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cmmon please post the first person to post gets a rep! (Darksworn)


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The Monsters:

[spoiler=Vanity Dragon]

Vanity Dragon

DARK

Dragon

********

3000/2600

During your turn, you can discard this card from your hand to gain 800 life points. You can special summon this card from your opponent's Graveyard if you have 4 or more Darksworn monsters in your Graveyard. If this card is normal summoned it loses 1000 ATK. Once per turn you can pay 1500 life points to send all cards in both player's hand to the Graveyard and inflict 300 points of damage to your opponent's life points for each card sent to the Graveyard by this effect.

 

[spoiler=Boila]

Boila, Darksworn Witch

DARK

Spellcaster

****

1700/200

You can remove this card in your opponent's Graveyard from play to destroy 1 monster on the field. During your end phase send the top 2 cards from your deck to the Graveyard.

 

[spoiler=Eugene]

Eugene, Darksworn Goblin

DARK

Fiend

****

1600/800

You can remove this card in your opponent's Graveyard from play to add 1 Darksworn monster card from your deck to your hand. During your end phase, send the top 2 cards from your deck to your opponent's Graveyard.

 

[spoiler=Larcess]

Larcess, Darksworn Queen

DARK

Spellcaster

******

2100/500

While this card is in your hand, decrease the level of this card by 1 for every Darksworn monster on your side of the field. Once per turn you can discard 1 cards from your hand to the Graveyard to special summon 1 Darksworn monster from your Graveyard. During your End Phase send the top 3 cards from your deck to your opponent's Graveyard.

 

[spoiler=Isaac]Isaac, Darksworn Hunter

DARK

Fiend

****

2800/0

This card cannot be normal summoned or flipped face-up except by a card effect. You can remove this card in your opponent's Graveyard from play to flip one face-down monster on your side of the field face-up. During your end phase send the top 2 cards from your deck to your opponent's Graveyard.

 

[spoiler=Dison]

Dison, Darksworn Oracle

DARK

Spellcaster

*******

2200/2200

Once per turn flip a coin and activate the effect according to the coin toss:

Heads: Send the top 2 cards from your deck to your opponent's Graveyard and add 1 Darksworn monster from your opponent's Graveyard, to your hand.

Tails: Return 1 Darksworn monster from your Graveyard to the top of your deck and your opponent draws 1 card.

 

Spell cards:

[spoiler= Dark Switch]

Dark Switch

Spell

Quick Play

Pay 600 life points. Both playes select and switch 3 cards from their Graveyard to the opposite Graveyard.

 

[spoiler=Darksworn Ruling]

Darksworn Ruling

Spell

Continuous

Your opponent cannot activate card effects from their Graveyard. During your End Phase, send the top 2 cards from your deck to your opponent's Graveyard.

 

[spoiler=Vortex]

Darksworn Vortex

Spell

Field

All Darksworn monsters gain 200 ATK and DEF. Once per turn you can send the top 2 cards from your deck to your opponent's Graveyard, to add 1 Darksworn monster from your opponent's Graveyard to your hand. During your End Phase, if you have not used this effect, send the top 2 cards from your deck to your opponent's Graveyard.

 

Trap Cards:

more coming soon...

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So they get effects by sending cards in your deck to your opponent's graveyard??? I really hope my opponent doesn't run away will all my rare cards LOL

 

I think you should have something like a Virus monster or something like Hell's Poet (Helpoemer). Where if the monster is in the graveyard then the owner of the graveyard that it is in takes some negative penalty each turn.

 

The rest of your cards seem kind of confusing but maybe that is because I barely know anything about LightSworns. But they seem like they involve a neat strategy.

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So they get effects by sending cards in your deck to your opponent's graveyard??? I really hope my opponent doesn't run away will all my rare cards LOL

Oh lol' date=' I forget about that.[/b']

 

I think you should have something like a Virus monster or something like Hell's Poet (Helpoemer). Where if the monster is in the graveyard then the owner of the graveyard that it is in takes some negative penalty each turn.

 

Awesome! Thanx for the Idea!

 

The rest of your cards seem kind of confusing but maybe that is because I barely know anything about LightSworns. But they seem like they involve a neat strategy.

 

Thanx you get a rep

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Pretty good, but effects that send cards to opponent's graveyard? Your opponent would end up crying hysterically in frustration due to these cards being slightly broken.

What I suggest is instead of your opponent getting angry at you(lol), you can remove cards from your graveyard or deck, and gain some sort of effect accordingly. That would seem like an appropiate counterpart for lightsworns.

Although, these cards are still pretty good!

8/10.

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Nah I think the opposite of sworns is the opposite of your graveyard.

They're slightly broken?

how?

Sending cards from your opponent's deck to the graveyard=deck out.

When you make an archetype based around powerAND milling, you opponent will very likely be overwhelmed, wondering if they'll lose next turn due to no cards left, or 100 lp left.

That would drive them crazy. Next they'll start saying that they hate your guts and whatnot lol.

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