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Max Darkness

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me?

well heres the story

 

"These cards were created out of the greed and the power the humans wanted. These scientest recorded millions of duels and used the recorded data to create these "Artifical Gods". They incorpated the data from all the duels they had including the ones with the God cards and exodia into these machines and giving them the power of Gods and then turning them into cards. The power was so great they sealed them away until some idiot knew about these cards and found them and planned to use them to rule the world."

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Thanks Sweet Lightning. And if you're interested, Limiter Removal wouldn't have been drawn until turn 14. And I can tell you that for certain because that is how the Deck was shuffled.

I got 40 Pokemon cards I wasn't using, numbered them and shuffled them and that is how the initial random order was achieved.

 

BTW, the DARK Fiend Deck is based on Sweeny's favorite monsters. What's your favorite group?

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Club Username:The Abyss Lord

Why you want to join:To be a great cardmaker!!!

Favorite Card:Majestic Red Dragon

Do you play the game in real life:You Know it.

How you were referred to the club:Chrid97's sig.

 

Accepted. Welcome to the club, Abyss Keeper! Feel free to post your cards here or just ask for help about the forum. :D

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My favorite group of monsters? In the actual card game' date=' or your sets?

 

Oh, and clever method! Pokemon and Yu-Gi-Oh, working together! XD

[/quote']

 

Either. I'll probably work my cards into a Deck with real cards.

 

For some reason Pokemon cards shuffle easier than YGO ones, perhaps because they're bigger.

 

 

can u guts look at my bloodlust hard

 

1. Slow down with your typing.

 

2. Sure:

 

[spoiler=]

Italics = Reasons for effect changes

 

BloodLust God Ghor

 

"BloodLust King Sinne" + "BloodLust Queen Sakit"

This card gains 100 ATK for each "BloodLust" monster in your Graveyard. Activate only during your Draw Phase' date=' and by removing 1 "BloodLust" monster you control, in your hand, Deck or Graveyard from play. Roll 1 six-sided die. This card gains the effect equal to the die roll, until your opponent's End Phase.

1 - This card gains 100 ATK for each "BloodLust" monster you control.

2 - Destroy 1 card on the field.

3 - This card cannot be removed from the field. (Damage calculation is applied normally.)

4 - Special Summon Level 6 or lower 1 "BloodLust" monster from hand or Deck.

5 - Return any number of cards in your Graveyard or Removed from Play Zone to your Deck. Pay Life Points equal to the number of cards returned x 200.

6 - This card gains ATK and DEF equal to the removed monster's ATK and DEF.

 

[i']Effect changed to be rather more random.[/i]

 

 

BloodLust Minion

 

Already Fixed.

 

 

BloodLust Blood Hound

 

Change name to "BloodLust BloodHound"

 

This card is also treated as a Beast-Type monster while it is face-up on the field. Once per turn, you can add 1 "BloodLust" monster to your hand from your Deck, Graveyard or Removed From Play Zone. If you do, when the added monster is Summoned, its effect is negated until the second Standby Phase after it was Summoned.

 

Being able to add monsters from anywhere needs a significant drawback for a Level 4's effect. Plus, it's a dog, therefore a beast.

 

 

BloodLust Lord Redsel

 

Once per turn, if you control a different face-up "BloodLust" monster, you can halve the ATK of one monster your opponent controls, until the End Phase.

 

Halving the ATK is damage enough. Gaining that much ATK is at "Majestic" "Savior" levels of OPness.

 

 

BloodLust Army Soldier

 

This card gains 250 ATK for every face-up "BloodLust Army Soldier" you control, except this card. Each time a "BloodLust" monster you control is destroyed, inflict 400 points of damage to your opponent.

 

1000 ATK boost for every "B.A.S."? So it starts with 1900 ATK, then considering the huge number of DARK searchers, you're up to 3900 ATK (in fact, 3 Level 4 monsters with the power to stop Level 10s) very quickly. Overpowered much?

 

 

BloodLust Beast Endelig

 

This card cannot be Normal Summoned or Set while you control no "BloodLust" monsters. If your opponent selects a "BloodLust" monster you control as an attack target, you can switch the attack target to this card. Each time this card destroys a monster by battle, it gains 200 ATK.

 

 

BloodLust Queen Sakit

 

This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 2 "BloodLust" monsters you control. During each of your Standby Phases, your opponent loses 500 Life Points. During each of your opponent's Standby Phases, you can reduce your opponent's Life Points by 500. If you do, lose Life Points equal to the amount your opponent lost. While you control a face-up "BloodLust King Sinne", this card gains 500 ATK and cannot be destroyed by battle. (Damage calculation is applied normally.)

 

So overpowered in its original form. Have introduced Summoning conditions, equal and opposite costs, and reduced power to balance this.

 

 

BloodLust King Sinne

 

Rather dull as an effect. Try to come up with a different one.

 

 

 

 

EDIT: Welcome Abyss Keeper.

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@Max: Well, I really like the 'Batteryman' Archetype. Heh heh...I guess I like electricity. :) From your sets, I really like your Twisted Archetype cards. :)

 

I used to collect Pokemon cards and play with 'em. Then the 'ex' cards came out and I just lost interest. The games are better anyways. That's a good strategy for Fan Fic Dueling though..I'll keep that in mind!

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