玄魔の王 Posted August 12, 2009 Report Share Posted August 12, 2009 Meet the Blazing Soul Archetype: Blazing Soul DragonDARKLevel: 8[Dragon/Effect]This card cannot be Special Summoned from your Deck. This card is also always treated as FIRE. This card gains 2000 ATK for every other "Blazing Soul Dragon" you control. When you Normal Summon this card, if you control 2 other "Blazing Soul Dragons", add 1 "Incinerate Polymer" from your Deck to your hand. When this card destroys a monster by battle, inflict 500 damage to your opponent.ATK/ 0DEF/ 0 Blazing Soul WyvernDARKLevel: 2[Dragon/Effect]If you control no monsters, you can Special Summon this card from your hand. This card is also always treated as FIRE. If you Tribute Summon a "Blazing Soul Dragon", you can treat this card as 2 Tributes.ATK/ 0DEF/ 0 Blazing Soul AmphithereDARKLevel: 4[Dragon/Effect]This card is also always treated as FIRE. If you control 3 of this card, by Tributing all of them, Special Summon 1 "Blazing Soul Dragon" from your hand and 1 from your Deck, ignoring the Summoning conditions. Dual Blazing Soul DragonDARKLevel: 10[Dragon/Fusion/Effect]This card cannot be Special Summoned except with "Incinerate Polymer". This card is also always treated as FIRE. This card gains 1000 ATK for every DARK or FIRE monster in your Graveyard. When a Monster your opponent controls is destroyed, inflict 500 damage to your opponent.ATK/ 0DEF/ 0 Trident Blazing Soul DragonDARKLevel: 12[Dragon/Fusion/Effect]This card cannot be Special Summoned except with "Incinerate Polymer". This card is also always treated as FIRE. You can send the top 10 cards of your Deck to the Graveyard to have this card gain 10000 ATK until the End Phase, but if you do your opponent takes no battle damage from battles involving this card this turn. When a card your opponent controls is destroyed, inflict 500 damage to your opponent.ATK/ 0DEF/ 0 Incinerate PolymerNormal SpellSelect and activate 1 of these effects:-Remove from play 2 "Blazing Soul Dragons" in your Graveyard or that you control, and Special Summon 1 "Dual Blazing Soul Dragon" from your Extra Deck. This Special Summon is treated as a Fusion Summon.-Remove from play 3 "Blazing Soul Dragons" in your Graveyard or that you control, and Special Summon 1 "Trident Blazing Soul Dragon" from your Extra Deck. This Special Summon is treated as a Fusion Summon. Blazing Draw Normal SpellDraw 1 card for every "Blazing Soul Dragon" card you control. Searing RebirthQuick-Play SpellSelect and actiavte 1 of these effects:-Tribute 2 monsters. Special Summon 1 "Blazing Soul Dragon" from your Graveyard, ignoring the Summoning Conditions.-Tribute 3 monsters. Special Summon 1 "Trident Blazing Soul Dragon" from your Graveyard, ignoring the Summoning conditions. Pyre ReverseCounter TrapActivate only while you control "Trident Blazing Soul Dragon" or 2 or more "Blazing Soul Dragons". Negate the activation of a Spell, Trap or Effect Monster's effect, and remove that card from play. Soul BurnerNormal Trap Activate only while you control a "Blazing Soul Dragon" monster. Destroy all face-up monsters your opponent controls. Soul SearingNormal Trap Activate only while you control a "Blazing Soul Dragon" monster. Destroy all Set Spell & Trap cards your opponent controls. Link to comment
玄魔の王 Posted August 12, 2009 Author Report Share Posted August 12, 2009 Added a bunch of new support. Link to comment
-Griffin Posted August 12, 2009 Report Share Posted August 12, 2009 I like the support, but it looks like you're going to have a neigh-impossible time getting more than 1 Blazing Soul Dragon out - unSS'able with 0 ATK and not really very searchable.Considering that - Trident is even harder to Summon - on par with aces such as Vennominaga and VWXYZ which can be a real challenge to Summon, I would suggest making it easier or giving it a more powerful effect. Link to comment
玄魔の王 Posted August 12, 2009 Author Report Share Posted August 12, 2009 Fixed Normal Blazing to be a bit easier to play, and added a new monster. Link to comment
玄魔の王 Posted August 13, 2009 Author Report Share Posted August 13, 2009 I've added 2 more Support Traps. Link to comment
玄魔の王 Posted August 13, 2009 Author Report Share Posted August 13, 2009 Added a new Fusion monster and fixed Incinerate Polymer accordingly. Link to comment
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