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~fanmie~'s Custom Card Archive [22/???] plz rate and comment update on set


vengeful lemonS

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ive decided to go into card making a little more so ill post all the cards im making here from now on

all bolded titles means there new cards tell me if you wnna subscribe to the thread ill pm you if theres an update

[spoiler=Cyrstal beast Quartz rex]

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 crystal beast monsters in your spell/trap card zone.There can only be 1 Crystal Beast Quartz Rexin play. When this card is summmoned place as many crystal beast monsters from your deck to the field in the spell/trap card zone. this card gains 200 ATK and DEF points for every crystal beast in play.When this card is destroyed place it in the spell/trap card zone.

 

[spoiler=oustsider's set]

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This card cannot be normal summon or set.This card can only be Special Summoned bythe effect of Outsider's Left hand of Balrebirth.There can only be 1 Outsider's king belrebirth in play. When this card is summoned destroy all monster cards on the field execpt Outsider's King-Balrebirth.this card gains 400 attak points for every card destroyed.When this card is destroyed in battle special summon 1 Outsider's General-bel ignoring summoning condititons.

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1 Outsider's Pyro+1 non-tuner Outsider's monster

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

●When your oppnent destroys a monster with "Outsider's" in its name infict 100X the number of stars on the destroyed monster. when this card destroys a wind Attributed monster infilct 500 points of dmage to your life points.

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This card cannot be normal summon or set.This card can only be Special Summoned by tributing 3 pyro type monsters on your side of the field.When this card is summoned destroy all monsters on your side of the field execpt this card.your oppoenent takes damage equal to the combined number of stars X100.When this card is destroyed in battle Special Summon 1 Outsider's left hand of Belrebirth-Jezbel to the field.

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This card cannot be normal summon or set.This card can only be Special Summoned by Outside's Right hand of Balribirth-Beldoruda.When this card is summoned destroy all spell and trap cards on the field.you gain life points equal to the number of spell and trap cards destroyed X100.When this card is destroyed add 1 Outside's king-Belrebirth to your hand from your deck or graveyard

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by paying 1000 life points you can summon 1 "Outsider's" monster to the field.You can only activate this effect once per turn.

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This card cannot be normal summon or set.This card can only be Special Summoned by tributing 3 pyro type monsters on your side of the field.When this card destroys a monster in battle you can randomly select one card in your opponent's hand then chose to add it to your hand or to the bottom of your deck.

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All face up "Outsider's" monsters cannot be destroyed in battle.When a "Outsider's" monster is targeted by a spell or trap card you gain 100 LP.

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When your opponent summons a monster to the field take control of that card untill you opponent's next end phase.The monster gains 500 ATK points

 

[spoiler=Kingdom of the Falsebound God]

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All Fairy type monster's loose 300 DEF points for every fiend type monster in play. When "Falsebound God-lucifer" is on the field All fariy ttypr monsters are changed to face up DEF poisition.When "Falsebound God-Zues" is on the field All fariy type monsters atk points become 0.

 

[spoiler=The Accpeted set]

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When this card is summon add 1 The Accepted's fort from your deck to your hand.When this card destroys a monster in battle add one "The Accepted" monster that has 1700 or less ATK points from your deck to your hand. When this card is destroyed remove 2 cards from your deck out of play

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When this card destroys a monster in battle put one vine counter on this card.When this card has 3(max.3) vine counters on it you can tribute this card to special summon 1 "The Accepted-Vine Snake lv. 6" to the field from your deck or hand.

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When this card destroys a monster in battle put one vine counter on this card.At each of your opponenr's endphases your opponent takes damage equal to the number of vine counters on this card x100.When this card has 6(max.6) vine counters on it you can tribute this card to special summon 1 "The Accepted-Vine Snake lv. 9" to the field from your deck or hand.

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This card cannot be normal summoned or set. this card can only be Special Summoned by the effect of "The Accepted -Vine Sanke lv.6. When this card destroys a monster in battle put one vine counter on this card.At each of your opponenr's endphases your opponent takes damage equal to the number of vine counters on this card x100.When this card has 9(max.9) vine counters on it you can tribute this card to special summon 1 "The Accepted-Vine Snake lv. 12" to the field from your deck or hand.

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During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. when this card is destoyed remove 3 cards from the top of your deck.

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As long has this card is face up on the field all damage involing a battle between a "The Accepted" monster and a non-"the Accepted" monster becomes 0.

 

 

[spoiler=skelebug set]

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[spoiler=Tala,the lightsworn Goddess of Hope]

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When this card is summoned to the field discard 4 cards from the top of your deck to the graveyard. When this card Attacks a monster in DEF mode destroy it with out applying damage claculations. As long as this card remains face up on the field you cannot discard cards from yyour deck or hand by card effect.

 

[spoiler=my spirit monsters]

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This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This card cannot attack. This card gains 400 DEF points for every card in your opponent's hand.If there are no cards in your hand at the end of the turn that yhis card is summoned or filp summoned you can leave it on the field.

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This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This card cannot be set or be placed in DEF mode. When this card Attacks this card gains 200 ATK points X the number of starts the deffending monster has.If there are no cards in your hand at the end of the turn that this card is summoned or filp summoned you can leave it on the field.

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1 Leo-the Spirit of Jusctice + 1 non-tuner monster

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up.When this card Destroys a monster in DEF mode you gain half of the monster's DEF points as life points.When this card is destroyed you can Special Summon 1 Tuner monster from you gravyard.If there are no cards in your hand at the end of the turn that this card is summoned or filp summoned you can leave it on the field.

 

[spoiler=Rage agiasnt the light Booster set]

[spoiler=Rejuvenated Angel Slayer Bat(best card in pack)]

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This card cannot be Normal Summoned or Set.This card can only be Special Summon by removing 1 Angel Slayer Bat from the field.There can only be 1 Rejuvenated Angel Slayer Bat in play at a time.When your opponent summons a fairy type monster to the field inflict 500 points of damge to your opponent for everymonster with 0 atk points on the field.During both you and your opponent's Damage step all cards execpt this card loose 500 ATK and DEF points for Every card on the field with 0 ATK points.When this card destroys a monster in battle Special summon 1 Fiend or Zombie type monster with less ATK points tha the destroyed monster.

 

[spoiler=Angel Slayer Bat]

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When your opponent summons a fairy type monster to the field inflict 500 points of damge to your opponent for everymonster with 0 atk points on the field.During both you and your opponent's Damage step this card gains 500 ATK and DEF points for Every card on the field with 0 ATK points.

 

[spoiler=Gabriel God's Messanger]

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When this card is summoned destroy all Dark type monsters with 1000 or more ATK points.During your opponent's Endphase you can look at the top card of his/her deck add that card to the top of your deck.At each of your endpahes you must tribute 1 card on your side of the field to keep this card in play. When this card is destroyed in battle Special summon 3 Fariy type monsters with 1000 or less ATK points.

 

[spoiler=Asrura Sorceror]

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When this monster attacks a monster in ATK mode with more ATK than this card you can draw 1 card.

 

 

[spoiler=updated cards]

[spoiler=my spirit monsters]

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This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This card cannot attack. This card gains 400 DEF points for every card in your opponent's hand.If there are no cards in your hand at the end of the turn that yhis card is summoned or filp summoned you can leave it on the field.

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This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This card cannot be set or be placed in DEF mode. When this card Attacks this card gains 200 ATK points X the number of starts the deffending monster has.If there are no cards in your hand at the end of the turn that this card is summoned or filp summoned you can leave it on the field.

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1 Leo-the Spirit of Jusctice + 1 non-tuner monster

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up.When this card Destroys a monster in DEF mode you gain half of the monster's DEF points as life points.When this card is destroyed you can Special Summon 1 Tuner monster from you gravyard.If there are no cards in your hand at the end of the turn that this card is summoned or filp summoned you can leave it on the field.

 

[spoiler=Rejuvenated Angel Slayer Bat(best card in pack)]

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This card cannot be Normal Summoned or Set.This card can only be Special Summon by removing 1 Angel Slayer Bat from the field.There can only be 1 Rejuvenated Angel Slayer Bat in play at a time.When your opponent summons a fairy type monster to the field inflict 500 points of damge to your opponent for everymonster with 0 atk points on the field.During both you and your opponent's Damage step all cards execpt this card loose 500 ATK and DEF points for Every card on the field with 0 ATK points.When this card destroys a monster in battle Special summon 1 Fiend or Zombie type monster with less ATK points tha the destroyed monster.

 

[spoiler=Angel Slayer Bat]

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When your opponent summons a fairy type monster to the field inflict 500 points of damge to your opponent for everymonster with 0 atk points on the field.During both you and your opponent's Damage step this card gains 500 ATK and DEF points for Every card on the field with 0 ATK points.

 

[spoiler=Gabriel God's Messanger]

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When this card is summoned destroy all Dark type monsters with 1000 or more ATK points.During your opponent's Endphase you can look at the top card of his/her deck add that card to the top of your deck.When this card is destroyed in battle Special summon 3 Fariy type monsters with 1000 or less ATK points.

 

[spoiler=Asrura Sorceror]

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When this monster attacks a monster in ATK mode with more ATK than this card you can draw 1 card.

 

 

 

[align=center]updates in the last 24 hours

1.Leo the Spirit of justice

2.Nul-the Spirit of War

3.Galaxum-the Spirit of Wisdom

4.Angle Slayer Bat

5.Rejuvinated Angel Slayer Bat

6.Gabriel God's Messanger

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img credits go to

Dark Galaxy -DG-

mtgstaples

Wanderly

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