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UPDATED: Synchro Deck, just want to modify it.


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Okay so my deck focuses on synchro summoning good monsters and keeping them alive, so critique it and tell me what to remove and what to add. UPDATED. Please comment again! xD Thank you, and no sarcastic comments, haters, or people who hate yugioh. lol.

 

Monsters

 

Speed warrior x2

The tricky x3

Counselor Lily x1

Junk Synchron x2

Marauding Captain x2

Turret Warrior x1

Psychic Commander x1

Nitro synchron x1

Dark Tinker x1

The Fiend megacyber x1

 

 

 

Spells

 

Lighting Vortex x1

Mystical space typhoon x1

Brain Control x1

Heavy storm x1

Swords of revealing light x1

Tribute to the doomed x1

Emergency teleport x1

Gaia Power x1

cold wave x1

Mage Power x1

 

 

Traps

 

Defense Draw x2

Sakuretsu Armor x1

Proof of Powerlessness x1

Magic Jammer x1

Mirror Force x1

Seven Tools of the Bandit x1

Magical arm shield x1

Graceful revival x1

 

 

 

Extra deck

 

Avenging Knight Parashath x2

Stardust dragon x1

Red Dragon Archfiend x1

Magical android x1

Junk warrior x2

X-Saber Urbellum x1

Goyo Gaurdian x1

Ancient fairy Dragon x1

Turbo warrior x1

Nitro Warrior x1

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Monsters

 

Hyper synchron x2

Assualt mercenary x1 don't run assaults

Arcane apprentice x1 find a better tuner

Speed warrior x1

Dark Magician Girl x1 fairly random

The tricky x1 add another

Road Synchron x1

Magna Drago x1

X-Saber Galahad x1

Counselor Lily x1

Junk Synchron x2

Marauding Captain x2

Turret Warrior x1

Stardust Dragon Assualt Mode x1 don't run assaults

Harvest Angel of wisdom x1 random

Big Shield Gardna x1

Sasuke Samurai x1

 

Spells

 

Monster reborn x1

Mystical space typhoon x1

Brain Control x1

Heavy storm x1

Synchro boost x1 take out

Card rotator x1 take out

Swords of revealing light x1

Magical stone excavation x1

Tribute to the doomed x1

Assault teleport x1take out

 

Traps

 

Dark bribe x2

Dust tornado x1

Raigeki Break x1

Sakuretsu Armor x2

Widespread ruin x1

Assault mode activate x1 take out

Magic Cylinder x1 lol/take out

Ultimate offering x1

Imperial Iron wall x1 take out

 

technicly the deck fails. focus a little less on synchrons and don't run assaults

there some decks tha work with assaults but i don't believe this one works

eather re do it or scrap it.

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Okay so ishould take out the assault mode stardust, assault teleport, oh and the dark magician girl isn't there for keeps so don't worry about her. Should i also take out road synchron and road warrior? and why take out imperial iron wall, if i dont, then if i synchro summon with hyper synchron then my dragon will be moved out of play. Oh and i will replace arcane apprentice with krebons and ill replace the assault teleport for emergency teleport.

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well hyper synchron withought Imperial Iron wall isin't good and you only have one wall so eather add in 1 or 2 of them or get rid of it

the roads are probably fine i just said focus less on synchrons

 

okay dude thanks alot, if you can, can you help me pick out cards i need for the deck? Oh and Emergency teleport will be added, just x1, and so will krebons x1.

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i found a list of some cards that would help in a synchro deck

Monster

Rose, Warrior of Revenge

Cyber Dragon

Junk Synchron

The Tricky

Dark Resonator

Spirit Reaper

Marauding Captain

Sangan

Krebons

Psychic Commander

Shiba-Warrior Taro

Summoner Monk

Destiny Hero - Malicious

Breaker the Magical Warrior

Marshmallon

 

Spell Cards

Reinforcement of the Army

Smashing Ground

Shrink

Swords of Revealing Light

Fissure

Heavy Storm

Mind Control

Monster Reborn

Brain Control

Lightning Vortex

Instant Fusion run a couple of like ojama knights with this

Emergency Teleport

 

 

Trap Cards

Bottomless Trap Hole

Mirror Force

Defense Draw

Scrap-Iron Scarecrow

Solemn Judgment

Urgent Tuning

 

Synchro Monsters

Goyo Guardian

Stardust Dragon

Red Dragon Archfiend

Thought Ruler Archfiend

Black Rose Dragon

Colossal Fighter

Iron Chain Dragon

Magical Android

Tempest Magician

Arcanite Magician

Dark Strike Fighter

 

also you should run about 2 to 3 krebons

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i found a list of some cards that would help in a synchro deck

Monster

Rose' date=' Warrior of Revenge

Cyber Dragon

Junk Synchron

The Tricky

Dark Resonator

Spirit Reaper

Marauding Captain

Sangan

Krebons

Psychic Commander

Shiba-Warrior Taro

Summoner Monk

Destiny Hero - Malicious

Breaker the Magical Warrior

Marshmallon

 

Spell Cards

Reinforcement of the Army

Smashing Ground

Shrink

Swords of Revealing Light

Fissure

Heavy Storm

Mind Control

Monster Reborn

Brain Control

Lightning Vortex

Instant Fusion run a couple of like ojama knights with this

Emergency Teleport

 

 

Trap Cards

Bottomless Trap Hole

Mirror Force

Defense Draw

Scrap-Iron Scarecrow

Solemn Judgment

Urgent Tuning

 

Synchro Monsters

Goyo Guardian

Stardust Dragon

Red Dragon Archfiend

Thought Ruler Archfiend

Black Rose Dragon

Colossal Fighter

Iron Chain Dragon

Magical Android

Tempest Magician

Arcanite Magician

Dark Strike Fighter

 

also you should run about 2 to 3 krebons

[/quote']

 

Okay wow thats alot of help. But for now im entering a very small tournament in a very small shop, so I don't expect alot of competition, so for now the deck i edited up at the start will be the one im usin, but this will help me a lot! Thanks dude! Btw what kinda deck do you use?

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