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DHero Dragoon [Sep09]


Felix

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Here's a Dragoon Deck I just made, I don't know if it's consistant but I just tried it out for a first turn and before the end phase I'd netted Stratos, Dragoon and Stardust, which is normally a good line up to get on your first turn.

 

[spoiler=Deck]

Monsters*15

 

Dogma*3

Plasma*3

Malicious*2

Stratos

Prisma*3

Armaggendon*2

PSZ

 

Spells*19

 

DDraw*3

Allure*2

Trade-in*3

E-Call*2

Fusion Gate*3

Terraforming*2

Burial from a DD*2

Foolish

RotA

 

Traps*6

 

Chain Material*3

Bottomless*2

Solemn*1

 

Extra

Dragoon*3

12*Generic

 

 

 

 

It's on YVD so if anybody wants to help me test it I'd be happy to.

 

Now, on to make some Skill Town.

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-2 Terraforming

 

+1 Destiny Draw (when new banlist is in effect)

+1 Trade-In

 

As much speed as possible is essential here, and you want to load the grave up with Dogmas and Plasma anyway. With E-Call at 3 you can grab Stratos fast and hence add the others to hand meaning D-Draw and Trade-In at 3 wont be dead.

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With no way to search for Chain Material I don't intend on dumping them all it just means I can get away with it. And if I get rid of Terraforming I can't search Fusion Gate, which is something I'll always want at least one of.

 

With the ECall I did have it at 3 originaly then I realised no RotA so I dropped one to fit it in, I'm thinking drop a Foolish and Burial from a DD for the Draw Power, would that work?

 

I didn't know the new banlist was out, link?

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