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Nightmare Monsters


AfterlifePaladin

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[spoiler=The Idea] Nightmare monsters are born from you worst nights, your wildest fantisies, you darkest fears... as enemy monsters behold the sight of these super-natural beings, they too become fearful and get Nightmare Counters. When they are destroyed, each Nightmare will inflict damage. Nightmares can sometimes be withdrawn, but only to have Disaterious effcts. Use these new monsters to send your opponent into submission.

 

 

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The head honcho, this guy gives extra counters to your opponent and can take out a card just for 2 of 'em. Not to mention 3500 ATK. But he's hard to get out, as you'll need a good LV8 to add on to Nightmare Reaper's LV2.

 

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Needed to get the big guy out, he also give a free NC with his ability.

 

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The Nightmare's 'Venom Swamp'. 'Nuff said.

 

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Strong grave control and a nice attack. Instant 2 NC, too.

 

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Cross between Zombie Master and Summoner Monk. Not limited to Nightmare monsters so good in DAD decks too. Just have a "Dian Keto" ready.

 

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May not seem like much at first, but Nightmare Skies give out damage a lot.

 

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The first of the Nightmare spell cards, basically a double Pyschokensis.

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