jimbopimbo Posted August 8, 2009 Report Share Posted August 8, 2009 Okay i've decided to start on making a card set called 'Hall Of Leaders'and here are my first three cards for the set i just need some advice on things i should improve on :) Effect:Once per turn, during your Main Phase, while this card is in DEF position, you can inflict damage to your opponent equal to half the original ATK of this card. Then you can increase your Life Points by the same amount of damage you inflicted to your opponent. If you activate this effect, this card cannot declare an attack this turn. Effect:During your Battle Phase, increase the ATK of this card by 100 for every Trap card in your opponents Graveyard. During your End Phase, you can select 1 monster you control and return it to your hand. Effect:Every time a monster is Summoned, increase this cards ATK by 100.orOnce per turn, during the Battle Phase, if either player Summoned a monster this turn increase the ATK of this card by 500 until the End Phase. Link to comment Share on other sites More sharing options...
Neo-MasterX Posted August 8, 2009 Report Share Posted August 8, 2009 the last could be a bit higher atkbut however for the begin not bad7.5/10 Link to comment Share on other sites More sharing options...
DarkHorus16 Posted August 8, 2009 Report Share Posted August 8, 2009 Pretty Good for your first 3 cards8/10 :) Now for the OCG and effect balancing: Water Mammal OozeOnce per turn, during your Main Phase, while this card is in DEF position, you can inflict damage to your opponent equal to half the original ATK of this card. Then you can increase your Life Points by the same amount of damage you inflicted to your opponent. If you activate this effect, this card cannot declare an attack this turn. Drensam The PowerfulDuring your Battle Phase, increase the ATK of this card by 100 for every Trap card in your opponents Graveyard. During your End Phase, you can select 1 monster you control and return it to your hand. Leader Of PredatorsAtk:2200 Def:1900Every time a monster is Summoned, increase this cards ATK by 100.orOnce per turn, during the Battle Phase, if either player Summoned a monster this turn increase the ATK of this card by 500 until the End Phase. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 8, 2009 Report Share Posted August 8, 2009 Water Mamamel Ooze like Total Defense Shogun, not bad. The 200 LP increase is a bit too small though 8/10 Link to comment Share on other sites More sharing options...
jimbopimbo Posted August 9, 2009 Author Report Share Posted August 9, 2009 UPDATED Link to comment Share on other sites More sharing options...
Big Lez Posted August 9, 2009 Report Share Posted August 9, 2009 these are your first three cards..GREAT JOB, DUDE! its a rarity to see good cards from a Newbie...well done, 8/10 + 1.5 newbie bonus9.5/10 ;) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 9, 2009 Report Share Posted August 9, 2009 ok with the modifications I'll raise the rate to 8.9/10 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.