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Which scoring method do you prefer?  

1 member has voted

  1. 1. Which scoring method do you prefer?

    • After all rounds have been completed, I total your card scores and whoever has the highest amount of points wins.
      8
    • All that matters is how you place. You get 10 points for first in a round, and 1 point for last. This is better for members that might not post a card in a round.
      4


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DID I MAKE IT? SORRY IM LATE D:

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand while you control 2 or more "Firefly Frog". When this card is Summoned, this card gains 1000 ATK for each "Firefly Frog" you control. When this card destroys a monster by battle, discard 1 card from your hand. When this card inflicts damage to your opponent as a result of battle, randomly discard 1 card in your opponent's hand. When this card is destroyed by battle, Special Summon 1 Level 3 or lower Toxic-Type monster from your hand or Deck.[/align]

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Here's my card.

 

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During your Main Phase 1, select 1 monster your opponent controls and equip it to this card. This card gains the equipped monster's effect and ATK and DEF equal to the equipped monster's original ATK. If this card would be destroyed by battle, destroy the equipped monster instead. During each of your Standby Phases, you must pay Life Points equal to the equipped monster's Level x200. If you do not, destroy the equipped monster.

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You might want to change the title if you hadn't noticed.

 

Oh' date=' sry. I might have to give some more time then.

[/quote']

 

I would suggest another day or two, that should be enough.

 

Meh. Okay, but will you please post yours tonight now that you're thinking about it?

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If you control an "Innocence" monster' date=' you can pay 800 Life Points to Special Summon this card from you Graveyard. Once per turn, you can discard 1 card from your hand to put 1 Innocence Counter on this card for each Spell and Trap Card you control (max. 3). Once per turn, you can remove 2 Innocence Counters from, this card to randomly reveal 1 card in your opponent's hand. If the revealed card is a Monster Card, your opponent can Special Summon it in Defense Position and you can add 1 "Innocence" monster from your Deck, to your hand. The monster Special Summoned by this effect cannot switch its Battle Position and cannot be Tributed for a Tribute Summon. You cannot Special Summon a Level 4 or lower "Innocence" monster the turn this effect is activated.

[/quote']

 

??????

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43681m.jpg

 

If you control an "Innocence" monster' date=' you can pay 800 Life Points to Special Summon this card from you Graveyard. Once per turn, you can discard 1 card from your hand to put 1 Innocence Counter on this card for each Spell and Trap Card you control (max. 3). Once per turn, you can remove 2 Innocence Counters from, this card to randomly reveal 1 card in your opponent's hand. If the revealed card is a Monster Card, your opponent can Special Summon it in Defense Position and you can add 1 "Innocence" monster from your Deck, to your hand. The monster Special Summoned by this effect cannot switch its Battle Position and cannot be Tributed for a Tribute Summon. You cannot Special Summon a Level 4 or lower "Innocence" monster the turn this effect is activated.

[/quote']

 

??????

 

lol, my bad. I already rated it, I just figured you wanted more time and I had sent you the PM earlier today. NVM

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lol' date=' my bad. I already rated it, I just figured you wanted more time and I had sent you the PM earlier today. NVM

[/quote']

 

I thought that not everyone posted their card yet and I didn't receive any PM today about this. :?

 

That's cause I only PMed the people that hadn't posted their cards.

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[spoiler=Round 3 Entry]

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Effect: This card is also treated as a Fiend-Type monster. Once per turn, during your End Phase, you can discard up to 3 cards from your hand. If you do, your opponent must discard an equal number of Spell Cards from their hand during the Draw Phase before they draw. When this card is destroyed and you take Battle Damage, Special Summon 1 DARK monster with ATK equal to or less than the Battle Damage you took.

 

Image Credit: Alexiuss @ Deviantart

 

 

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[spoiler=Round 3 Entry]

119569ctq.jpg

 

Effect: This card is also treated as a Fiend-Type monster. Once per turn' date=' during your End Phase, you can discard up to 3 cards from your hand. If you do, your opponent must discard an equal number of Spell Cards from their hand during the Draw Phase before they draw. When this card is destroyed and you take Battle Damage, Special Summon 1 DARK monster with ATK equal to or less than the Battle Damage you took.

 

[i']Image Credit: Alexiuss @ Deviantart[/i]

 

 

 

Thanks. More on the way I hope.

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This is my entry:

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[spoiler=Effect]This card can only be Normal Summoned. When this card is used as a Synchro material monster, you can discard 1 card to Special Summon this card in defense position with 0 ATK and DEF. When this card is Special Summoned this way your opponent can draw 1 card or randomly discard 1 in your hand.

[/align]

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43681o.jpg

 

Once per turn, you can pay 700 Life Points to select any number of Psychic-Type monsters in your Graveyard to increase this card's Level by 1 for each selected Psychic-Type monster until the End Phase of the turn this effect is activated. If this card is sent to the Graveyard for the Synchro Summon of a Psychic-Type Synchro Monster, you can Special Summon 1 Level 3 or lower Psychic-Type monster from your Graveyard, except "Psychic Embryo".

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