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Azwolop's Demonized Soul!


Azwolop

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When this card is successfully summoned to the field it's effect is activated. When this card is summoned, your opponent must select the ATK of this card from one of the following choices. The following effects are activated depending on the ATK your opponent chooses.

• 900 this card can attack your opponent's Lifepoints directly.

• 1800 this card cannot be effected by spell or trap cards.

• 2500 you must discard 2 cards from your hand for this card to attack.

• 3500 this card is destroyed at the end of your Battle Phase.

 

[Made in holo by Link!]

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Its actually quite a unique card, definately not overpowered (in my opinion)

 

However, the third effect (1800-2500 atk power) is a bit unfair on the controller. Discarding 3 cards just for it to attack would be difficult to use once, let alone any more. maybe lower it down to 1 or 2..I would recommend 2.

 

I actually quite like this, its creative and refreshing. My rating: 8.7/10

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Very interesting and unique card. I really love its effect, but I do have a few problems with it. It is a 1 sack monster first off, and I wouldn't want to sack one of my monster on a complete gamble. My opponent could just make it into a 200 attack point monster who can direct attack, woo, 200 damage. Also if that card were play against me, I'd probably just say its attack is 1801. 1801 and has to discard cards to attack, well that I'm not afraid of, and it makes the sack you did before pointless. I'd have to suggest instead of making it a range, make it specific amounts. Like they only can choose 800, 1800, 2500 (still seems weak for two cards to be sacked for the attack), and 3500. I want to give a great score for uniqueness, originality, and potential (you'd get a 10/10 in that department), but use wise it currently gets a much lower score (like a 1/10, just because it turns out to be a 200 direct attack monster for one sack. So I guess I can't really give it a score really.

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Nice card 8/10 in my opinion. You may do little change in effect of this monster:

1) 800 ATK points – this monster can attack your opponents Life Point directly.

2) 1800 ATK points - this card cannot be effected by spell or trap cards.

3) 2500 ATK points – each time when you decelerate attack, you must discard two cards from your hand.

4) 3500 ATK points - this card is destroyed at the end of your Battle Phase.

 

It’s only my proposition and you may just ignore it :D.

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  • 3 weeks later...

I really do love the card. Sadly I still probably wouldn't use it, but I'm picky on that respect. A person could so call how to fight it though. If you have some type of defensive trap like Waboku you'd choose the 3500 attack, if you had decent monsters, you'd choose 900 attack. I don't think this really could be well fixed, so I won't downgrade you for that or anything. In a deck though its hard to actually use it, since you don't get to choose what it does, so you'd have to be able to run beat down and weany rush since it might be either or for all you know. As I said though, that I don't think you can fix without ruining the card's uniqueness. So I'm giving you a 9/10, great ideas and all, but I won't give you a usefullness grade since I can't bring myself to it.

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lol good review man, and i do get wha u meen, i guess it could be like a last resort, yah know in one of those positions when u have no monsters and no cards in your hand, then u draw it, because it could open up ALOT of oppurtunities too carry on with the duel

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