Coreander Posted August 18, 2009 Report Share Posted August 18, 2009 [spoiler=Monsters][spoiler=Atrum Rutilus Accersitus][spoiler=Lore]If you draw this card during your Draw Phase, Special Summon it to your side of the field. If you Special Summon it this way, roll 1 six-sided die.On a 1, the original ATK of this card becomes 1700. On a 2, discard 1 card from your hand. On a 3, the original DEF of this card becomes 2000. On a 4, destroy 1 monster you control. On a 5 or 6, both players receive 1000 points of damage. [spoiler=Atrum Rutilus Bellum Apparatus][spoiler=Lore]You can Special Summon this card by discarding 2 "Atrum Rutilus" monsters. When you Special Summon this card that way, roll 1 six-sided die. As long as this card remains face-up increase the ATK of all "Atrum Rutilus" monsters on the field equal to the result of the die roll X 100. As long as you control 1 or more "Atrum Rutilus" monsters other than "Atrum Rutilus Bellum Apparatus" this card cannot be destroyed by battle. [spoiler=Atrum Rutilus Clausus][spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by having 3 or more "Atrum Rutilus" monsters in your Graveyard. When this card is Special Summoned, roll 1 six-sided die.If the result is 1, 3, or 5, increase this card's ATK by 200 for each "Atrum Rutilus monster in your Graveyard. [spoiler=Atrum Rutilus Cruor][spoiler=Lore]You can Special Summon this card if you control no cards and your opponent controls 1 or more monsters on the field. When this card is Summoned,roll 1 six-sided die. If the result is 1 or 6, destroy 1 monster your opponent controls. If the result is 2 or 5, discard 1 card. If the result is 3, you can double this card's ATK, if you do, destroy it during your End Phase. [spoiler=Atrum Rutilus Edo][spoiler=Lore]This card cannot be Special Summoned or Set. If you Tribute Summon this card, the Tributes must be "Atrum Rutilus" monsters. When you Summon this card, roll 1 six-sided die. Destroy a number of the cards on the field equal to the result of the roll. This card gains 100 ATK for each "Atrum Rutilus" monster in your Graveyard. [spoiler=Atrum Rutilus Firmus][spoiler=Lore]When this card is Normal Summoned roll 1 six-sided die. On a 2 or 3,destroy 1 Spell or Trap Card on the field. On a 4, destroy 1 card on the field. On a 5, destroy this card. On a 1 or 6, this card's original ATK becomes 2400. [spoiler=Atrum Rutilus Fossor][spoiler=Lore]If this card is destroyed by battle and sent to the Graveyard, you can equip this card to a face-up monster your opponent controls. During each of your opponent's Standby Phases the controller of the monster equipped with this card must roll 1 six-sided die. The controller then receives damage equal to the result of the roll X 200. [spoiler=[b]Atrum Rutilus Mare Habito[/b]][spoiler=Lore]Once per turn, during your Main Phase, toss a coin a number of times equal to the number of monsters you control and call Heads or Tails. If this card is in Attack Position increase the ATK of all face-up monsters you control by 300 X the number of correct guesses until the End Phase.If this card is in Defense Position increase the DEF of all face-up monsters you control by 300 X the number of correct guesses until your opponent's next End Phase. [spoiler=Atrum Rutilus Mortuus][spoiler=Lore]When this card attacks or is attacked, toss a coin before Damage Calculation and call Heads or Tails. If you call it right, destroy this card and the monster it battles. If this card is destroyed by this effect, Special Summon it to your side of the field during your next Standby Phase. [spoiler=Atrum Rutilus Plures][spoiler=Lore]When this face-up card is destroyed by battle and sent to the Graveyard, roll 1 six-sided die. Special Summon as many as possible "Body Part Tokens" (Machine-Type/DARK/Level 2/ATK 0/DEF 600) up to the number rolled. If you Tribute Summon a monster by Tributing "Body Part Token(s)" destroy all "Body Part Tokens" on the field and receive 300 damage for every "Body Part Token" destroyed. [spoiler=Atrum Rutilus Succurro][spoiler=Lore]During either player's Damage Step, when a face-up "Atrum Rutilus" monster you control battles, you can send this card from your hand to the Graveyard to have that monster gain ATK equal to the ATK of the opponent's monster it is battling, until the End Phase. If this card is the only card in your Graveyard, you can toss a coin and call Heads or Tails. If you call it right, return this card to your hand. [spoiler=[b]Atrum Rutilus Torva[/b]][spoiler=Lore]When this card is Normal Summoned or Special Summoned toss a coin. If the result is Heads, as long as this card remains in face-up Attack Position, increase its ATK by 1000. If the result is Tails, as long as this card remains in face-up Defense Position, increase its DEF by 1000. [spoiler=Spells][spoiler=[b]Carved in Stone[/b]][spoiler=Lore]Equip only to an "Atrum Rutilus" monster you control. Switch it to Defense Position. Once per turn, you can reduce the ATK of the selected monster to 0 and increase the ATK of another monster you control by the equipped monster's ATK until the End Phase. If the equipped monster would be destroyed, destroy this card instead. [spoiler=Lux Lucis Puteulanus][spoiler=Lore]This card can only be equipped to a Level 3 or lower Normal Monster. Each time the selected monster is selected as an attack target, flip a coin and call Heads or Tails. If you call it right, destroy the attacking monster. If you call it wrong, destroy 1 monster on your side of the field. [spoiler=[b]Spirit Chain[/b]][spoiler=Lore]This card can only be activated when you Special Summon 1 "Atrum Rutilus" monster. Special Summon 1 "Atrum Rutilus" monster from your Graveyard whose Level is less than the Level of the Summoned monster. [spoiler=The Atrum Rutius][spoiler=Lore]This card can only be equipped to Level 3 or lower Normal Monster. During each of your Standby Phases, you must change the Type of the equipped monster. If the equipped monster battles a monster with different Type, roll 1 six-sided die. Increase the ATK of equipped monster by 200 X the roll result. [spoiler=[b]Power Drainer[/b]][spoiler=Lore]You can Tribute 1 monster you control whose ATK is higher than its original ATK to inflict difference between its ATK and its original ATK as damage to your opponent. Link to comment Share on other sites More sharing options...
AfterBurner™ Posted August 18, 2009 Report Share Posted August 18, 2009 sweet drawing againgood effect very useful in a gambling deckwith great odds to get this monsters ATK p to 24008/10 Link to comment Share on other sites More sharing options...
Ultimate_Card_Kreator Posted August 18, 2009 Report Share Posted August 18, 2009 Nice effect and the pic is cool too.8/10 Link to comment Share on other sites More sharing options...
Coreander Posted August 18, 2009 Author Report Share Posted August 18, 2009 Thanks for all the feedback. Link to comment Share on other sites More sharing options...
Angel of Silence Posted August 18, 2009 Report Share Posted August 18, 2009 The effect is useful. it kind of reminds me of that spell card. (Can't think of the name.) I think it's like Deadly Machine 6 or something.The pic looks great. 9/10 Link to comment Share on other sites More sharing options...
Coreander Posted August 18, 2009 Author Report Share Posted August 18, 2009 Added another Darkred monster. Link to comment Share on other sites More sharing options...
Melnia Posted August 18, 2009 Report Share Posted August 18, 2009 I personally like dice rolling effect pics look good and for the card it called Dangerous Machine Type 6 8/10 Link to comment Share on other sites More sharing options...
Neo-MasterX Posted August 18, 2009 Report Share Posted August 18, 2009 8/10 Link to comment Share on other sites More sharing options...
Coreander Posted August 18, 2009 Author Report Share Posted August 18, 2009 Thanks for the comments.It's going to take me a while to make another Darkred. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 18, 2009 Report Share Posted August 18, 2009 well done for a gambling deck, the effects are balanced for it too 9/10 Link to comment Share on other sites More sharing options...
Coreander Posted August 19, 2009 Author Report Share Posted August 19, 2009 Okay,I edited the first post and renamed Darkred to Atrum Rutilus which sounds way cooler IMO.I also changed the cards I drew and made them into Atrum Rutiluses. Link to comment Share on other sites More sharing options...
Vailan Posted August 19, 2009 Report Share Posted August 19, 2009 Brilliant artwork, nice pics, nice effects ;). If your name is Gambit, you don't have to be worried when you use these cards :P Link to comment Share on other sites More sharing options...
Coreander Posted August 19, 2009 Author Report Share Posted August 19, 2009 Added another monster (Atrum Rutilus Plures). I think I need help with this one's effect and OCG. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 19, 2009 Report Share Posted August 19, 2009 effect is good for it, but you should put some restrictions on the tokens or it can be too powerful 7.8/10 Link to comment Share on other sites More sharing options...
Scyire Posted August 19, 2009 Report Share Posted August 19, 2009 Clausus is broken.Great artwork, 4/5. Link to comment Share on other sites More sharing options...
Coreander Posted August 20, 2009 Author Report Share Posted August 20, 2009 What do you mean broken? Link to comment Share on other sites More sharing options...
Zauls Posted August 20, 2009 Report Share Posted August 20, 2009 well done for a gambling deck' date=' the effects are balanced for it too 9/10[/quote'] this^, also I really like the self-drawn pics, they are EPIC! Link to comment Share on other sites More sharing options...
Coreander Posted August 20, 2009 Author Report Share Posted August 20, 2009 Added "Atrum Rutilus Edo ", who was a major pain in the ass to draw.But it was worth it. Link to comment Share on other sites More sharing options...
Coreander Posted August 21, 2009 Author Report Share Posted August 21, 2009 Bumpin' while adding Atrum Rutilus Bellum Apparatus. Link to comment Share on other sites More sharing options...
cmc1234 Posted August 22, 2009 Report Share Posted August 22, 2009 the artwork is alright not the best iv seen but i have seen some worsegood balnced effects though7.5/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 22, 2009 Report Share Posted August 22, 2009 you're Apparatus card you forgot to say it's a fiend type 8/10 Link to comment Share on other sites More sharing options...
Coreander Posted August 22, 2009 Author Report Share Posted August 22, 2009 Corrected the mistake with Apparatus and added Atrum Rutilus Mortuus. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 22, 2009 Report Share Posted August 22, 2009 then with the modifications I'll raise the rate to 8.6/10 Link to comment Share on other sites More sharing options...
Coreander Posted August 24, 2009 Author Report Share Posted August 24, 2009 Atrum Rutilus Accersitus added. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 24, 2009 Report Share Posted August 24, 2009 now that's one weird dice effect, which makes it quite unique I'll give it 8.9/10 Link to comment Share on other sites More sharing options...
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