but I dont think Comrade is any easier to keep on the field then Jutte, They are both low Attack monsters, So probably the only way to keep them on the field is with your traps. Maybe you could Neg 1 Irou, and Kamon, then Add 2 Juttes? Then you can have Syncs pretty fast.

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well comrade you dont need to keep on the field long. You just use Maraudings combo to get it out when he is summoned. You then just automatically synchro for Goyo Guardian. Should I add in a Collossal Fighter? I saw you mention some prison card earlier. What is that?

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Monsters: 21

3x Grandmaster

2x Shogun Shien

2x Hand

3x Zanji

2x Irou

2x Yaichi

2x Spirit

2x Enishi

3x Comrade

 

Spells: 13

3x United

2x Cunning

RoTa

Robert (Reborn)

Heavy

MST

Brain

2x Wrrr Rtrnng Alve

Trunade

 

Traps: 6

3x Solemn/Bottomless/Threat/Waboku/Bribe

Backs to da Wall

Torrential

Mirror/Dustshoot/Double-Edge/Something Else

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I'm not going outside of Warrior type so there is no way i'm negging comrades.

 

Im using all the 6 samurais. That's that on that subject.

 

Titanjon. Some of the cards you mentioned in that list are banned or limited or i do not have them. I'm sorry that i don't have a solemn, Mirror force, or bottomless, but I dont have the money to waste on cards right now.

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I'm not going outside of Warrior type so there is no way i'm negging comrades.

 

Im using all the 6 samurais. That's that on that subject.

 

Titanjon. Some of the cards you mentioned in that list are banned or limited or i do not have them. I'm sorry that i don't have a solemn' date=' Mirror force, or bottomless, but I dont have the money to waste on cards right now.

[/quote']

 

Bolded part is completely wrong.

 

As for using all of the Six Sams, it's your funeral... =/

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[21] MONSTERS

 

3 Great Shogun Shien

 

3 Grandmaster of the Six Samurai

1 Enishi, Shien's Chancellor

 

3 Six Samurai - Irou

3 Six Samurai - Zanji

2 Summoner Monk

2 Rose, Warrior of Revenge

1 Hand of the Six Samurai

1 The Six Samurai - Kamon

1 The Six Samurai - Yaichi

1 Spirit of the Six Samurai

 

[15] SPELLS

 

3 Book of Moon

3 Six Samurai United

2 Cunning of the Six Samurai

1 Reasoning

1 Reinforcement of the Army

1 Brain Control

1 Heavy Storm

1 Giant Trunade

1 Monster Reborn

 

[4] TRAPS

 

2 Double-Edged Sword Technique

1 Backs to the Wall

1 Torrential Tribute

 

===

 

Run this. Don't say you have to run one of each. 2/6 are garbage. And even then, don't you need Chamberlain? You at least realize how terrible he is. This deck is cheap, if you don't have some of the cards, look around for them. Having the cards in your opening post, the transition couldn't be more than $20, being generous.

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