Max Darkness Posted May 31, 2010 Author Report Share Posted May 31, 2010 I'm trying to make one' date=' but for some reason I can't upload my pic. I've tried a different to use a different file, but it uploads it, and then does nothing. So anyone plz help.[/quote'] You need to upload it with Imageshack and you must paste the Direct Link in the 'extimg' line. Link to comment Share on other sites More sharing options...
Lexadin Posted May 31, 2010 Report Share Posted May 31, 2010 Tribute=Tributing "When this card is successfully Special Summoned send all cards on the field except this card." to where? Beside those errors the OCG looks fine (Max will probebly point out the other errors).Pic is so awsome, where's it from. EDIT* The 'extimg' line? (Sorry I'm not that good with those therms) Link to comment Share on other sites More sharing options...
Max Darkness Posted May 31, 2010 Author Report Share Posted May 31, 2010 What are you trying to make? A card page? Because if so, you need to use the Monster Card Template. [spoiler=]{{CardTable|kanji = Japanese name, leave blank if not used|trans = Japanese Translated name, leave blank if not used|altname = an alternate name, leave blank if not used|extimage = image if found somewhere else other than this site (such as Photobucket), leave blank if none.|image = MonstersImage.jpg, leave blank if none.|attribute = Dark, Light, Earth, Wind, Fire, or Water. Never should there be two Attributes.|sets = (e.g. Clash of the Majesties - COMJ - EN019)|level = Number between 1-12|desc = Image's Description.|type = One of the 20 types.|type2 = If Tuner, Spirit, Gemini, Toon, or Union, state it here. If not, write Effect .|lore = Make an effect of the monster. (e.g. Destroy 5 monsters on your side of the field.)|atk = ?, or a number, preferably in multiples in 100s, but not limited to 50s.|def = ?, or a number, preferably in multiples in 100s, but not limited to 50s.|limit = If Semi-Limited, Limited, or Forbidden, state it here. If not, delete this line.|rarity = If Common, Rare, Super Rare, Ultra Rare, Secret Rare, Ultimate Rare, or Ghost Rare, state that here.}} Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 31, 2010 Report Share Posted May 31, 2010 Tribute=Tributing "When this card is successfully Special Summoned send all cards on the field except this card." to where? Beside those errors the OCG looks fine (Max will probebly point out the other errors).Pic is so awsome' date=' where's it from. EDIT* The 'extimg' line? (Sorry I'm not that good with those therms)[/quote'] crap i thought i put Tributing not Tribute XD n i'll fix that its to the Graveyard the Pic is from JazinKay's archive Link to comment Share on other sites More sharing options...
Lexadin Posted May 31, 2010 Report Share Posted May 31, 2010 @Max: Thanks for your help. I finally made the page. @DSD: Mhhh, I have that a lot these days, maybe I need to check it again? Link to comment Share on other sites More sharing options...
Max Darkness Posted May 31, 2010 Author Report Share Posted May 31, 2010 @ Lex: Can we get a link? Also, in my creations, all the "Monarchs" have now been uploaded and a majority of the "Black Rose" and "MechSader" monsters have been as well. Link to comment Share on other sites More sharing options...
Lexadin Posted May 31, 2010 Report Share Posted May 31, 2010 Here you go.http://ycm.wikia.com/wiki/Knight_of_the_Holy_Armor,_Silphan I'm planning to post some more Knights of the Elemental armors. Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 31, 2010 Report Share Posted May 31, 2010 ok OCG Fix'd XD [spoiler=lore]This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Machine-Type monsters on your side of the field. When this card is successfully Special Summoned send all cards on the field except this card to the Graveyard. This card cannot attack until your 2nd End Phase after this card was Summoned. After this card is Summoned you cannot Normal Summon or Set until your next turn. Once per turn, you can send 5 cards in your hand or on your field except this card to destroy all cards on the field except this card. You cannot conduct your Battle Phase and this card cannot attack until your next End Phase. also Destructive Red Dragon got a New Friend :D(name is correct because its the way i want it :P) [spoiler=lore]Tatsutasho, The Red Dragon + Tasokyu, The Grey Dread DragonThis card can only be Summoned by a Fusion Summon or by its own effect. This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. When this card attacks a monster remove that monster from play at the end of the damage step. When this card is destroyed and sent to the Graveyard you can remove from play 3 Machine-Type monsters from your Graveyard to Special Summon this during your next Standby Phase. When this card is Special Summoned this way send all other monsters on your side of the field to the Graveyard and you cannot conduct your Battle Phase this turn. Link to comment Share on other sites More sharing options...
Max Darkness Posted May 31, 2010 Author Report Share Posted May 31, 2010 @ Lex: You'll need to upload the image with Imageshack to remove the Image tags. I've also fixed the OCG errors. Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 31, 2010 Report Share Posted May 31, 2010 o great the page glitch again WHY WON'T THE GLITCH DIE!!! >. Link to comment Share on other sites More sharing options...
Max Darkness Posted May 31, 2010 Author Report Share Posted May 31, 2010 Hold that thought. I've done it myself. Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 31, 2010 Report Share Posted May 31, 2010 so Max how would making a wiki page for you custom made card work O.o though if i was going to do that i would need some help XD and try to come up with a play style for some of my sets Link to comment Share on other sites More sharing options...
Max Darkness Posted May 31, 2010 Author Report Share Posted May 31, 2010 Use the template I put in a spoiler a few posts ago, and remember to always upload your images with Imageshack otherwise it doesn't like it. And if I'm honest, I'm usually making up the Playing Styles as I go along. Link to comment Share on other sites More sharing options...
Lexadin Posted May 31, 2010 Report Share Posted May 31, 2010 @Max: I've done it. And where there OCG errors? O.O Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 31, 2010 Report Share Posted May 31, 2010 well my Machine-Hybrid can be used with multiple Play styles but does use fusion monsters so i guess the play style is to get the cards i need to Fusion Summon is kinda a rough overlook and Tatsutaho, the red dragon or hanumqu, the white light peagus as the key cards for the fusions(except 1) heres a link to the hybrid cards http://forum.yugiohcardmaker.net/thread-199129.html if ya could help me come up with a play style it would be nice and i'll give some rep for the assistance Link to comment Share on other sites More sharing options...
Max Darkness Posted May 31, 2010 Author Report Share Posted May 31, 2010 The one you posted earlier evidently is a Monarch-esque card since it needs a large amount of Tribute fodder, so would be useable only in swarming and searching Decks. And its nuking effect prorities a large amount of Spell and Trap Support. If the rest of the Archetype is similar then: It can't be used with "Reactor" or "Machine King" Decks because they both require Field Control, but could be good in a "Geartown" Turbo Deck due to the easier swarming of the "Ancient Gears" before blowing "Geartown" to pieces with its effect, allowing you to Summon an "A.G. Gadjiltron Dragon". It could also be used in a "Morphtronic" Deck since they swarm quickly. Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 31, 2010 Report Share Posted May 31, 2010 the other cards not really similar but they are splashable with other decks and i have a field spell for them to help with Fusion Summon and also a recycable polymerazation heres a card list Warning the are a lot of cards just for a heads up[spoiler=Machine-Hybrid][spoiler=monsters(22)][spoiler=lore]This card is also treated as a Beast-Type monster while on the field and in the Graveyard. When this card destroys a Defense Position monster inflict 300 pionts of damage to your opponent. In addition, add 1 Rhino Counter to this card.(max 3) For each Rhino Counter on this card increase this cards ATK and DEF by 300. [spoiler=lore]This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. Once per turn, you can discard 1 card from your hand to destroy 1 monster on the field. In addition, your opponent draws 2 cards and you draw 1. [spoiler=lore]This card is also treated as a Winged Beast-Type monster while on the field and in the Graveyard. When this card is Normal Summoned or Flip Summoned return all Spell and Traps on the field to the owners hand. During the turn this card is Normal Summoned or Flipped Summon you cannot Set or activate any Spell or Trap cards. [spoiler=lore]This card is also treated as a Aqua-Type monster while on the field and in the Graveyard. When this card is destroyed as a result of battle you can Special Summon 1 Lv 4 or lower Machine-Type monster from your Deck. When this card is destroyed by a card effect you can discard 1 Monster card to add this card to your hand instead. [spoiler=lore]This card is also treated as a Beast-Type monster while on the field and in the Graveyard. While this is face-up on the field both players must reveal there hands. When this card is destroyed as a result of battle add 1 Level 4 or lower Machine-Type monster from your Deck to your hand. If this card would be destroyed by a card effect you send the top card of your Deck to return this card to the Deck instead. [spoiler=lore]This card is also treated as a Insect-Type monster while on the field and in the Graveyard. When this card is destroyed as a result of battle you can Special Summon up to 2 "Kufuri, The Black Fly" from your Deck to the field. When this card is destroyed by a card effect you can add 1 Spell or Trap card from your Deck to your hand. That card cannot be activated or Set this turn. [spoiler=lore]This card is also treated as Fish-Type monster while on the field and in the Graveyard. While this card is in face-up Defense Position your opponent cannot select another Machine-Type Monster as an attack target. (except Hogujira, The Blue Whale) When this card is destroyed as a result of battle you can Special Summon 1 Level 4 or lower Machine-Type monster from your Graveyard. In addition your opponent can add 1 Level 4 or lower monster from their Deck to their hand. When this card is destroyed by a card effect you can add 1 Normal Spell card from your Deck to your hand. that card cannot be activated this turn. While this card is in the Graveyard you can remove this card from play to take no damage until the End Phase this effect can be activated during either players' turn. [spoiler=lore]This card is also treated as Beast-Type monster while on the field and in the Graveyard. Every time this card destroys an opponent's monster that card is return to the owner's deck instead. When this card is destoryed as a result of battle return all cards on the field to the owners hand. In addition both players draw 2 cards. When this card is destroyed by a card effect return all Monster cards in the Graveyard to the owner's deck. In additon, both players draw 2 cards. [spoiler=lore]This card is also treated as Dragon-Type monster while on the field and in the Graveyard. When this card battles a monster destroy the monster that battled this card after the Damage Step than your opponent draws 1 card. When this card is destroyed by battle you can destroy 1 monster on the field. In additon, the owner of that card draws 1 card than discards 1 card. When this card is destroyed by a card effect inflict damage 800 damage to your opponent. In addition, you opponent adds 1 Level 3 or lower monster from their Graveyard to their hand. [spoiler=lore]This card is also treated as Insect-Type monster while on the field and in the Graveyard. When this card destroys a Defense Position monster inflict 400 pionts of damage to your opponent. When this card is destroyed as a result of battle destroy all Face-up Monsters on the field than both players draw cards equal to the number of monsters on their side of the field destroyed by this effect. When this card is destroyed by a card effect destroy all Spell and Trap cards on the field than inflict x300 damage to each player equal to the number of cards destroyed by this effect. [spoiler=lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned when "Keikia, The Machine Lord" is destroyed and sent to the Graveyard and Tributing 2 Machine-Type monsters on your side of the field. Once per turn, you can send select 1 Machine-Type Fusion monster in your Extra Deck than remove from play from your Deck or hand the fusion material monsters for the selected monster and Special Summon the selected monster. (This Special Summon is treated as a Fusion Summon) When this card is destroyed both players can select up to 3 monsters in the Graveyard or Removed from play monsters and return the selected cards to their owner's deck. The Decks are than shuffled than both players draw 1 card. [spoiler=lore]This card is also treated as a Zombie-Type monster while on the field or in the Graveyard. During each of your Standby Phases, place 1 Plague Counter on all Non-Machine-Type monsters on the field. While this card is in Face-up Attack Position or in the Graveyard decrease the ATK of all monsters on the field x100 for each Plague Counter on them. When this card is destroyed by battle remove 5 Plague Counters on field both players draw 1 card. When this card is destroyed by a card effect you can Remove from play 2 Machine-Type monsters on your side of the field to Special Summon this card during your next Standby Phase. If this card is Special Summoned by this effect remove all Plague Counters on the field. [spoiler=lore]This card is also treated as a Dragon-Type monster while on the field or in the Graveyard. While this is in Face-up Attack Position this card must attack. When this card destroys a monster a result of battle inflict x100 the level of the destroyed monster to your opponent than your opponent draws 2 cards. When this card is destroyed as result of battle destroy all monsters on the field than inflict x100 for the combine level of the monsters destroyed by this effect to both players than both players draw 2 cards. When this card is destroyed by a card effect both players much discard their entire hand than inflict x200 for each card discarded by this effect to both players. [spoiler=lore]This card is also treated as a Rock-Type monster while on the field or in the Graveyard. When this card destroys a monster as a result of battle inflict x100 the level of the destroyed monster than gain Life Pionts equal to the total damage inflicted to your opponent. In addition, your opponent draws 2 cards. When this card is destroyed as a result of battle you can pay 1000 Life Pionts to Special Summon this card during your next Standby Phase. If this card is Special Summoned by this effect your opponent gains 2000 Life Pionts. When this card is destroyed by a card effect increase both players Life Pionts by 1000 than both players must send the top 2 cards of their Deck to the Graveyard. [spoiler=lore]This card is also treated as a Beast-Type monster while on the field and in the Graveyard. When this card is destroyed as result of battle you can destroy 1 monster on the field than your opponent draws 1 card. When this card is destroyed by a card effect you destroy up to 2 Spell or Trap cards on the field then your opponent draws 2 cards. [spoiler=lore]This card is also treated as a Reptile-Type monster while on the field and in the Graveyard. While this card is in Face-up Defense Position you can discard 1 card from your hand to destroy 1 card than your opponent draws 1 card. When this card is destroyed as a result of battle both players draw 2 cards. When this card is destroyed by a card effect destroy all cards on the field than both players add 1 Level 4 or lower monster from their Deck to their hand. [spoiler=lore]This card is also treated as a Warrior-Type while on the field and in the Graveyard. When this card destroys a monster as a result of battle inflict damage equal to the difference of this cards ATK and the destroyed monster's DEF as effect damage than your opponent draws 2 cards. While this card is in Face-up Defense Position you can discard 1 card from your hand to destroy 1 card than your opponent draws 1 card. When this card is destroyed as a result of battle both players draw 2 cards. When this card is destroyed by a card effect destroy all Spell and Trap cards on the field than both players add 1 Normal Spell from their Deck to their hand. [spoiler=lore]This card is also treated as a Machine-Type monster while on the field or in the Graveyard. When this card destroys a monster as a result of battle Special Summon 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard. That monster cannot attack this turn and its effect is negated. When this card is destroyed you may return 1 Machine-Type monster in your Graveyard to your hand. (except this card) [spoiler=lore]This card is also treated as a Insect-Type monster while on the field and in the Graveyard. When this card is destroyed as result of battle you can Special Summon up to 2 Level 3 or lower Machine-Type monsters from your Deck to the field than your opponent draws 2 cards. Monsters Summoned by this effect cannot attack the turn they were Summoned. When this card is destroyed by a card effect both players can add either 1 Level 4 or lower monster from their Deck to their hand or add 1 Normal Spell card from their Deck to their hand. [spoiler=lore]This card is treated as a Beast-Type monster while on the field or in the Graveyard. During your Battle Phase you can half this cards ATK to have it attack your opponent directly. When this card is destroyed add either 1 "Daikuju, The Blue Unicorn" or 1 "Hanumqu, The White Light Peagus" from your Deck or Graveyard to your hand than your opponent draws 1 card. [spoiler=lore]This card is also treated as a Dragon-Type monster while on the field or in the Graveyard. When this card destroys a monster as a result of battle inflict damage equal to half the ATK of the destroyed monster than return that monster to the owner's hand at the End of the Battle Phase. When this card is destroyed return all cards on the field to the owner's hand than both players must discard 3 cards from their hands if either player cannot than both players send the top 3 cards if their Deck to the Graveyard. After this effect resolves both players draw 2 cards. [spoiler=lore]This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Machine-Type monsters on your side of the field. When this card is successfully Special Summoned send all cards on the field except this card to the Graveyard. This card cannot attack until your 2nd End Phase after this card was Summoned. After this card is Summoned you cannot Normal Summon or Set until your next turn. Once per turn, you can send 5 cards in your hand or on your field except this card to destroy all cards on the field except this card. You cannot conduct your Battle Phase and this card cannot attack until your next End Phase. [spoiler=spells(6)] [spoiler=lore]Increase the ATK of all Machine-Type monsters by 200. When a Machine-Type monster is destroyed place 1 System Counter on this card.(Max 5) If this card would be destroyed you can remove 1 System Counter from this card. During your Main Phase, you can remove 2 System Counters from this card to select 1 Machine-Type Fusion Monster from your Extra Deck than remove from your side of the field and Graveyard fusion material to Special Summon the selected monster. (This Special Summon is treated as a Fusion Summoning) [spoiler=lore]When this card is activated place 2 System Counters on this card.(Max 4) When a Machine-Type monster is destroyed place 1 System Counter on this card. If this card would be destroyed you can remove 1 System Counter from this card. If a Machine-Type monster(s) would be destroyed can remove 1 or more System Counters to prevent the monster(s) from being destroyed.(damage calculations are applied and 1 System Counter must be removed for each Machine-Type monster that would be protected by this effect). During your opponent's End Phase they draw 1 card. [spoiler=lore]Send from your hand or side of the field to your Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon) During your Draw Phase that this card is in your Graveyard you can add this card to your hand instead of conducting your Draw Phase. [spoiler=lore]When this card is activated place 1 System Counter on this card. During each players End Phase, place 1 System Counter on this card. If this card would be destroyed you can remove 1 System Counter instead. You can remove any number of System Counters from this card to have a Machine-Type monster whose level is equal to the number of System Counters to attack directly until the End Phase. This effect can only be used twice during the same turn. [spoiler=lore]Discard 2 cards from your hand to Special Summon 1 "Daikuju, The Blue Unicorn" and 1 "Hanumqu, The White Light Peagus" from your Deck or Graveyard. In addition, your opponent chooses one of the following effects:*Your opponent draws 2 cards*You opponent can Special Summon up to 2 Level 4 or lower monsters from their Deck or Graveyard. [spoiler=lore]Once per turn, you can send 1 card from your hand and field to the Graveyard to Special Summon 1 Machine-Type monster in your Graveyard to the field than your opponent can Special Summon 1 monster from their Graveyard whose level is equal to or less to the monster Summoned by this effect. During each players Standyby Phase your opponent draws 1 card. [spoiler=traps(4)][spoiler=lore]When a Machine-Type monster on your side of the field is selected as an attack target Special Summon 1 Machine-Type monster from your Deck or Graveyard whose level is equal to or lower than the attacking monster than the attacking monster must attack the monster Summoned by this effect. During the End Phase destroy the monster Summoned by this effect than your opponent draws 1 card. [spoiler=lore]When your opponent Summons a monster Special Summon up to 2 Machine-Type monsters who level is less than the Summoned monster. During the turn this card is activated, all monsters on the field cannot be destroyed as a result of battle. In addition, your opponent draws 3 cards. [spoiler=lore]This card can only be activated when a Machine-Type monster you control is selected as an attack target or would be destroyed by a card effect. Negate the attack or activation of a card effect than destroy all Attack Position monsters on your opponent side's of the field. Than your opponent draws 1 card times the number of monsters destroyed by this effect, During the End Phase of this card's activation the controller of this card must Tribute 1 Machine-Type monster on their side of the field. [spoiler=lore]This can only be activated when your opponent destroys a Machine-Type monster you control. You Special Summon either 1 "Tatsutaho, The Red Dragon", Katsuki, The Red Charger Dragon", or "Ekiyake, The Red Battle Burner Dragon" from your Deck or Graveyard in Face-up Attack Position. Than your opponent draws 2 cards. [spoiler=fusion(10)][spoiler=lore]Hanuqmu, The White Light Peagus + Shirosaiken, The White Rhino + Chikabuto, The Brown BeetleThis card is also treated as Beast-Type monster while on the field and in the Graveyard. When this card is destroyed as a result of battle both players must remove from play 2 monsters cards on their field or Graveyard than both players draw 2 cards. When this card is destroyed by a card effect remove from play Spell and Trap cards on the field and in both player's hands. As long as this card remains in the Graveyard both players must reveal their hands. [spoiler=lore]Daikuju, The Blue Unicorn + Hanuqmu, The White Light PeagusThis card is also treated as Beast-Type monster while on the field and in the Graveyard. When this card is destroyed as result of battle both players return all cards on the field and Graveyard(except this card) to their Deck. The Deck is than shuffled and both players draw 2 cards. When this card is destroyed by a card effect both players return all cards on the field and their hands to the Deck. The Deck is then shuffled than both players draw 3 cards. [spoiler=lore]Shirosaiken, The White Rhino + Daikuju, The Blue UnicornThis card is also treated as Beast-Type monster while on the field and in the Graveyard. When this card destroys a monster as result of battle that monster is removed from play. When this card is destroyed by battle both players must remove from play 3 cards from their hand or field if not remove the top 3 cards from both player's Deck instead. Than both players add 1 Level 4 or lower monster from their Graveyard to their hand. When this card is destroyed by a card effect both players remove from play 3 Spell or Trap cards from their Field or Deck from play. In addition, both players can add 1 Spell or Trap card in their Graveyard to their hand. [spoiler=lore]Tatsutaho, The Red Dragon + Kurowisha, The Black Eagle + Hanumqa, The White Light PeagusThis card is also treated as a Warrior-Type monster while on the field and in the Graveyard. While this card is face-up on the fiel all monsters on the field are treated as Machine-Type monsters. When this card is destroyed as a result of battle you can Special Summon up 2 Level 4 or lower Machine-Type monsters from your Graveyard. In addition, your opponent draws 1 card times the number of monsters Summoned by this effect. When this card is destroyed by a card effect you can remove from play 3 Machine-Type monsters from your Graveyard to Special Summon this card during your next Standby Phase. In addition, your opponent draws 2 cards. [spoiler=lore]Tatsutaho, The Red Dragon + Kurowisharu, The Black EagleA Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. Once per turn, you can discard 2 Machine-Type Monster in your hand to destroy all monsters on the field except this card. In additon, your opponent draws cards equal to the number of monsters on their side of the field destroyed by this effect. During the End Phase, you can return 1 Machine-Type Monster from your hand to your Deck than draw 1 card. When this card is destroyed as a result of battle Special Summon 1 of the fusion material monsters used to Summon this card. That monster's effect is negated. When this card is destroyed by a card effect you can discard 2 cards to return this card to the Extra Deck instead. [spoiler=lore]Tatsutaho, The Red Dragon + 1 other Machine-Type monsterThis monster cannot be Special Summoned except by Fusion Summon. This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. When this card is destroyed as a result of battle destroy all cards on the field. In addition, both players draw cards equal to the number of cards on their side of the field destroyed by this effect. When this card is destroyed by a card effect you discard 3 cards in your hand to destroy all cards on the field than return this card to the Extra Deck. In additon, both players can add 1 Level 4 or lower monster from their Deck to their hand. [spoiler=lore]Fushia, The Machine Warrior + Hanumqu, The White Light PeagusThis card is also treated as a Beast Warrior-Type monster while on the field or in the Graveyard. When this card destroys a monster as a result of battle inflict damage equal to half the combined ATK and DEF of the destroyed monster than your opponent draws 2 cards. When this card is destory as a result of battle inflict 1000 pionts of damage to both players than both players draw 1 card, When this card is destroyed by a card effect both players must send 1 card from their hand or field to then Graveyard. In addition, increase both players Life Pionts by 1000. [spoiler=lore]Ekiyake, The Red Battle Burner Dragon + Shirosaiken, The White RhinoThis card is also treated as a Dragon-Type monster while on the field or in the Graveyard. When this card battles a monster inflict damage x200 of the level of the destroyed monster than your opponent draws 1 card. When this card is destroyed you can Special Summon 1 "Ekiyake, The Battle Burner Dragon", 1 "Katsuki, The Red Charger Dragon", and 1 "Fushia, The Machine Warrior" from your Deck or Graveyard than your opponent draws 3 cards. A monster Summoned by this effect cannot attack the turn its Summoned and its effect is negated. [spoiler=lore]Tatsutaho, The Red Dragon + Katsuki, The Red Charger Dragon + Ekiyake, The Red Battle Burner DragonThis card is also treated as a Dragon-Type monster while on the field and in the Graveyard. When this card destroys a monster as a result of battle inflict 1000 pionts of damage to your opponent than your opponent can add a monster whose level is equal to less than the destroyed monster from their deck to their hand. When this card is destroyed you can Special Summon 1 Level 8 or lower Machine-Type monster from your Graveyard than your opponent draws 2 cards. A monster Summoned by this effect cannot attack the turn its Summoned and its effect is negated until your 2nd Standby Phase after this effects activation. [spoiler=lore]Tatsutasho, The Red Dragon + Tasokyu, The Grey Dread DragonThis card can only be Summoned by a Fusion Summon or by its own effect. This card is also treated as a Dragon-Type monster while on the field and in the Graveyard. When this card attacks a monster remove that monster from play at the end of the damage step. When this card is destroyed and sent to the Graveyard you can remove from play 3 Machine-Type monsters from your Graveyard to Special Summon this during your next Standby Phase. When this card is Special Summoned this way send all other monsters on your side of the field to the Graveyard and you cannot conduct your Battle Phase this turn. Link to comment Share on other sites More sharing options...
Kevin Roman Posted May 31, 2010 Report Share Posted May 31, 2010 I've got more like the Spell&Traps but dont know if you would like to see them... anyway gatta go bye! =) Link to comment Share on other sites More sharing options...
Necro Pheonix Posted May 31, 2010 Report Share Posted May 31, 2010 Hey everyone, I'm back! What did I miss/Who got in trouble? Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted May 31, 2010 Report Share Posted May 31, 2010 I don't believe anyone got into trouble, but I have finally started work on a set. I want it to be around twenty to thirty cards when finished, and the theme of it is the Legend of Zelda Majora's Mask game. Oh, and Max has made a Level 1 monster with 5000 ATK and DEF. Link to comment Share on other sites More sharing options...
Max Darkness Posted May 31, 2010 Author Report Share Posted May 31, 2010 Yes I have made that 5000 ATK Level 1. Also, in the first post, check the spoiler called "Shameless Self-Plugs" and click the links. See what you think. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted May 31, 2010 Report Share Posted May 31, 2010 When did the site get a Wikia? The pages, I assume, are made by you, correct? They look great Max. Link to comment Share on other sites More sharing options...
DeathSDelano Posted May 31, 2010 Report Share Posted May 31, 2010 hey max can you give me an OCG fix i was not sure how to word it [spoiler=lore]When this card destroys a monster as a result of battle place 1 Dragonic Counter on this card.(max 3) If this card would be destroyed as a result of battle you can remove 1 to negate this card's destruction. Once per turn, you can remove 2 Dragonic Counters to add 1 Level 4 or lower Dragon-Type monster from your Deck to your hand. Link to comment Share on other sites More sharing options...
Kevin Roman Posted June 1, 2010 Report Share Posted June 1, 2010 hey max can you give me an OCG fix i was not sure how to word it [spoiler=lore]When this card destroys a monster as a result of battle place 1 Dragonic Counter on this card.(max 3) If this card would be destroyed as a result of battle you can remove 1 to negate this card's destruction. Once per turn' date=' you can remove 2 Dragonic Counters to add 1 Level 4 or lower Dragon-Type monster from your Deck to your hand. [/quote'] Hello I would like to help if I may, about the Dragonic Warrior. I like its simple and effective, at least this is what I think it should say the text: When this card destroys a monster as a result of battle, place 1 "Dragonic Counter" on this card (max 3). If this card would be destroyed as a result of battle you can remove 1 Dragonic Counter instead. Once per turn, you can remove 2 Dragonic Counters to add 1 Level 4 or lower Dragon-Type monster from your Deck to your hand. I hope it'll be useful even you didt ask me soo... anyway what you think of mines??? I allready post them... =) Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 1, 2010 Report Share Posted June 1, 2010 thanks to lazy to read all them but they seem pretty good Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.