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Old Set check it out a TEAM set - these ones are>{thecrowcardmasteralmost 's}


ThecrowcardMaster

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[spoiler=Heaven Warrior Monsters]341691o.jpg341691was.jpg341691q.jpg341691j.jpg341691d.jpg341691.jpg341691nsm.jpg341691x.jpg341691q.jpg341691v.jpg341691d.jpg341691d.jpg

 

[spoiler=Spell and Trap HW's]341691i.jpg341691lku.jpg341691viq.jpg341691.jpg341691i.jpg341691o.jpg341691c.jpg

 

[spoiler=[size=x-large]Heaven Warrior - Queen of the Heart NEW CARD[/size]]341691s.jpg[spoiler=LORE]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 or more cards with 'Heaven Warrior' in there name. As long as this card is on the field, increase the ATK and DEF of all cards with 'Heaven Warrior' in there name by 500. If your opponent declares an attack on a card with 'Heaven Warrior' in its name, destroy this card instead.

 

 

 

[spoiler= effect Arcangel's]1 "Heaven Warrior Synchro" + 2 or more non Tuner monsters. you can Tribute this card to Special Summon "Heaven Warrior - The Great Sword Master Amy". As long as this card is on the filed, increase the Level of all cards with 'Heaven Warrior' in there name by 2 and increase there ATK and DEF by 500. This cards ATK increases by 20 for all Fairy-Type monsters on your side of the field (except Heaven Warrior - Great Archangel Jessica.

 

 

[spoiler= effect Great Sword's]"Heaven Warrior - Angel Magician May" + "Heaven Warrior - Alchemist Alma" + "Heaven Warrior - Elf Archer".

Destroy all Fiend-Type monsters on the field. All Fairy-Type monsters on your side of the field gain 500 ATK Points. After 4 of your opponents End Phases, halve this cards ATK and DEF.

 

 

this is my side (finish) of this set of 2



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well here is mine not much but it something

 

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When your opponent declares an attack on a monster you control. Discard 3 cards and Tribute the attack target to Special Summon 1 "Heaven Warrior" monster from your hand. The Special Summoned monster gains 500 ATK and 2 Levels. Until the End Phase Spell and Trap Cards that target the monster Special Summoned are negated and destroyed.

 

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This card gains 500 ATK for each WATER monster on the field other than "Heaven Warrior - Drifter". When this card is removed from the field, Pay 1000 Life Points to destroy all monsters your opponent controls.

 

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when an opponent's monster declares an attack. "Heaven Warrior" monsters you control cannot be destroyed by battle by that attack, and by removing 1 "Heaven Warrior" monsters in your Graveyard from play, reduce Battle Damage you receive from that attack by half and draw 1 card.[/code]

i'm still working more of them even for another syncro

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lol XD


well here are more of my cards

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Negate the activation of any Spell or Trap Card that targets this card, and destroy that card. If this card would be destroyed, you can destroy a "Heaven Warrior" monster you control instead.

 

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Select 1 face-up "Heaven Warrior" you control. Destroy 1 card your opponent controls. During the turn you activated this card, the selected "Heaven Warrior" cannot attack.

 

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This card cannot be Special Summoned. Once per turn, you can remove from play 1 Effect Monster in your Graveyard. Until the End Phase, this card's name is treated as that monster's name, and it gains that monster's effect(s) and ATK.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 'Heaven Hero" monster in your Graveyard. Once per turn, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.

 

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Each time a "Heaven Warrior" monster is activated, place 1 Heaven Counter on this card. When the 5th Heaven Counter is placed on this card, destroy this card and gain 4000 Life Points to the player that Summoned the "Heaven Warrior" monster at that time.


konnichiwa???

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