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Max Darkness

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[spoiler=How I got a can of ass whooping from a rank 7]

this is log window

chrid97|>joined the duel.

chrid97|>loaded their deck Synchro Power.

chrid97|>ready to duel.

chrid97|>shuffled their deck.

blood|>joined the duel.

blood|>loaded their deck AKO.

blood|>ready to duel.

blood|>shuffled their deck.

blood|>shuffled their deck.

blood|>shuffled their deck.

blood|>shuffled their deck.

blood|>shuffled their deck.

blood|>shuffled their deck.

chrid97|>hi

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

blood|>hi

chrid97|>rolled 5.

blood|>Vnese or English ?

chrid97|>englsih

blood|>rolled 3.

chrid97|>i go first

blood|>ok

chrid97|>drawn a card

chrid97|>move Chaos End Master from hand to field

blood|>drawn a card

blood|>drawn a card

blood|>drawn a card

blood|>drawn a card

chrid97|>move Double Summon from hand to field

blood|>drawn a card

chrid97|>activated effect of Double Summon.

chrid97|>move a card from hand to field

chrid97|>move Double Summon from field to graveyard

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>move Cyber Valley from hand to field

blood|>move a card from hand to field

blood|>come to End Phase.

blood|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>come to Battle Phase.

chrid97|>Chaos End Master attacks their Cyber Valley at #1.

blood|>move Cyber Valley from field to RFP

blood|>drawn a card

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>move Trade-In from hand to field

blood|>move Ancient Gear Golem from hand to graveyard

blood|>activated effect of Trade-In.

blood|>drawn a card

blood|>drawn a card

blood|>move Trade-In from field to graveyard

blood|>oh man =.=!

chrid97|>what happened

blood|>come to End Phase.

blood|>end their turn.

chrid97|>bad hand

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>come to Battle Phase.

chrid97|>come to Battle Phase.

chrid97|>Chaos End Master attacks their Opponent LP.

blood|>changed their LP from 8000 to 6500.

blood|>yeah

blood|>dd

blood|>T.T

chrid97|>end their turn.

chrid97|>lol

blood|>come to Draw Phase.

blood|>drawn a card

blood|>move a card from hand to field

blood|>come to End Phase.

blood|>end their turn.

chrid97|>wow

chrid97|>drawn a card

blood|>im gonna lose

chrid97|>its okay

chrid97|>move Psychic Commander from hand to field

chrid97|>flip Nitro Synchron faceup.

chrid97|>flip Stardust Xiaolong faceup.

chrid97|>flip Hero Kid faceup.

chrid97|>turn Hero Kid into attack position.

chrid97|>turn Stardust Xiaolong into attack position.

chrid97|>turn Nitro Synchron into attack position.

chrid97|>come to Battle Phase.

chrid97|>Chaos End Master attacks their Opponent LP.

chrid97|>Nitro Synchron attacks their Opponent LP.

chrid97|>Stardust Xiaolong attacks their Opponent LP.

chrid97|>Hero Kid attacks their Opponent LP.

chrid97|>Psychic Commander attacks their Opponent LP.

blood|>changed their LP from 6500 to 5000.

blood|>changed their LP from 5000 to 3600.

chrid97|>wait

blood|>changed their LP from 3600 to 3300.

chrid97|>activated effect of Psychic Commander.

blood|>changed their LP from 3300 to 2900.

blood|>?

chrid97|>does it have to be a battle with another monster or no

blood|>yes

blood|>i don;t have any monster

blood|>=.=

chrid97|>lol

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>yeah

blood|>thats it

blood|>move Giant Trunade from hand to field

blood|>activated effect of Giant Trunade.

chrid97|>move a card from field to hand

blood|>chain ?

blood|>move a card from field to hand

blood|>move a card from field to hand

blood|>move Giant Trunade from field to graveyard

blood|>move Polymerization from hand to field

blood|>activated effect of Polymerization.

blood|>move Ancient Gear Gadjiltron Dragon from hand to graveyard

blood|>move Ancient Gear Golem from hand to graveyard

blood|>move Ancient Gear Gadjiltron Dragon from hand to graveyard

blood|>move Ultimate Ancient Gear Golem from extra deck to field

blood|>move Polymerization from field to graveyard

chrid97|>damn u =.=

blood|>move Ancient Gear Drill from hand to field

blood|>activated effect of Ancient Gear Drill.

blood|>looking into their deck.

blood|>move a card from deck to field

blood|>move Ancient Gear Drill from field to graveyard

blood|>move a card from hand to field

blood|>come to Battle Phase.

blood|>Ultimate Ancient Gear Golem attacks their Nitro Synchron at #2.

chrid97|>changed their LP from 8000 to 3900.

chrid97|>move Nitro Synchron from field to graveyard

blood|>come to End Phase.

blood|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>hmmm

chrid97|>turn Chaos End Master into defend position.

blood|>end ?

chrid97|>turn Stardust Xiaolong into defend position.

chrid97|>turn Hero Kid into defend position.

chrid97|>turn Psychic Commander into defend position.

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>come to Battle Phase.

blood|>Ultimate Ancient Gear Golem attacks their Stardust Xiaolong at #3.

chrid97|>move Stardust Xiaolong from field to graveyard

blood|>4300

chrid97|>nooooooooooooo

chrid97|>wanna go agian?

blood|>ok

blood|>

chrid97|>brb

chrid97|>has performed a soft reset.

chrid97|>exchanging cards between maindeck and sidedeck.

blood|>has performed a soft reset.

blood|>exchanging cards between maindeck and sidedeck.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

blood|>shuffled their deck.

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

blood|>shuffled their deck.

blood|>shuffled their deck.

blood|>shuffled their deck.

blood|>shuffled their deck.

blood|>drawn a card

blood|>drawn a card

blood|>drawn a card

blood|>drawn a card

blood|>drawn a card

chrid97|>rolled 4.

blood|>u can choose

blood|>

chrid97|>kk

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>move Swords of Revealing Light from hand to field

blood|>activated effect of Swords of Revealing Light.

blood|>face up

chrid97|>flip Stardust Xiaolong faceup.

chrid97|>turn Stardust Xiaolong into defend position.

blood|>come to End Phase.

blood|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>move Cyber Valley from hand to field

blood|>move Machine Duplication from hand to field

blood|>activated effect of Machine Duplication.

blood|>chain ?

chrid97|>ummm

chrid97|>let me read efect

blood|>so ?

chrid97|>nope

blood|>ok

blood|>looking into their deck.

blood|>move Cyber Valley from deck to field

blood|>move Cyber Valley from deck to field

blood|>move Machine Duplication from field to graveyard

blood|>added 1Counter counter on Swords of Revealing Light.

chrid97|>counter for wat

blood|>activated effect of Cyber Valley.

blood|>1 turn

blood|>move Cyber Valley from field to RFP

chrid97|>ohh

blood|>move Cyber Valley from field to RFP

blood|>drawn a card

blood|>drawn a card

blood|>move a card from hand to field

blood|>come to End Phase.

blood|>end their turn.

chrid97|>drawn a card

chrid97|>move Dark World Dealings from hand to field

chrid97|>drawn a card

blood|>drawn a card

blood|>move Elemental Hero Prisma from hand to graveyard

chrid97|>move Junk Barrage from hand to graveyard

chrid97|>move Dark World Dealings from field to graveyard

chrid97|>move a card from hand to field

chrid97|>end their turn.

blood|>added 1Counter counter on Swords of Revealing Light.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>move Future Fusion from hand to field

blood|>activated effect of Future Fusion.

blood|>chain ?

chrid97|>yrp

chrid97|>yep

chrid97|>flip Dark Bribe faceup.

blood|>drawn a card

blood|>move Future Fusion from field to graveyard

chrid97|>move Dark Bribe from field to graveyard

blood|>come to End Phase.

blood|>end their turn.

chrid97|>drawn a card

chrid97|>move Speed Warrior from hand to field

chrid97|>flip Junk Synchron faceup.

chrid97|>move Junk Synchron from field to graveyard

chrid97|>move Speed Warrior from field to graveyard

chrid97|>move Junk Warrior from extra deck to field

chrid97|>flip Turbo Synchron faceup.

chrid97|>move Turbo Synchron from field to graveyard

chrid97|>move Junk Warrior from field to graveyard

chrid97|>move Turbo Warrior from extra deck to field

blood|>flip Torrential Tribute faceup.

blood|>activated effect of Torrential Tribute.

blood|>chain

chrid97|>move Turbo Warrior from field to graveyard

chrid97|>move Stardust Xiaolong from field to graveyard

blood|>move Cyber Valley from field to graveyard

blood|>move Torrential Tribute from field to graveyard

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>move Swords of Revealing Light from field to graveyard

blood|>drawn a card

blood|>move Elemental Hero Prisma from hand to field

blood|>move a card from hand to field

blood|>come to Battle Phase.

blood|>Elemental Hero Prisma attacks their Opponent LP.

chrid97|>flip Dimension Wall faceup.

chrid97|>activated effect of Dimension Wall.

chrid97|>move Dimension Wall from field to graveyard

blood|>changed their LP from 8000 to 6300.

blood|>come to End Phase.

blood|>end their turn.

chrid97|>drawn a card

chrid97|>move Psychic Commander from hand to field

chrid97|>come to Battle Phase.

chrid97|>Psychic Commander attacks their Elemental Hero Prisma at #1.

chrid97|>changed their LP from 8000 to 7500.

blood|>flip Divine Wrath faceup.

blood|>move Ancient Gear Gadjiltron Dragon from hand to graveyard

blood|>activated effect of Divine Wrath.

blood|>

chrid97|>move Psychic Commander from field to graveyard

blood|>move Divine Wrath from field to graveyard

chrid97|>changed their LP from 7500 to 8000.

chrid97|>end their turn.

blood|>no

blood|>you also lose LP

blood|>

chrid97|>y

blood|>cause it is a cost, not effect

chrid97|>no it was aprt of the effect

chrid97|>so u monster loses atk

blood|>ah

blood|>yeah

blood|>ok

blood|>sr

chrid97|>go brb

chrid97|>i need to use bathroom

blood|>u have to go now ?

chrid97|>back

blood|>ok

blood|>end ?

chrid97|>

chrid97|>yea

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>move Trade-In from hand to field

blood|>move Ancient Gear Gadjiltron Dragon from hand to graveyard

blood|>activated effect of Trade-In.

blood|>chain ?

chrid97|>no

blood|>drawn a card

blood|>drawn a card

blood|>move Trade-In from field to graveyard

blood|>hmm....

blood|>activated effect of Elemental Hero Prisma.

blood|>looking into their deck.

blood|>move Ancient Gear Golem from deck to graveyard

blood|>shuffled their deck.

blood|>it is now treated as A Gear Golem

blood|>move Ancient Gear Drill from hand to field

blood|>activated effect of Ancient Gear Drill.

blood|>chain ?

chrid97|>r u going to fusion? no

chrid97|>no

blood|>looking into their deck.

blood|>move a card from deck to field

blood|>move Ancient Gear Drill from field to graveyard

blood|>shuffled their deck.

blood|>come to Battle Phase.

blood|>Elemental Hero Prisma attacks their Opponent LP.

chrid97|>changed their LP from 8000 to 6300.

blood|>come to Main Phase 2.

blood|>move Ancient Gear Workshop from hand to field

blood|>activated effect of Ancient Gear Workshop.

blood|>chain ?

chrid97|>no

blood|>move Ancient Gear Gadjiltron Dragon from graveyard to hand

blood|>move Ancient Gear Workshop from field to graveyard

blood|>come to End Phase.

blood|>end their turn.

chrid97|>drawn a card

chrid97|>1 question

chrid97|>r u going 2 fuse?

blood|>?

blood|>im not sure

blood|>

chrid97|>

chrid97|>end their turn.

blood|>come to Draw Phase.

blood|>drawn a card

blood|>ok

blood|>that;s it

blood|>i can fuse now ^^!

blood|>activated effect of Elemental Hero Prisma.

chrid97|>noo

blood|>looking into their deck.

blood|>move Ancient Gear Golem from deck to graveyard

blood|>shuffled their deck.

blood|>flip Power Bond faceup.

blood|>move Elemental Hero Prisma from field to graveyard

blood|>move Ancient Gear Golem from hand to graveyard

blood|>move Ancient Gear Gadjiltron Dragon from hand to graveyard

blood|>move Ultimate Ancient Gear Golem from extra deck to field

blood|>atk 8800

blood|>

chrid97|>okay

chrid97|>ummm

blood|>move Power Bond from field to graveyard

blood|>move Heavy Storm from hand to field

blood|>activated effect of Heavy Storm.

chrid97|>damn u

chrid97|>move Call Of The Haunted from field to graveyard

chrid97|>no funk

blood|>move Heavy Storm from field to graveyard

blood|>come to Battle Phase.

blood|>Ultimate Ancient Gear Golem attacks their Opponent LP.

chrid97|>activated effect of Gorz The Emissary of Darkness.

chrid97|>move a card from hand to field

chrid97|>turn a card into defend position.

chrid97|>flip Gorz The Emissary of Darkness faceup.

chrid97|>created Sheep Token on the field.

blood|>you also lose 8800 LP

chrid97|> i know

blood|>move Limiter Removal from hand to field

blood|>

chrid97|>man i had it all planned out

chrid97|>what

blood|>atk 17600

chrid97|>move Rose, Warrior of Revenge from hand to field

chrid97|>sheet man

chrid97|>so close agian

chrid97|>wanna go agian

blood|>no, i have to go now

blood|>^^!

blood|>another time

chrid97|>bye

blood|>bye

chrid97|>bye

 

we dueled twice *crys*

and btw u know how ppl make archtypes of 40, there is no need unless u want 1 of every monster. 40 sould have been good when we could have a had 80 cards in a deck. So a good set number is maybe 20-30

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and btw u know how ppl make archtypes of 40' date=' there is no need unless u want 1 of every monster. 40 sould have been good when we could have a had 80 cards in a deck. So a good set number is maybe 20-30

[/quote']

 

Did you not know "Ultimate Ancient Gear Golem" inflicted Piercing? At least that guy showed you how powerful the Ancient Gears can be.

 

And what do you mean by people making archetypes of 40?

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wham wanna duel

 

Edit: i lost agian -.-

[spoiler=How I lost]

this is log window

chrid97|>joined the duel.

chrid97|>loaded their deck Synchro Power.

chrid97|>ready to duel.

chrid97|>shuffled their deck.

Oleon4|>joined the duel.

Oleon4|>loaded their deck Twilight Zone.

Oleon4|>ready to duel.

Oleon4|>shuffled their deck.

Oleon4|>Buzz me.

chrid97|>hi

chrid97|>BUZZ!.

Oleon4|>Hrey

chrid97|>shuffled their deck.

Oleon4|>*Hey

Oleon4|>fliped HEAD.

chrid97|>shuffled their deck.

Oleon4|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

Oleon4|>shuffled their deck.

chrid97|>sup

chrid97|>rolled 2.

Oleon4|>shuffled their deck.

Oleon4|>shuffled their deck.

Oleon4|>shuffled their deck.

Oleon4|>rolled 3.

chrid97|>roll

Oleon4|>Roll please

Oleon4|>Ill go first

Oleon4|>shuffled their deck.

Oleon4|>drawn a card

Oleon4|>drawn a card

Oleon4|>drawn a card

Oleon4|>drawn a card

Oleon4|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>move Allure of Darkness from hand to field

Oleon4|>drawn a card

Oleon4|>move Tragoedia from hand to RFP

Oleon4|>move Allure of Darkness from field to graveyard

Oleon4|>move a card from hand to field

Oleon4|>move a card from hand to field

Oleon4|>move a card from hand to field

Oleon4|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>turn a card into defend position.

chrid97|>end their turn.

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>move Blackwing - Shura the Blue Flame from hand to field

Oleon4|>flip Aurkus, Lightsworn Druid faceup.

Oleon4|>turn Aurkus, Lightsworn Druid into attack position.

Oleon4|>come to Battle Phase.

Oleon4|>Blackwing - Shura the Blue Flame attacks their Face-down monster at #1.

chrid97|>flip Mirror Force faceup.

Oleon4|>move Aurkus, Lightsworn Druid from field to graveyard

Oleon4|>move Blackwing - Shura the Blue Flame from field to graveyard

Oleon4|>

Oleon4|>end their turn.

chrid97|>btw did i face u yesterday?

chrid97|>move Mirror Force from field to graveyard

Oleon4|>Heheheh...

chrid97|>drawn a card

chrid97|>move Heavy Storm from hand to field

Oleon4|>...no, I dont think so

Oleon4|>Damn u.

Oleon4|>move Scrap-Iron Scarecrow from field to graveyard

Oleon4|>move Mage Power from field to graveyard

chrid97|>move Heavy Storm from field to graveyard

chrid97|>move Black Horn of Heaven from field to graveyard

Oleon4|>D:<

chrid97|>i remmber going agianst lightsworns and blackwingd

Oleon4|>>D<

chrid97|>lol

Oleon4|>...

Oleon4|>Its Twiligh

Oleon4|>*Twilight

Oleon4|>Not Blackwings

chrid97|>ohhhhhhhh

Oleon4|>...cmon

Oleon4|>©©©©©©©©©©©

Oleon4|>©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©©

Oleon4|>©mon

chrid97|>move a card from hand to field

Oleon4|>Hey, cmon

chrid97|>end their turn.

Oleon4|>Carry on dude

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>move a card from hand to field

Oleon4|>turn a card into attack position.

Oleon4|>XD

Oleon4|>move a card from hand to field

Oleon4|>end their turn.

Oleon4|>end their turn.

chrid97|>drawn a card

chrid97|>move Speed Warrior from hand to field

chrid97|>flip Mid Shield Gardna faceup.

chrid97|>move Mid Shield Gardna from field to graveyard

chrid97|>move Speed Warrior from field to graveyard

chrid97|>move Goyo Guardian from extra deck to field

Oleon4|>...wait!

Oleon4|>You didnt use a Tuner!!!

Oleon4|>...

chrid97|>ohhh

Oleon4|>Put it back, now!

Oleon4|>XD

chrid97|>i forgot speed warrior isnt a tuner

Oleon4|>\

chrid97|>srry

Oleon4|>Lol.

chrid97|>move Goyo Guardian from field to extra deck

chrid97|>move a card from graveyard to field

Oleon4|>Roflmao

chrid97|>turn a card into defend position.

chrid97|>move Speed Warrior from graveyard to field

chrid97|>flip Chaos End Master faceup.

Oleon4|>Hey

chrid97|>turn Chaos End Master into attack position.

Oleon4|>Mid Shield is face-up

chrid97|>do i have 2

chrid97|>becasue i made a mistake

Oleon4|>...fine/

chrid97|>cool

chrid97|>come to Battle Phase.

chrid97|>activated effect of Speed Warrior.

Oleon4|>But itll cost you the match

Oleon4|>XD

chrid97|>no

chrid97|>flip Mid Shield Gardna faceup.

chrid97|>turn Mid Shield Gardna into attack position.

chrid97|>Speed Warrior attacks their Face-down monster at #1.

Oleon4|>flip Honest faceup.

Oleon4|>-100

chrid97|>shoot

Oleon4|>XD

chrid97|>.sub 100

chrid97|>changed their LP from 8000 to 7900.

chrid97|>end their turn.

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>move a card from hand to field

Oleon4|>flip Aegis of Gaia faceup.

Oleon4|>turn Honest into attack position.

Oleon4|>Honest attacks their Mid Shield Gardna at #1.

Oleon4|>-1000

chrid97|>move Mid Shield Gardna from field to graveyard

chrid97|>changed their LP from 7900 to 6900.

Oleon4|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>turn Speed Warrior into defend position.

chrid97|>come to Battle Phase.

chrid97|>Chaos End Master attacks their Honest at #1.

Oleon4|>XD

Oleon4|>move Honest from field to graveyard

Oleon4|>changed their LP from 11000 to 10600.

chrid97|>end their turn.

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>move Deep Sea Diva from hand to field

Oleon4|>looking into their deck.

Oleon4|>move Deep Sea Diva from deck to field

Oleon4|>flip Beckoning Light faceup.

Oleon4|>move Dark Armed Dragon from hand to graveyard

Oleon4|>move Judgment Dragon from hand to graveyard

Oleon4|>move Aurkus, Lightsworn Druid from graveyard to hand

Oleon4|>move Judgment Dragon from graveyard to hand

Oleon4|>move Beckoning Light from field to graveyard

Oleon4|>

Oleon4|>move Aurkus, Lightsworn Druid from hand to field

Oleon4|>Heh.

Oleon4|>Synch.

chrid97|>u cant summon judgement

Oleon4|>I know

Oleon4|>move Deep Sea Diva from field to graveyard

Oleon4|>move Aurkus, Lightsworn Druid from field to graveyard

chrid97|>wat did u just do?

Oleon4|>move Deep Sea Diva from field to graveyard

Oleon4|>What.

Oleon4|>move Power Tool Dragon from extra deck to field

Oleon4|>Heheheheheh....

Oleon4|>looking into their deck.

chrid97|>atk me damn it

Oleon4|>move a card from deck to field

Oleon4|>move a card from deck to field

Oleon4|>move a card from deck to field

Oleon4|>Which one?

chrid97|>the def

Oleon4|>#2,#3, or #4?

Oleon4|>?

Oleon4|>Which?

chrid97|>face down 1

Oleon4|>flip Mage Power faceup.

Oleon4|>move a card from field to bottom of deck

chrid97|>shoot

Oleon4|>move a card from field to top of deck

Oleon4|>shuffled their deck.

Oleon4|>shuffled their deck.

Oleon4|>3300 ATK

Oleon4|>shuffled their deck.

Oleon4|>shuffled their deck.

Oleon4|>Power Tool Dragon attacks their Chaos End Master at #2.

Oleon4|>-1800

chrid97|>move Chaos End Master from field to graveyard

Oleon4|>

chrid97|>changed their LP from 6900 to 5100.

Oleon4|>-1800

chrid97|>drawn a card

chrid97|>oops

chrid97|>u didnt end

Oleon4|>end their turn.

Oleon4|>Just dont draw now.

chrid97|>okay

chrid97|>end their turn.

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>move Monster Reincarnation from hand to field

Oleon4|>move Judgment Dragon from hand to graveyard

Oleon4|>move Blackwing - Shura the Blue Flame from graveyard to hand

Oleon4|>move Monster Reincarnation from field to graveyard

Oleon4|>move Blackwing - Shura the Blue Flame from hand to field

Oleon4|>

Oleon4|>come to Battle Phase.

Oleon4|>Blackwing - Shura the Blue Flame attacks their Speed Warrior at #3.

Oleon4|>Heheheh...

chrid97|>move Speed Warrior from field to graveyard

chrid97|>move Copy Plant from field to graveyard

Oleon4|>Power Tool Dragon attacks their Face-down monster at #1.

Oleon4|>Hm.

Oleon4|>Ok then...

Oleon4|>end their turn.

chrid97|>drawn a card

Oleon4|>>:?

Oleon4|>

chrid97|>hmm

chrid97|>how did u do that?

Oleon4|>)_)_)_)_)_)_)_)_)

Oleon4|>Train

Oleon4|>What?

chrid97|>)))))))

Oleon4|>The emoticon?

chrid97|>yea

Oleon4|>> : ) Without the spaces

Oleon4|>

Oleon4|>

chrid97|>

Oleon4|>Now cmon

Oleon4|>end?

chrid97|>move Dark Resonator from hand to field

chrid97|>move United We Stand from hand to field

Oleon4|>You forgot the >

Oleon4|>2100 ATK, hm?

Oleon4|>Bring it

chrid97|>come to Battle Phase.

chrid97|>Dark Resonator attacks their Blackwing - Shura the Blue Flame at #2.

Oleon4|>changed their LP from 10600 to 10300.

Oleon4|>move Blackwing - Shura the Blue Flame from field to graveyard

chrid97|>end their turn.

Oleon4|>Heh.

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>come to Battle Phase.

Oleon4|>Power Tool Dragon attacks their Dark Resonator at #1.

Oleon4|>-1100

Oleon4|>©mon

chrid97|>changed their LP from 5100 to 4000.

chrid97|>activated effect of Dark Resonator.

Oleon4|>©©lala©©

Oleon4|>end their turn.

chrid97|>drawn a card

chrid97|>end their turn.

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>move Axe of Despair from hand to field

Oleon4|>4300 ATK

Oleon4|>Power Tool Dragon attacks their Dark Resonator at #1.

Oleon4|>-1200

chrid97|>ih shoot

Oleon4|>No

Oleon4|>-2200

chrid97|>changed their LP from 4000 to 2800.

Oleon4|>-2200! VXD

chrid97|>changed their LP from 2800 to 1800.

Oleon4|>

chrid97|>damn u

chrid97|>end?

Oleon4|>XD

Oleon4|>

Oleon4|>You have a bad deck

Oleon4|>end their turn.

Oleon4|>chrid97|>no i dont

Oleon4|>Oleon4|>)

chrid97|>drawn a card

Oleon4|>XD

Oleon4|>Fine.

chrid97|>i won most of my duels with this deck

Oleon4|>©arry on then, and ©mon!

Oleon4|>who did you duel?

chrid97|>move a card from hand to field

Oleon4|>XD

chrid97|>max darkness

chrid97|>thunder wave

Oleon4|>pffft.

chrid97|>and a few others

Oleon4|>Cmon

chrid97|>zonixs

chrid97|>move Double Summon from hand to field

Oleon4|>XD

chrid97|>move a card from hand to field

Oleon4|>You are fighting simple people

chrid97|>move Double Summon from field to graveyard

Oleon4|>Face a pro

Oleon4|>Or someone

chrid97|>i have, and i almost 1

chrid97|>twice 2

Oleon4|>XD

chrid97|>and they turned it around

Oleon4|>Almost never matters.

Oleon4|>You have to actually beat them.

chrid97|>i know

Oleon4|>Thats what people like Minestone do.

Oleon4|>It looks as if youre winning, but then pwn you bigger than evah.

chrid97|>3700

Oleon4|>Just cmon.

Oleon4|>No, actually

Oleon4|>XD

chrid97|>turn Dark Resonator into defend position.

Oleon4|>Read United

Oleon4|>Face-up

chrid97|>ohhh

Oleon4|>XD

chrid97|>i hate u so very much

Oleon4|>

chrid97|>end their turn.

Oleon4|>DDDDDDD

Oleon4|>Thankyou.

Oleon4|>come to Draw Phase.

Oleon4|>move Charge of the Light Brigade from hand to field

Oleon4|>mill Scrap-Iron Scarecrow from top of their deck.

Oleon4|>mill Lumina, Lightsworn Summoner from top of their deck.

Oleon4|>mill Blackwing - Gale the Whirlwind from top of their deck.

Oleon4|>looking into their deck.

Oleon4|>move Garoth, Lightsworn Warrior from deck to hand

Oleon4|>move Charge of the Light Brigade from field to graveyard

Oleon4|>move Garoth, Lightsworn Warrior from hand to field

Oleon4|>come to Battle Phase.

Oleon4|>Garoth, Lightsworn Warrior attacks their Dark Resonator at #1.

Oleon4|>Power Tool Dragon attacks their Dark Resonator at #1.

chrid97|>move Dark Resonator from field to graveyard

Oleon4|>Reso goes BOOM!!!!!!!!!!

chrid97|>move United We Stand from field to graveyard

Oleon4|>end their turn.

chrid97|>drawn a card

Oleon4|>

Oleon4|>)

Oleon4|>:0

Oleon4|>Cmon

chrid97|>wait

Oleon4|>Lovely ©©

chrid97|>move Krebons from hand to field

Oleon4|>XD#

chrid97|>end their turn.

Oleon4|>Lolyouhaddasuicidalpunch

Oleon4|>come to Draw Phase.

Oleon4|>drawn a card

Oleon4|>move Gorz The Emissary of Darkness from hand to graveyard

Oleon4|>move Dark Armed Dragon from graveyard to hand

chrid97|>cmon

chrid97|>cmon

chrid97|>cmon

Oleon4|>Oh yess...

Oleon4|>move Dark Armed Dragon from hand to field

Oleon4|>HAHAHAHAHAH!

Oleon4|>move Gorz The Emissary of Darkness from graveyard to RFP

Oleon4|>Remove Krebons

Oleon4|>

Oleon4|>Hello?

chrid97|>move Krebons from field to graveyard

Oleon4|>Remove Krebons

Oleon4|>I removed Gorz

chrid97|>ur really inpaticnt

Oleon4|>Remove plz.

Oleon4|>XD

chrid97|>u cant wait like 2 seconds

Oleon4|>No, I like to do things fast,

Oleon4|>

chrid97|>same thing smart ass

Oleon4|>activated effect of Dark Armed Dragon.

chrid97|>move Nitro Synchron from field to graveyard

Oleon4|>move Blackwing - Gale the Whirlwind from graveyard to RFP

Oleon4|>

Oleon4|>activated effect of Dark Armed Dragon.

chrid97|>move Quickdraw Synchron from field to graveyard

chrid97|>i lost

Oleon4|>move Blackwing - Shura the Blue Flame from graveyard to RFP

chrid97|>

Oleon4|>Removed.

Oleon4|>come to Battle Phase.

chrid97|>

Oleon4|>Dark Armed Dragon attacks their Opponent LP.

Oleon4|>Thanks for the duel.

chrid97|>changed their LP from 1800 to 0.

Oleon4|>I win

chrid97|>kk

chrid97|>)

chrid97|>(

chrid97|>connection has been lost.

chrid97|>)

 

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Uhhh sure chrid...but do you feel up for 6 duels?

 

EDIT: And speaking of deck ideas...im uninspired and im having trouble making meh decks...So can any one post a copy of a good synchro deck, a Destiny hero deck...Thats proabbaly the most crucial...and I need to know a field spell that is good for dragons....

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@Whamo-kun:

[spoiler=longest' date= duel, ever. the server eventually disconnected us before the final climactic conclusion though.]

this is log window

shadow-zero|>joined the duel.

shadow-zero|>loaded their deck Summoner.

shadow-zero|>ready to duel.

shadow-zero|>shuffled their deck.

Max Darkness|>joined the duel.

Max Darkness|>loaded their deck Dimensional Analysis.

Max Darkness|>ready to duel.

Max Darkness|>shuffled their deck.

Max Darkness|>Hi

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

Max Darkness|>Whats your avi?

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>rolled 6.

Max Darkness|>shuffled their deck.

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>rolled 3.

shadow-zero|>the first move is mine.

Max Darkness|>You choose

shadow-zero|>*poitns to above post*

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>come to Main Phase 1.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>move Mystical Space Typhoon from hand to field

Max Darkness|>activated effect of Mystical Space Typhoon.

shadow-zero|>which one?

Max Darkness|>#2

shadow-zero|>move Mage Power from field to graveyard

Max Darkness|>move Mystical Space Typhoon from field to graveyard

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move XX-Saber Fulhelmknight from hand to field

shadow-zero|>activated effect of Turbo Booster.

shadow-zero|>move Turbo Booster from hand to field

shadow-zero|>flip Morphing Jar faceup.

shadow-zero|>turn Morphing Jar into attack position.

shadow-zero|>activated effect of Morphing Jar.

shadow-zero|>okay?

Max Darkness|>Fine.

Max Darkness|>move D.D. Crow from hand to graveyard

shadow-zero|>move Lord British Space Fighter from hand to graveyard

Max Darkness|>drawn a card

shadow-zero|>drawn a card

Max Darkness|>drawn a card

shadow-zero|>drawn a card

Max Darkness|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

Max Darkness|>drawn a card

shadow-zero|>lulz swarmz.

shadow-zero|>synch!

shadow-zero|>for 6.

shadow-zero|>move XX-Saber Fulhelmknight from field to graveyard

shadow-zero|>move Morphing Jar from field to graveyard

shadow-zero|>move Turbo Booster from field to graveyard

shadow-zero|>move Flamvell Uruquizas from extra deck to field

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>flip Mage Power faceup.

shadow-zero|>activated effect of Mage Power.

shadow-zero|>okay?

Max Darkness|>4100 atk.

shadow-zero|>yep.

shadow-zero|>come to Battle Phase.

shadow-zero|>Flamvell Uruquizas attacks their Opponent LP.

shadow-zero|>-4100

shadow-zero|>okay?

Max Darkness|>flip Negate Attack faceup.

Max Darkness|>activated effect of Negate Attack.

shadow-zero|>okay then.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move Negate Attack from field to graveyard

Max Darkness|>come to Draw Phase.

Max Darkness|>move Dimensional Fissure from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>okay then.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>move Junk Synchron from hand to field

shadow-zero|>activated effect of Junk Synchron.

shadow-zero|>move Morphing Jar from graveyard to field

shadow-zero|>okay?

Max Darkness|>Yeah.

shadow-zero|>synch for 5.

shadow-zero|>move Junk Synchron from field to graveyard

Max Darkness|>Junk Warrior

shadow-zero|>move Morphing Jar from field to graveyard

shadow-zero|>move Junk Warrior from extra deck to field

shadow-zero|>btw, flamvell is now currently 4600

shadow-zero|>.

Max Darkness|>Yeah.

shadow-zero|>come to Battle Phase.

shadow-zero|>Junk Warrior attacks their Face-down monster at #1.

shadow-zero|>okay?

Max Darkness|>move D.D. Crazy Beast from field to graveyard

Max Darkness|>move D.D. Crazy Beast from graveyard to RFP

shadow-zero|>i still see the fd?

shadow-zero|>=/

Max Darkness|>changed their LP from 8000 to 8500.

shadow-zero|>ah well.

shadow-zero|>hm?

Max Darkness|>Yeah.

shadow-zero|>+500 how?

Max Darkness|>There are two.

shadow-zero|>hm?

Max Darkness|>+ 500 each time a card is rfp

shadow-zero|>crazy beast does not have a life point gain effect.

shadow-zero|>hm?

shadow-zero|>how?

shadow-zero|>well?

Max Darkness|>And since Dimensional Fissure is activate all monsters are rfped

shadow-zero|>i know that.

shadow-zero|>how do you get the life point gain?

Max Darkness|>Fissure rfps all monsters going to the Graveyard

Max Darkness|>And Soul Absorbtion gives me 500 LP each time a card is rfp

shadow-zero|>i know that! ><

shadow-zero|>huh?

shadow-zero|>soul absorpion?

shadow-zero|>absorption*

shadow-zero|>where?

Max Darkness|>Since Crazy Beast was rfp-ed by Fissure, Soul Absorbtion activates and I gain 500

shadow-zero|>i see DF and 3 fd.

Max Darkness|>Next to Fissure.

Max Darkness|>Well, theres Soul Absorption in Spell Zone 4

Max Darkness|>Lag.

shadow-zero|>basically.

Max Darkness|>Hover over it and itll be recognised.

shadow-zero|>okay then.

shadow-zero|>nope.

Max Darkness|>Still your Battle Phase.

shadow-zero|>nothing.

shadow-zero|>ah well.

shadow-zero|>ill just take your word on it.

Max Darkness|>Trust me.

shadow-zero|>come to Battle Phase.

shadow-zero|>oh, i was already there. xD

shadow-zero|>Flamvell Uruquizas attacks their Opponent LP.

shadow-zero|>-4600

Max Darkness|>I have a face-down monster

Max Darkness|>flip Dimensional Prison faceup.

Max Darkness|>activated effect of Dimensional Prison.

shadow-zero|>huh?

Max Darkness|>But regardless...

shadow-zero|>how do you have a fd when you only had one fd to begin with?

Max Darkness|>I had 2.

shadow-zero|>the llage again.

Max Darkness|>You destroyed Crazy Beast.

shadow-zero|>hang on.

Max Darkness|>Now I have 1.

shadow-zero|>Flamvell Uruquizas attacks their Face-down monster at #1.

shadow-zero|>oh screw you!

Max Darkness|>activated effect of Dimensional Prison.

shadow-zero|>xD

shadow-zero|>sorry.

shadow-zero|>inner shadow coming out.

Max Darkness|>Never mind.

shadow-zero|>*beats inner shadow back down.

Max Darkness|>I get that response when I use these cards.

shadow-zero|>move Flamvell Uruquizas from field to RFP

shadow-zero|>move Mage Power from field to graveyard

Max Darkness|>changed their LP from 8500 to 9000.

shadow-zero|>tch.

Max Darkness|>move Dimensional Prison from field to graveyard

shadow-zero|>come to Main Phase 2.

shadow-zero|>move Mage Power from hand to field

shadow-zero|>activated effect of Mage Power.

Max Darkness|>You have three I take it?

shadow-zero|>*shrugs*

shadow-zero|>anyway, junk warrior is now at 4800.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>mmhmm.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

Max Darkness|>Do you see 2 face-downs?

shadow-zero|>flip Solemn Wishes faceup.

shadow-zero|>activated effect of Solemn Wishes.

shadow-zero|>okay?

Max Darkness|>flip Dark Bribe faceup.

shadow-zero|>okay?

Max Darkness|>activated effect of Dark Bribe.

shadow-zero|>ah.

Max Darkness|>No.

shadow-zero|>move Solemn Wishes from field to graveyard

Max Darkness|>XD

shadow-zero|>drawn a card

shadow-zero|>lulz.

Max Darkness|>move Dark Bribe from field to graveyard

Max Darkness|>You draw.

shadow-zero|>come to Battle Phase.

shadow-zero|>Junk Warrior attacks their Face-down monster at #2.

Max Darkness|>flip Needle Worm faceup.

Max Darkness|>activated effect of Needle Worm.

shadow-zero|>i said 2, not 1!

shadow-zero|>>_<

shadow-zero|>>_<###

Max Darkness|>This is 2!

Max Darkness|>This is 2 for me.

shadow-zero|>then why is it all the way over to the side? =/

Max Darkness|>Its not.

Max Darkness|>At least from my view

shadow-zero|>damned lagging sonofa.

shadow-zero|>mill Spear Cretin from top of their deck.

shadow-zero|>mill Defense Draw from top of their deck.

shadow-zero|>mill Big Bang Shot from top of their deck.

shadow-zero|>mill Nitro Synchron from top of their deck.

shadow-zero|>mill Flamvell Guard from top of their deck.

Max Darkness|>And any monster is RFP

Max Darkness|>activated effect of Dimensional Fissure.

shadow-zero|>i know! xD

shadow-zero|>move Flamvell Guard from graveyard to RFP

shadow-zero|>move Nitro Synchron from graveyard to RFP

shadow-zero|>move Spear Cretin from graveyard to RFP

shadow-zero|>tch.

shadow-zero|>destroy.

Max Darkness|>move Needle Worm from field to RFP

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>changed their LP from 9000 to 11000.

Max Darkness|>Its gone.

Max Darkness|>Its floating around in an alternate dimension, slightly dead.

Max Darkness|>come to Draw Phase.

Max Darkness|>move a card from hand to field

shadow-zero|>what;s gone now?

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>flip Morphing Jar #2 faceup.

shadow-zero|>turn Morphing Jar #2 into attack position.

shadow-zero|>activated effect of Morphing Jar #2.

shadow-zero|>hah!

Max Darkness|>Needle Worm

Max Darkness|>flip Discord faceup.

shadow-zero|>wrong!

shadow-zero|>hmm?

Max Darkness|>move a card from field to bottom of deck

shadow-zero|>shoot.

shadow-zero|>move Junk Warrior from field to extra deck

shadow-zero|>move Morphing Jar #2 from field to top of deck

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

Max Darkness|>Return all monsters then pick up

Max Darkness|>drawn a card

shadow-zero|>shuffled their deck.

Max Darkness|>move Gravekeeper's Servant from hand to graveyard

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>move Brain Control from hand to graveyard

shadow-zero|>move Bottomless Trap Hole from hand to graveyard

shadow-zero|>move Warrior Lady of the Wasteland from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>hey.

Max Darkness|>Destroy Mage Power

shadow-zero|>wheres your monster?

shadow-zero|>move Mage Power from field to graveyard

Max Darkness|>What monster?

Max Darkness|>It was returned to the Deck.

shadow-zero|>i used morphing jar number 2.

Max Darkness|>And how have you summoned twice?

shadow-zero|>>_<#

shadow-zero|>GAH!

shadow-zero|>morphing jar #2 baka!

Max Darkness|>You going to attack?

shadow-zero|>now, you draw until you have the same unmber of monsters on the field that you returned to yor deck, which is 1. the monster has to be level 4 or lower and can be fu atk or fd def. any card that is not level 4 or lower monster is discarded to the grave.

Max Darkness|>Done that.

shadow-zero|>i dont see it.

shadow-zero|>screw it, this lags to much.

Max Darkness|>I did it while you were pondering your move. I sent Gravekeepers Servant to the Grave

shadow-zero|>i am calling this duel a draw since the server is being a friggin douche.

shadow-zero|>huh?

Max Darkness|>What?

shadow-zero|>wait, what?

Max Darkness|>Its not that bad.

shadow-zero|>dont see the monster.

Max Darkness|>Its been worse

shadow-zero|>the douhe that is the server.

Max Darkness|>Just continue.

shadow-zero|>duekl called a draw.

shadow-zero|>>_<#

Max Darkness|>I didnt draw one.

shadow-zero|>damned server, this is why i have not been using this pace.

shadow-zero|>what!

Max Darkness|>I drew a Spell and so discarded it.

Max Darkness|>My field is open.

shadow-zero|>you kekep drawing until you get and summon the monster baka!

Max Darkness|>No.

shadow-zero|>yes.

shadow-zero|>that.

shadow-zero|>is.

shadow-zero|>the.

shadow-zero|>damned.

shadow-zero|>EFFECT!

shadow-zero|>hang on.........

Max Darkness|>You draw cards equal to the number of monsters returned.

Max Darkness|>In my case 1, in yours 2.

Max Darkness|>You S.S. any Level 4 or lowers and discard the rest.

Max Darkness|>I think.

shadow-zero|>http://yugioh.wikia.cowiki/Morphing_Jar_2

shadow-zero|>damn!

shadow-zero|>

shadow-zero|>s***.

Max Darkness|>move a card from hand to field

shadow-zero|>check your pms on the forum.

Max Darkness|>So its in face-down Defense.

Max Darkness|>Right.

Max Darkness|>Continue.

shadow-zero|>oh, so NOW you listen all after the fact and getting me pissed you little....!!!!!!!!!!!!!!1 *rages vehemently*

shadow-zero|>w/e

Max Darkness|>I misread the effect.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Face-down monster at #1.

Max Darkness|>I didnt have much time to read it.

shadow-zero|>uh-huh.

Max Darkness|>changed their LP from 11000 to 11500.

shadow-zero|>you should have already known it, as it is a staple card that has been around for a long time.

Max Darkness|>I dont use it.

Max Darkness|>I dont have many Monster Staples

shadow-zero|>hey, you didnt even flip the monster!

Max Darkness|>It was Banisher of the Radiance

Max Darkness|>DEF 0

shadow-zero|>you did not flip it.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

Max Darkness|>move a card from RFP to field

Max Darkness|>flip Banisher of the Radiance faceup.

shadow-zero|>better, now remove it to the different dimension.

Max Darkness|>And now its disappeared.

shadow-zero|>and i mean now please?

Max Darkness|>move Banisher of the Radiance from field to RFP

Max Darkness|>Its gone.

shadow-zero|>and what is with the fd?

shadow-zero|>i see a fd? =/

Max Darkness|>Lag

shadow-zero|>damn.

shadow-zero|>w/e.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

shadow-zero|>the first turn ended.

Max Darkness|>drawn a card

Max Darkness|>come to Draw Phase.

Max Darkness|>added 1Counter counter on Discord.

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

shadow-zero|>if you do not start moving at a more acceptable pace, you will forfeit this duel.

Max Darkness|>move D.D.R. - Different Dimension Reincarnation from hand to field

Max Darkness|>move Dimensional Fissure from hand to graveyard

Max Darkness|>move Banisher of the Radiance from RFP to field

shadow-zero|>also, thats the second turn ended.

Max Darkness|>moved Banisher of the Radiance to monster zone 1.

Max Darkness|>come to Battle Phase.

Max Darkness|>Banisher of the Radiance attacks their Warrior Lady of the Wasteland at #1.

shadow-zero|>uh-huh.

shadow-zero|>flip Sakuretsu Armor faceup.

shadow-zero|>activated effect of Sakuretsu Armor.

Max Darkness|>move Banisher of the Radiance from field to RFP

Max Darkness|>move D.D.R. - Different Dimension Reincarnation from field to graveyard

shadow-zero|>hmph.

Max Darkness|>changed their LP from 11500 to 12000.

shadow-zero|>move Sakuretsu Armor from field to graveyard

Max Darkness|>end their turn.

Max Darkness|>added 1Counter counter on Discord.

shadow-zero|>this is the final turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>flip Morphing Jar #2 faceup.

shadow-zero|>turn Morphing Jar #2 into attack position.

shadow-zero|>activated effect of Morphing Jar #2.

shadow-zero|>and no flip effects! DX

Max Darkness|>move a card from field to bottom of deck

shadow-zero|>move Morphing Jar #2 from field to top of deck

Max Darkness|>shuffled their deck.

Max Darkness|>shuffled their deck.

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>move Messenger of Peace from hand to graveyard

Max Darkness|>move a card from hand to field

shadow-zero|>move a card from field to hand

shadow-zero|>move a card from field to bottom of deck

shadow-zero|>shuffled their deck.

Max Darkness|>Remember in face-down Def.

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>move Fortress Warrior from hand to field

shadow-zero|>move Comrade Swordsman of Landstar from hand to field

shadow-zero|>move Warrior Lady of the Wasteland from hand to field

shadow-zero|>move Solemn Wishes from hand to graveyard

shadow-zero|>move Heavy Storm from hand to graveyard

shadow-zero|>move Call Of The Haunted from hand to graveyard

shadow-zero|>warrior lady is 1500 due to comrade swordsmans effect.

shadow-zero|>flip Swords of Revealing Light faceup.

shadow-zero|>activated effect of Swords of Revealing Light.

shadow-zero|>okay?

Max Darkness|>flip Gren Maju Da Eiza faceup.

shadow-zero|>s***.

shadow-zero|>ah-hah!~

shadow-zero|>you only have 3!

Max Darkness|>Yes.

Max Darkness|>I know.

shadow-zero|>well then.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Gren Maju Da Eiza at #1.

shadow-zero|>lol

Max Darkness|>move Gren Maju Da Eiza from field to RFP

Max Darkness|>changed their LP from 12000 to 12500.

shadow-zero|>fortress 1000 comrade 900 lady 1500

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to Battle Phase.

shadow-zero|>oh yeah, i can attack twice more. LD

shadow-zero|>

shadow-zero|>Comrade Swordsman of Landstar attacks their Opponent LP.

Max Darkness|>You cant do that.

shadow-zero|>-900

shadow-zero|>why not?

shadow-zero|>it is still my battle phase.

shadow-zero|>see?

shadow-zero|>*points*

Max Darkness|>You clicked Main PHase 2

shadow-zero|>that was an accident, i was still thinking at the time.

Max Darkness|>*Points to come to Main Phase 2.*

shadow-zero|>i switched it back to battle phase immediately upon that happening due to noticing the mistake.

Max Darkness|>changed their LP from 12500 to 10600.

shadow-zero|>*points to last post and the battle phase* #<_>

shadow-zero|>#>_<*

shadow-zero|>Fortress Warrior attacks their Opponent LP.

shadow-zero|>-1000

shadow-zero|>hold!

shadow-zero|>your 11600 from comrade.

Max Darkness|>Ive already subbed it.

shadow-zero|>900 atk due to effect, see?

shadow-zero|>oh, you did both. xD

shadow-zero|>sorry.

shadow-zero|>but dont do that anymore please, it is confusing.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move Discord from field to graveyard

Max Darkness|>move D.D. Survivor from hand to field

Max Darkness|>end their turn.

shadow-zero|>you cannot attack.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>grins evilly.

shadow-zero|>move a card from hand to field

shadow-zero|>turn a card into attack position.

Max Darkness|>Put a counter on Swords would you?

shadow-zero|>move Star Blast from hand to field

shadow-zero|>activated effect of Star Blast.

shadow-zero|>-1000

shadow-zero|>so lady is now a 2 star.

shadow-zero|>okay?

shadow-zero|>synch for 7.

Max Darkness|>Fine.

shadow-zero|>move Comrade Swordsman of Landstar from field to RFP

Max Darkness|>So lose 1000

shadow-zero|>move Fortress Warrior from field to RFP

shadow-zero|>move Warrior Lady of the Wasteland from field to RFP

Max Darkness|>changed their LP from 10600 to 11100.

shadow-zero|>move Star Blast from field to graveyard

Max Darkness|>changed their LP from 11100 to 11600.

Max Darkness|>changed their LP from 11600 to 12100.

Max Darkness|>Thanks for the Life Points

Max Darkness|>And you should be on 7000

shadow-zero|>move Power Tool Dragon from extra deck to field

shadow-zero|>oh.

shadow-zero|>*facepalms*

shadow-zero|>i didi it wrong. xD

shadow-zero|>changed their LP from 8000 to 7000.

shadow-zero|>there.

shadow-zero|>move Double Tool C&D from hand to field

shadow-zero|>activated effect of Double Tool C&D.

shadow-zero|>come to Battle Phase.

shadow-zero|>Power Tool Dragon attacks their D.D. Survivor at #1.

shadow-zero|>3300 due to c&d.

Max Darkness|>Okay.

shadow-zero|>so -1000 all told.

shadow-zero|>maxie, i meant what i said.

Max Darkness|>changed their LP from 10600 to 11100.

shadow-zero|>please step up your pace.

shadow-zero|>thank you.

Max Darkness|>move D.D. Survivor from field to RFP

shadow-zero|>but!

Max Darkness|>I know.

shadow-zero|>okay then.

shadow-zero|>-1500

Max Darkness|>But you said you wanted me to do it in steps.

shadow-zero|>okay then. xD

Max Darkness|>Then + 500

shadow-zero|>sorry about that.

shadow-zero|>and now - 1500

shadow-zero|>hey, hey!

Max Darkness|>Carry on.

shadow-zero|>maxie, -1500?

Max Darkness|>I did it a while back.

shadow-zero|>didnt.

Max Darkness|>I was on 12100

shadow-zero|>shadow-zero|>move Double Tool C&D from hand to field shadow-zero|>activated effect of Double Tool C&D. shadow-zero|>come to Battle Phase. shadow-zero|>Power Tool Dragon attacks their D.D. Survivor at #1. shadow-zero|>3300 due to c&d. Max Darkness|>Okay. shadow-zero|>so -1000 all told. shadow-zero|>maxie, i meant what i said. Max Darkness|>changed their LP from 10600 to 11100. shadow-zero|>please step up your pace. shadow-zero|>thank you. Max Darkness|>move D.D. Survivor from field to RFP shadow-zero|>but! Max Darkness|>I know. shadow-zero|>okay then. shadow-zero|>-1500 Max Darkness|>But you said you wanted me to do it in steps. shadow-zero|>okay then. xD Max Darkness|>Then + 500 shadow-zero|>sorry about that. shadow-zero|>and now - 1500 shadow-zero|>hey, hey! Max Darkness|>Carry on. shadow-zero|>maxie, -1500? Max Darkness|>I did it a while back. shadow-zero|>didnt. Max Darkness|>I was on 12100

shadow-zero|>the battle log. please read it.

Max Darkness|>Max Darkness|>changed their LP from 12100 to 10600.

shadow-zero|>thank you.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>Max Darkness|>move D.D. Survivor from field to RFP

shadow-zero|>added 1Counter counter on Swords of Revealing Light.

shadow-zero|>added 1Counter counter on Swords of Revealing Light.

Max Darkness|>move D.D. Survivor from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>added 1Counter counter on Swords of Revealing Light.

shadow-zero|>owait.

shadow-zero|>move Swords of Revealing Light from field to graveyard

shadow-zero|>yor last turn was the third one.

Max Darkness|>Okay.

shadow-zero|>move Junk Synchron from hand to field

shadow-zero|>move Turbo Booster from graveyard to field

shadow-zero|>activated effect of Junk Synchron.

shadow-zero|>okay then.

Max Darkness|>How did you summon Turbo Booster?

shadow-zero|>come to Main Phase 1.

shadow-zero|>just in case i forgot to hit that. xD

shadow-zero|>flip Synchro Strike faceup.

shadow-zero|>activated effect of Synchro Strike.

shadow-zero|>3800 due to synchro strike.

shadow-zero|>move Synchro Strike from field to graveyard

shadow-zero|>come to Battle Phase.

shadow-zero|>increase to 4800 due to c&d.

shadow-zero|>Power Tool Dragon attacks their Face-down monster at #2.

shadow-zero|>synchros strike!

shadow-zero|>synchro strike*

shadow-zero|>lol i been wanting to say that for a long time.

Max Darkness|>flip Needle Worm faceup.

shadow-zero|>gar. hold on.

shadow-zero|>mill Metalmorph from top of their deck.

shadow-zero|>mill Marauding Captain from top of their deck.

Max Darkness|>move Needle Worm from field to RFP

shadow-zero|>mill Morphing Jar #2 from top of their deck.

shadow-zero|>mill Spear Cretin from top of their deck.

Max Darkness|>changed their LP from 11100 to 11600.

shadow-zero|>mill Hidden Book of Spell from top of their deck.

shadow-zero|>move Spear Cretin from graveyard to RFP

shadow-zero|>move Morphing Jar #2 from graveyard to RFP

shadow-zero|>move Marauding Captain from graveyard to RFP

Max Darkness|>changed their LP from 11600 to 13100.

shadow-zero|>do not forget to -4200 max.

Max Darkness|>Theres no piercing.

shadow-zero|>um, scuse me?

shadow-zero|>*points to c&d.

shadow-zero|>read it.

shadow-zero|>it pierces.

shadow-zero|>see?

Max Darkness|>Gains 1000

shadow-zero|>oh, and you can only target powertoll when you are attacking.

shadow-zero|>yeah, go no.

shadow-zero|>on*

Max Darkness|>But theres no piercing

Max Darkness|>You gain 1000ATK, and I can only attack it.

Max Darkness|>Although you lose that 1000 during my turn

shadow-zero|>what?!

shadow-zero|>damn!

shadow-zero|>ah well.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>move Turbo Rocket from hand to field

shadow-zero|>come to Main Phase 1.

shadow-zero|>synch foro 3.

shadow-zero|>for*

shadow-zero|>move Turbo Rocket from field to graveyard

shadow-zero|>move Turbo Booster from field to graveyard

Max Darkness|>RFP

shadow-zero|>move Turbo Cannon from extra deck to field

Max Darkness|>changed their LP from 13100 to 14100.

shadow-zero|>oh yeah.

shadow-zero|>move Turbo Booster from graveyard to RFP

shadow-zero|>move Turbo Rocket from graveyard to RFP

shadow-zero|>activate turbo cannons effect.

shadow-zero|>activated effect of Turbo Cannon.

shadow-zero|>destroy the survivor and take -900.

shadow-zero|>well?

Max Darkness|>move D.D. Survivor from field to RFP

Max Darkness|>changed their LP from 14100 to 13700.

shadow-zero|>+% then -9.

Max Darkness|>And gain 500

shadow-zero|>5*

shadow-zero|>yep.

Max Darkness|>- 400 overall.

shadow-zero|>and now.

shadow-zero|>come to Battle Phase.

shadow-zero|>Junk Synchron attacks their Opponent LP.

shadow-zero|>-1300

Max Darkness|>changed their LP from 13700 to 12400.

shadow-zero|>Power Tool Dragon attacks their Opponent LP.

shadow-zero|>-3300

Max Darkness|>flip Draining Shield faceup.

Max Darkness|>activated effect of Draining Shield.

shadow-zero|>d*ck!

shadow-zero|>f*ck*

Max Darkness|>changed their LP from 12400 to 15700.

shadow-zero|>+3300 then. *silently rages*

Max Darkness|>move Draining Shield from field to graveyard

shadow-zero|>wait a second!

shadow-zero|>okay, nvm. xD

Max Darkness|>Hm?

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move D.D. Survivor from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

shadow-zero|>hey!

Max Darkness|>move a card from hand to field

Max Darkness|>What?

shadow-zero|>oh, okay then. xD

shadow-zero|>nvm.

Max Darkness|>turn D.D. Survivor into defend position.

shadow-zero|>go on.

Max Darkness|>flip D.D. Survivor facedown.

Max Darkness|>I have two face-downs

shadow-zero|>m, scuse me?

Max Darkness|>Can you see them?

shadow-zero|>just how do you get away with putting the survivro in fd?

shadow-zero|>it does not have that effect.

Max Darkness|>flip D.D. Survivor faceup.

shadow-zero|>tch.

Max Darkness|>Because I hit

Max Darkness|>Flip by mistake

shadow-zero|>anyway, is that all?

shadow-zero|>okay then.

shadow-zero|>xD

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>btw, just for future refeerence, a monster cannot have its position changed in the same turn that it is summoned.

shadow-zero|>just remember that.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>move Sangan from hand to field

shadow-zero|>come to Main Phase 1.

shadow-zero|>activated effect of Turbo Cannon.

shadow-zero|>bye bye survivor.

Max Darkness|>move D.D. Survivor from field to RFP

Max Darkness|>Its gone. But hell be back

shadow-zero|>+5 then -9.

Max Darkness|>Thus -4

shadow-zero|>just remember that it cannot be switched to defense in the same turn that it is summoned.

shadow-zero|>basically.

shadow-zero|>well?

shadow-zero|>i call time.

shadow-zero|>5

Max Darkness|>changed their LP from 15700 to 15300

shadow-zero|>4

shadow-zero|>thank you.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

shadow-zero|>go.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>hey, you forgot something.

shadow-zero|>the survivor?

Max Darkness|>What?

Max Darkness|>Dont have to summon it

shadow-zero|>hM?

shadow-zero|>it does not give you the choice. you have to summon it.

Max Darkness|>Its your move

shadow-zero|>please do so now.

Max Darkness|>Fine

Max Darkness|>move D.D. Survivor from RFP to field

shadow-zero|>summonitsummonitsummonitsummonitsummonit

Max Darkness|>flip D.D. Survivor facedown.

shadow-zero|>thank you.

Max Darkness|>flip D.D. Survivor faceup.

shadow-zero|>wrong!

Max Darkness|>turn D.D. Survivor into defend position.

shadow-zero|>owait, nevm. xD

shadow-zero|>nvm*

Max Darkness|>It doesnt specific the position

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>activated effect of Turbo Cannon.

shadow-zero|>come to Main Phase 1.

shadow-zero|>activated effect of Turbo Cannon.

Max Darkness|>move D.D. Survivor from field to RFP

Max Darkness|>changed their LP from 15300 to 14900.

shadow-zero|>come to Battle Phase.

shadow-zero|>Power Tool Dragon attacks their Face-down monster at #2.

Max Darkness|>flip D.D. Assailant faceup.

shadow-zero|>sheista!

Max Darkness|>activated effect of D.D. Assailant.

shadow-zero|>ah shittake.

shadow-zero|>move Power Tool Dragon from field to RFP

shadow-zero|>move Double Tool C&D from field to graveyard

Max Darkness|>mushrooms.

Max Darkness|>move D.D. Assailant from field to RFP

Max Darkness|>changed their LP from 14900 to 15900.

shadow-zero|>lol augh!

shadow-zero|>a giant mushroom!

shadow-zero|>Junk Synchron attacks their Face-down monster at #1.

Max Darkness|>Aaaah!

Max Darkness|>flip A Cat of Ill Omen faceup.

Max Darkness|>activated effect of A Cat of Ill Omen.

Max Darkness|>looking into their deck.

shadow-zero|>lol xD

Max Darkness|>move D.D. Dynamite from deck to hand

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>move D.D. Dynamite from hand to top of deck

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>move A Cat of Ill Omen from field to RFP

shadow-zero|>ah sheista.

Max Darkness|>changed their LP from 15900 to 16400.

shadow-zero|>Sangan attacks their Opponent LP.

Max Darkness|>I really wish it wouldnt tell my opponent

shadow-zero|>-1000

Max Darkness|>changed their LP from 16400 to 15400.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move D.D. Survivor from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>come to Battle Phase.

shadow-zero|>orly?

Max Darkness|>D.D. Survivor attacks their Turbo Cannon at #3.

shadow-zero|>wrong! xD

shadow-zero|>reverse card open!

shadow-zero|>flip Magic Cylinder faceup.

shadow-zero|>activated effect of Magic Cylinder.

shadow-zero|>magic cylinder!

shadow-zero|>-1800

shadow-zero|>XP

shadow-zero|>i call time.

shadow-zero|>5

shadow-zero|>4

shadow-zero|>3

shadow-zero|>2

shadow-zero|>1

shadow-zero|>0

shadow-zero|>you.

shadow-zero|>LOSE!

Max Darkness|>end their turn.

shadow-zero|>eh-heh.

shadow-zero|>you forgot something.

shadow-zero|>*points to the magic culinder*

shadow-zero|>cylinder*

Max Darkness|>Done that.

shadow-zero|>hn?

Max Darkness|>15400 to 13600

shadow-zero|>then why has it not registered here, hmmm?

shadow-zero|>i still see the big 1-5-4-0-0.

Max Darkness|>L-a-g

shadow-zero|>GAH! DX

shadow-zero|>w/e.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

Max Darkness|>flip D.D. Dynamite faceup.

Max Darkness|>activated effect of D.D. Dynamite.

shadow-zero|>wait.

shadow-zero|>hold on.

Max Darkness|>Yes?

shadow-zero|>changed their LP from 7000 to 3100.

shadow-zero|>okay then.

shadow-zero|>that has been taken care of.

shadow-zero|>move Magic Cylinder from field to graveyard

shadow-zero|>move the card please.

Max Darkness|>move D.D. Dynamite from field to graveyard

Max Darkness|>move D.D. Dynamite from field to graveyard

shadow-zero|>come to Main Phase 1.

shadow-zero|>move Marauding Captain from hand to field

shadow-zero|>activated effect of Turbo Cannon.

shadow-zero|>-4.

Max Darkness|>Have done. And could you get rid of your cylinders?

Max Darkness|>move D.D. Survivor from field to RFP

shadow-zero|>l-a-g DX

Max Darkness|>changed their LP from 13600 to 13200.

shadow-zero|>come to Battle Phase.

shadow-zero|>Sangan attacks their Opponent LP.

Max Darkness|>changed their LP from 13200 to 12200.

shadow-zero|>Junk Synchron attacks their Opponent LP.

Max Darkness|>changed their LP from 12200 to 10900.

shadow-zero|>Marauding Captain attacks their Opponent LP.

Max Darkness|>changed their LP from 10900 to 9700.

shadow-zero|>*nods*

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move D.D. Survivor from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>come to Battle Phase.

Max Darkness|>D.D. Survivor attacks their Turbo Cannon at #3.

shadow-zero|>flip Draining Shield faceup.

shadow-zero|>activated effect of Draining Shield.

shadow-zero|>okay?

Max Darkness|>Fine.

shadow-zero|>changed their LP from 3100 to 4900.

shadow-zero|>move Draining Shield from field to graveyard

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

Max Darkness|>flip Disappear faceup.

Max Darkness|>activated effect of Disappear.

shadow-zero|>and the card is.......

Max Darkness|>Morphing Jar

Max Darkness|>move Disappear from field to graveyard

Max Darkness|>changed their LP from 9700 to 10200.

shadow-zero|>okay then.

shadow-zero|>move Morphing Jar from graveyard to RFP

shadow-zero|>come to Main Phase 1.

shadow-zero|>move Giant Trunade from hand to field

shadow-zero|>activated effect of Giant Trunade.

shadow-zero|>move a card from field to hand

shadow-zero|>move a card from field to hand

Max Darkness|>move Dimensional Fissure from field to hand

Max Darkness|>move a card from field to hand

shadow-zero|>move Giant Trunade from field to graveyard

Max Darkness|>move a card from field to hand

shadow-zero|>move Warrior Lady of the Wasteland from hand to field

shadow-zero|>activated effect of Turbo Cannon.

Max Darkness|>Destroy your cylinders

shadow-zero|>-900.

Max Darkness|>move D.D. Survivor from field to graveyard

shadow-zero|>l-a-g.

shadow-zero|>same as your card that keeps going to fd when there is no card there. DX

Max Darkness|>changed their LP from 10200 to 9300.

shadow-zero|>anyway.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Opponent LP.

Max Darkness|>changed their LP from 9300 to 4700.

shadow-zero|>Sangan attacks their Opponent LP.

shadow-zero|>Junk Synchron attacks their Opponent LP.

shadow-zero|>Marauding Captain attacks their Opponent LP.

shadow-zero|>but your math is mistaken? =/

shadow-zero|>11 + 10 + 13 + 12 = 46

shadow-zero|>11

shadow-zero|>10

shadow-zero|>13

shadow-zero|>12

shadow-zero|>_

shadow-zero|>46

Max Darkness|>And 47 + 46 = 93

shadow-zero|>xD

shadow-zero|>whoops!

shadow-zero|>come to Main Phase 2.

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

shadow-zero|>this is the longest duel ever. xD

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>flip Dimensional Fissure faceup.

Max Darkness|>flip Soul Absorption faceup.

Max Darkness|>move a card from hand to field

shadow-zero|>hey!

Max Darkness|>end their turn.

shadow-zero|>you cannot set and flip in the same turn!

shadow-zero|>DX

shadow-zero|>baka!

Max Darkness|>I meant to put them face-up

shadow-zero|>and you have to bring back the survivor!

shadow-zero|>baka!

shadow-zero|>DX

shadow-zero|>uh-huh.

Max Darkness|>Hes in the graveyard

shadow-zero|>oh.

shadow-zero|>xD

shadow-zero|>you have banisher of radiance on the field? =/

Max Darkness|>No.

shadow-zero|>oh.

shadow-zero|>l-a-g- DX

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>come to Main Phase 1.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Opponent LP.

shadow-zero|>Sangan attacks their Opponent LP.

shadow-zero|>Junk Synchron attacks their Opponent LP.

shadow-zero|>Marauding Captain attacks their Opponent LP.

Max Darkness|>flip Fake Trap faceup.

Max Darkness|>flip Fake Trap facedown.

Max Darkness|>flip Dimension Wall faceup.

Max Darkness|>activated effect of Dimension Wall.

Max Darkness|>Against Junk Synchron

Max Darkness|>

Max Darkness|>

Max Darkness|>

shadow-zero|>okay then.

shadow-zero|>changed their LP from 4900 to 3600.

shadow-zero|>ad you take - 3300

Max Darkness|>changed their LP from 4700 to 2400.

shadow-zero|>33, not 23.

Max Darkness|>changed their LP from 2400 to 1400.

shadow-zero|>thank you.

shadow-zero|>come to Main Phase 2.

Max Darkness|>move Dimension Wall from field to graveyard

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>come to Main Phase 1.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Opponent LP.

shadow-zero|>Sangan attacks their Opponent LP.

shadow-zero|>Junk Synchron attacks their Opponent LP.

shadow-zero|>Marauding Captain attacks their Opponent LP.

shadow-zero|>for overkill. xD

Max Darkness|>I have a face-down

shadow-zero|>huh? well then are you using it?

Max Darkness|>Yes.

shadow-zero|>oh!

Max Darkness|>flip Destiny Hero - Defender faceup.

shadow-zero|>*facepalms*

shadow-zero|>you mean you actually have a fd monster.

shadow-zero|>hang on.

Max Darkness|>Youve lost 1500 LP at least

shadow-zero|>that was the first atk at which point i would stop.

Max Darkness|>But since you attacked with all your monsters

shadow-zero|>Warrior Lady of the Wasteland attacks their Destiny Hero - Defender at #1.

shadow-zero|>and then this.

shadow-zero|>changed their LP from 3600 to 2100.

shadow-zero|>and now this.

shadow-zero|>come to End Phase.

shadow-zero|>come to Main Phase 2.

shadow-zero|>whoops! xD

shadow-zero|>wrong phase bar.

shadow-zero|>activated effect of Turbo Cannon.

Max Darkness|>come to Draw Phase.

shadow-zero|>on defender.

shadow-zero|>so + 450.

Max Darkness|>changed their LP from 1400 to 1350.

Max Darkness|>changed their LP from 1350 to 1850.

Max Darkness|>move Destiny Hero - Defender from field to graveyard

Max Darkness|>move Destiny Hero - Defender from graveyard to RFP

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>come to Stanby Phase.

shadow-zero|>come to Main Phase 1.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Face-down monster at #1.

shadow-zero|>xD

Max Darkness|>flip D.D. Scout Plane faceup.

Max Darkness|>- 100 to you

shadow-zero|>okay then.

shadow-zero|>Junk Synchron attacks their D.D. Scout Plane at #1.

shadow-zero|>bye bye.

Max Darkness|>move D.D. Scout Plane from field to RFP

Max Darkness|>changed their LP from 1850 to 2350.

shadow-zero|>Sangan attacks their Opponent LP.

Max Darkness|>changed their LP from 2350 to 1350.

shadow-zero|>Marauding Captain attacks their Opponent LP.

Max Darkness|>changed their LP from 1350 to 150.

shadow-zero|>and then you special summon the scout planer during my end phase.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

Max Darkness|>move D.D. Scout Plane from RFP to field

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>come to Stanby Phase.

shadow-zero|>come to Main Phase 1.

Max Darkness|>activated effect of Call Of The Haunted.

shadow-zero|>huh?

shadow-zero|>face up attack.

Max Darkness|>move D.D. Crow from graveyard to field

Max Darkness|>flip Torrential Tribute faceup.

Max Darkness|>activated effect of Torrential Tribute.

shadow-zero|>uh-huh.

shadow-zero|>i chain an effect of turbo cannons.

shadow-zero|>so fifrst take -400, and remove the scout planer.

Max Darkness|>Counter?

shadow-zero|>i said chan! DX

shadow-zero|>chain*

Max Darkness|>What?

Max Darkness|>I activated these in your Draw Phae

Max Darkness|>*Phase

shadow-zero|>turbo cannon destroys and you lose 400, but gain 5, which mean +100.

Max Darkness|>You cant activate Turbo

shadow-zero|>no, you activated that during my main phase 1.

shadow-zero|>dont make me quote the battle log at yu.

shadow-zero|>you*

shadow-zero|>shadow-zero|>drawn a card shadow-zero|>come to Stanby Phase. shadow-zero|>come to Main Phase 1. Max Darkness|>activated effect of Call Of The Haunted. shadow-zero|>huh? shadow-zero|>face up attack. Max Darkness|>move D.D. Crow from graveyard to field Max Darkness|>flip Torrential Tribute faceup. Max Darkness|>activated effect of Torrential Tribute.

shadow-zero|>see?

shadow-zero|>geez maxie, honestly.

Max Darkness|>You simply went through the phases so quickly I couldnt keep up

shadow-zero|>you should have said that you wanted to do something, you didint. =/

shadow-zero|>w/e.

shadow-zero|>so +1500 to you then mister i have to have it go exactly my way.

shadow-zero|>3500*

shadow-zero|>move Warrior Lady of the Wasteland from field to RFP

shadow-zero|>move Sangan from field to RFP

shadow-zero|>move Turbo Cannon from field to RFP

shadow-zero|>move Junk Synchron from field to RFP

shadow-zero|>move Marauding Captain from field to RFP

shadow-zero|>now you as well.

shadow-zero|>5

shadow-zero|>4

shadow-zero|>3

shadow-zero|>2

shadow-zero|>1

shadow-zero|>you

Max Darkness|>changed their LP from 150 to 3650.

shadow-zero|>you stil need to do something.

shadow-zero|>the cards.

shadow-zero|>the monster cards.

shadow-zero|>5

shadow-zero|>4

shadow-zero|>3

shadow-zero|>2

shadow-zero|>1

shadow-zero|>0

shadow-zero|>you forfeit the match.

Max Darkness|>Mine are gone, but Ive S.S. Scout Plane

Max Darkness|>I guess.

Max Darkness|>Or are you not done?

shadow-zero|>scout plane and crow are still there baka, they didnt even register in the battle log.

shadow-zero|>you have lost.

shadow-zero|>you forfeit.

shadow-zero|>i am tired ot your slow but. i have already given several chances.

shadow-zero|>i am calling this duel.

Max Darkness|>I take it its my turn that.

Max Darkness|>then

Max Darkness|>come to Draw Phase.

shadow-zero|>no, you have lost, because you took to long, and

shadow-zero|>

shadow-zero|>hey!~!~!

Max Darkness|>drawn a card

Max Darkness|>end their turn.

shadow-zero|>stop now!!!

shadow-zero|>okay, now you definitely forfeit. you went out of turn.

shadow-zero|>a-hole.

Max Darkness|>But if youre calling this match.

shadow-zero|>i let it slide this once, but GET RID OF THE MONSTERS ON YOUR FIELD!!!

Max Darkness|>I win due to higher LP

Max Darkness|>and more cards in my Deck.

shadow-zero|>max, are you blind or something?

Max Darkness|>Is it still your turn then?

Max Darkness|>move D.D. Scout Plane from field to RFP

shadow-zero|>and the crow as well.

Max Darkness|>It said you ended on this end.

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>and i mean now.

Max Darkness|>The crows been gone for ages

Max Darkness|>lag

shadow-zero|>then why is it not rfg.

shadow-zero|>why is it still there.

Max Darkness|>L

Max Darkness|>A

Max Darkness|>G

shadow-zero|>why was it never registerred as gone in the battle log?

shadow-zero|>e_e

shadow-zero|>w/e.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>it hardly matters anyway.

shadow-zero|>and what about tt. why is that still there?

shadow-zero|>come to Stanby Phase.

shadow-zero|>come to Main Phase 1.

shadow-zero|>move Command Knight from hand to field

shadow-zero|>okay?

shadow-zero|>now.

shadow-zero|>come to Battle Phase.

Max Darkness|>move D.D. Crow from field to RFP

shadow-zero|>nice try.

shadow-zero|>d.d. crow is still there.

Max Darkness|>Hm?

shadow-zero|>BAKA!!!!!!!!!!

shadow-zero|>move.

Max Darkness|>Its not. Check my rfp

shadow-zero|>it.

shadow-zero|>now.

Max Darkness|>Its

shadow-zero|>which is why i do not see it?

Max Darkness|>in

Max Darkness|>RFP

Max Darkness|>pile

Max Darkness|>due

Max Darkness|>to

shadow-zero|>i do not see it there, i see it on the field, it says atk dd crow at 2.

Max Darkness|>Its gone. My field is empty

shadow-zero|>i will show you this.

shadow-zero|>Command Knight attacks their D.D. Crow at #2.

shadow-zero|>see?!

shadow-zero|>baka!

shadow-zero|>move it!

shadow-zero|>geez.

shadow-zero|>now for the real, attack.

shadow-zero|>Command Knight attacks their Opponent LP.

Max Darkness|>Well, theres no card there to attack since its rfp

shadow-zero|>-1600

Max Darkness|>Gravity bind

shadow-zero|>oh screw you!@

shadow-zero|>hey wait, i do not see it.

shadow-zero|>activate the card.

Max Darkness|>activated effect of Gravity Bind.

shadow-zero|>hM?

shadow-zero|>i missed htat.

shadow-zero|>do it again?

Max Darkness|>activated effect of Gravity Bind.

shadow-zero|>it didint even give the wavy purple outline on my end. =/

shadow-zero|>w/e.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move D.D. Scout Plane from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move Sinister Sprocket from hand to graveyard

shadow-zero|>move Sinister Sprocket from graveyard to RFP

shadow-zero|>move Monster Reincarnation from hand to field

shadow-zero|>activated effect of Monster Reincarnation.

Max Darkness|>RFP

shadow-zero|>i did that.

Max Darkness|>changed their LP from 3650 to 4150.

shadow-zero|>move Junk Synchron from graveyard to hand

shadow-zero|>move Monster Reincarnation from field to graveyard

Max Darkness|>I noticed afterwards

shadow-zero|>move Junk Synchron from hand to field

shadow-zero|>1700 due to command.

shadow-zero|>come to Battle Phase.

shadow-zero|>Junk Synchron attacks their D.D. Scout Plane at #1.

shadow-zero|>no lp gain or loss.

shadow-zero|>xD

shadow-zero|>well?

shadow-zero|>max?

shadow-zero|>hey.

shadow-zero|>connection has been lost.

shadow-zero|>uh-huh.

shadow-zero|>typical.

shadow-zero|>drawn a card

shadow-zero|>move Rising Energy from hand to field

shadow-zero|>drawn a card

shadow-zero|>move Pot of Avarice from hand to field

shadow-zero|>move Command Knight from hand to field

 

 

warning! this spoiler is very long! xD

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Uhhh sure chrid...but do you feel up for 6 duels?

 

EDIT: And speaking of deck ideas...im uninspired and im having trouble making meh decks...So can any one post a copy of a good synchro deck' date=' a Destiny hero deck...Thats proabbaly the most crucial...and I need to know a field spell that is good for dragons....

[/quote']

Destiny Heroes mah specialty! I'll give you a DGuy Turbo : ) with lolxodia

[spoiler=DGuy is amused]

Monsters -15

x3 Destiny Hero - Diamond Guy

x2 Destiny Hero - Malicious (Destiny Draw)

x1 Exodia the Forbidden One

x1 Right Arm of the Forbidden One

x1 Right Leg of the Forbidden One

x1 Left Arm of the Forbidden One

x1 Left Leg of the Forbidden One

x1 Sangan

x1 Destiny Hero - Defender

x1 Dark Armed Dragon

x2 Destiny Hero - Bloo-D

 

Spells -20

x1 Advance Draw

x3 Trade-In

x3 Destiny Draw (Draw Abuse is always the skeleton)

x2 Allure of Darkness (this is not part of the skeleton it will be explained later)

x2 Foolish Burial

x3 Upstart Goblin (It can't be abused but running it in 3s puts it in the skeleton)

x2 Magic Planter (Filler)

x2 Gold Sarcophagus (I'm not sure if this can be abused but it is effective)

x2 Magical Stone Excavation

 

Traps -5

x1 Gravity Bind (Stall Power + Draw Abuse at times = Skele)

x1 Mirror Force (Super Staple)

x2 Waboku

x1 Appropriate

 

Ain't that just an awesome Deck? You can just switch cards in here if you want. Anybody wanna duel?

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Ill be there chrid...and guys could you correct the OCG on this card...and don't tell me how psycho it is....

 

 

And yes if you take me on in that OP'ed card contest you just might see this card.

[spoiler=Jack the Revellionutioner] 321244.jpg

 

Effect:

In order to Normal Summon this card, tribute at least 3 monsters on your side of the field. This card has to be on the field 2 of your turns to gain its effects. When this card is Normal summmoned, It gains 2900 ATK & DEF.While this card is face up on the field, you can Special Summon it and when this card is Special Summoned, it gains 1000 ATK & DEF. This card cannot switch controllers. When this card is summoned your opponent must destroy all Spell & Traps on their side of the field or all monsters. This card cannot cannot be removed from the field, except by its own effect. This card is unaffected by your opponent's card effects. During your opponent's Draw Phase, you can have this card lose 1000 ATK & DEF to negate the activation of all of your opponent's Spells, Traps, and Effect monster effect's for that turn. Any card negated by this effect can be destroyed as well.

 

 

 

EDIT: I'm setting up a free NDL duel, the password is

 

N.D.L.

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@ Whamo: "Pyro Clock of Destiny" could be useful, and if you find people go on the defensive too much, then add "Dark Mirror Force" (so useful and Unlimited).

 

 

@ Sweet: It took 2 hours to get to that point. And I have now seen episode 94 of YGO 5Ds and we are still on filler and backstory. It's been almost 30 episodes (that's longer than the Fortune Cup arc) since Godwin was defeated and everything was wrapped up nicely.

 

Also, if "Blackfeather Dragon" is supposed to be the fifth dragon, then what was the fifth one seen in Ruka's flashback? Just some other dragon who happened to be in the wrong place at the right time?(!)

 

So, Konami have got three things on their to-do list: 1. Get to the point with the antagonists. 2. Showcase and release the real fifth dragon and "/Assault Mode" and "Savior" counterparts. 3. Release the final, ultimate Earthbound Immortal.

 

 

@ Anyone: I'm up for a duel.

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