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They'll Set Your Soul Ablaze


玄魔の王

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Meet the Blazing Soul Archetype:

 

Blazing Soul Dragon

DARK

Level: 8

[Dragon/Effect]

This card cannot be Special Summoned from your Deck. This card is also always treated as FIRE. This card gains 2000 ATK for every other "Blazing Soul Dragon" you control. When you Normal Summon this card, if you control 2 other "Blazing Soul Dragons", add 1 "Incinerate Polymer" from your Deck to your hand. When this card destroys a monster by battle, inflict 500 damage to your opponent.

ATK/ 0

DEF/ 0

 

Blazing Soul Wyvern

DARK

Level: 2

[Dragon/Effect]

If you control no monsters, you can Special Summon this card from your hand. This card is also always treated as FIRE. If you Tribute Summon a "Blazing Soul Dragon", you can treat this card as 2 Tributes.

ATK/ 0

DEF/ 0

 

Blazing Soul Amphithere

DARK

Level: 4

[Dragon/Effect]

This card is also always treated as FIRE. If you control 3 of this card, by Tributing all of them, Special Summon 1 "Blazing Soul Dragon" from your hand and 1 from your Deck, ignoring the Summoning conditions.

 

Dual Blazing Soul Dragon

DARK

Level: 10

[Dragon/Fusion/Effect]

This card cannot be Special Summoned except with "Incinerate Polymer". This card is also always treated as FIRE. This card gains 1000 ATK for every DARK or FIRE monster in your Graveyard. When a Monster your opponent controls is destroyed, inflict 500 damage to your opponent.

ATK/ 0

DEF/ 0

 

Trident Blazing Soul Dragon

DARK

Level: 12

[Dragon/Fusion/Effect]

This card cannot be Special Summoned except with "Incinerate Polymer". This card is also always treated as FIRE. You can send the top 10 cards of your Deck to the Graveyard to have this card gain 10000 ATK until the End Phase, but if you do your opponent takes no battle damage from battles involving this card this turn. When a card your opponent controls is destroyed, inflict 500 damage to your opponent.

ATK/ 0

DEF/ 0

 

Incinerate Polymer

Normal Spell

Select and activate 1 of these effects:

-Remove from play 2 "Blazing Soul Dragons" in your Graveyard or that you control, and Special Summon 1 "Dual Blazing Soul Dragon" from your Extra Deck. This Special Summon is treated as a Fusion Summon.

-Remove from play 3 "Blazing Soul Dragons" in your Graveyard or that you control, and Special Summon 1 "Trident Blazing Soul Dragon" from your Extra Deck. This Special Summon is treated as a Fusion Summon.

 

Blazing Draw

Normal Spell

Draw 1 card for every "Blazing Soul Dragon" card you control.

 

Searing Rebirth

Quick-Play Spell

Select and actiavte 1 of these effects:

-Tribute 2 monsters. Special Summon 1 "Blazing Soul Dragon" from your Graveyard, ignoring the Summoning Conditions.

-Tribute 3 monsters. Special Summon 1 "Trident Blazing Soul Dragon" from your Graveyard, ignoring the Summoning conditions.

 

Pyre Reverse

Counter Trap

Activate only while you control "Trident Blazing Soul Dragon" or 2 or more "Blazing Soul Dragons". Negate the activation of a Spell, Trap or Effect Monster's effect, and remove that card from play.

 

Soul Burner

Normal Trap

Activate only while you control a "Blazing Soul Dragon" monster. Destroy all face-up monsters your opponent controls.

 

Soul Searing

Normal Trap

Activate only while you control a "Blazing Soul Dragon" monster. Destroy all Set Spell & Trap cards your opponent controls.

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I like the support, but it looks like you're going to have a neigh-impossible time getting more than 1 Blazing Soul Dragon out - unSS'able with 0 ATK and not really very searchable.

Considering that - Trident is even harder to Summon - on par with aces such as Vennominaga and VWXYZ which can be a real challenge to Summon, I would suggest making it easier or giving it a more powerful effect.

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