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Son-Ic-Oh Put on Hold!


Kurevin

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> On a scale of 1-10 what would you give these cards?

> Please note any OCG errors and on what card.

> Sorry about the Fake-Types I may change that.

> There are 11 sets Sonic(son), Dark(dar), Other(oth), Chao(cha), Badnicks(bad), Team(tea), Flicky(fli), Cyber(cyb), Zombie(zom), Attempt(att) and Negative(neg).

> "Badnicks" are going to be Eggmans robots (that is what the older ones were called)

> All "Sonic" are complete.

> I'm working on "Dark"

> "Other" "Chao" "Badnicks" "Team" "Flicky" "Cyber" "Zombie" "Attempt" and "Negative" are not started but i do have the ideas written down as well as pictures

> Enjoy and look for more cards when I update! Unfortunately my friend and I wont be working on these for a while unless anyone really wants me to (Hya hya hya hya hya)

>The cards are in spoilers by the way :lol:

 

[spoiler=Sonic]

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301299.jpg Silver needs "The Sol Emeralds" because I thought since him and blaze are from the same deminsion why can't they use the same emeralds.

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[spoiler=Dark]

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okay first fake types

work on your OCG

all the emeralds have the same effect

then the master emerald just has some totally different effect

pics are overused

pics need backgrounds

Darkspines = Darkspine

Evil Darkspine pic shouldn't be like that

Night approaches and Were Monster?

Ritual needs an effect or some sort of drawback

Chaos emeralds can't all be on the field at once (i think)

Badnick???

Excalibur needs an effect

2/10 try harder

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okay first fake types

work on your OCG

all the emeralds have the same effect

then the master emerald just has some totally different effect

pics are overused

pics need backgrounds

Darkspines = Darkspine

Evil Darkspine pic shouldn't be like that

Night approaches and Were Monster?

Ritual needs an effect or some sort of drawback

Chaos emeralds can't all be on the field at once (i think)

Badnick???

Excalibur needs an effect

 

This, like every other sonic thread, is a plain- out

 

FAIL!!!!!!

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I see some real potential here. Your OCG is pretty solid for the most part. Some fixes you might consider:

 

1) Don't make fake types. Sonic and friends would probably be Beast or Beast-Warrior type monsters.

2) Knuckes should probably be given a negative effect. Most (except for 1 that I can think of) 2000+ ATK 4-star monsters have some sort of drawback.

3) OCG could use a little work. Take these questions into mind: How is it activated? What kinds of cards does it affect? What is the ATK and DEF of my monster (for when creating drawbacks and such)

4) I'm pretty sure Ritual monsters cannot be summoned from your deck.

5) Consider giving each Chaos Emerald a different effect

 

Other than that thesse are looking pretty good. Can't wait to see more. 7.5/10

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I also made a Werechidna

I made a 7 chaos emrald card

Badnick is a Fake type

 

I get alot about the Fake Types but me and my friend duel with these and he has the dar cards and i have the son ones, so there made to duel each other but thanks for telling me that. (I could have sworn it was Darkespines Sonic)


We thought summoning ritual monsters from your deck would be easier.

can someone help me with my OCG?

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Sonic: When is his effect activated? Answer this question and I think you'll be good here. Also, if you could post some "Badnick" cards that would be helpful.

 

Tails: Where are the monsters with "Sonic" in thier name located? The field? The Graveyard? England?

 

Knuckles: What if your opponent sends one of thier own "Master Emerald" cards they control to the Graveyard? And if you destroy it yourself then you can do some major damage. The effect should read "When a "Master Emerald" you control is destroyed by an opponent's card's effect..." Also, maybe you should have Knuckles only being on the field if "Master Emerald" is on the field.

 

Chaos Emeralds: Their effect should read like this: "The equipped monster gains 1000 ATK and DEF."

 

Master Emerald: Should read like this: "Once per turn, [insert effect here]."

 

Excaliber Sonic/Werehog: the bit about the name should be after the summoning conditions. And yes, while it is easier to summon a ritual monster from the deck, that is precicely why you can't. It just makes it too easy. The rituals should also have the number of stars written on them.

 

Darkspines: "This monster's name is treated as "Sonic the Hedgehog."" You should also put in there something about "If "World Rings"/"Darkspines Sonic" is not in [location it needs to be] then this monster is destroyed."

 

Super Sonic: I would say the effect should be something like this: "This monster cannot be Normal Summoned. This monster can only be Special Summoned by tributing 1 "Sonic the Hedgehog" equipped with at least 1 "Chaos Emerald"."

 

There. I think that's everything. If I missed anything please let me know.

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Sonic: his effect is activated when summoned and the badnick cards are in a set by themselves exept metal sonic whose in dar.

 

Tails: Forgot its supposed to be on the field.

 

Knuckles: since hes the guardian of the master emerald it does count if its on your opponnents side of the field.

 

Chaos Emeralds: Oh

 

Master Emerald: That does make more sence

 

Excaliber Sonic/Werehog: Thanks

 

Darkspines: the quots are there ther just not appering for some Unknown reason

 

Super Sonic: i think thats really good

 

In about 5 min after i fix those ill post more (Sorry i most likely wont post the ones i re-did but if you want me to i will)

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Glad I could be of help. The thing about OCG is that you have to cover pretty much any questions that someone might ask about the effect.

 

Why don't you just go back and edit your first post? You can get rid of the ones with the errors while simultaniously posting the ones that have been corrected.

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I'm about to post the first few DARK and just for the heads up Eggmans type is Genious and there is a Badnick type.

 

This dosnt mean the SONIC ones are done there are still many more of them and look out for BADNICK, CHAO, and OTHER


some have no backround on pourpose sorry

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