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Bl4ckW1ngz (Sep. 09)


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Hey guys and girls,

 

Damn it's been a long time sins i played YGO, i stopped because Sixsam deck started to suck here (by here i mean the Netherlands). Or maybe it was just that i wasn't skilled enough to play them competitively.

 

Anyway some of my friends still play and they informed me about the Blackwings, and i find them somewhat resembling the Sixsams so i started playing again ^^.

 

Here's the deck i'm planning on making and seeing as i'm just starting again i gues i'm just like a noob so all help is appreciated.

 

18 | Monsters:

01 | Dark Armed Dragon *

03 | Blackwing - Sirocco the Dawn

03 | Blackwing - Shura the Blue Flame

03 | Blackwing - Bora the Spear

03 | Blackwing - Kalut the Moon Shadow

02 | Blackwing - Blizzard the Far North

01 | Blackwing - Gale the Whirlwind

01 | D.D. Crow

01 | Sangan

 

12 | Spells:

03 | Black Whirlwind

02 | Allure of Darkness *

02 | Dark Eruption

01 | Brain Control

01 | Gaint Trunade

01 | Heavy Storm

01 | Lightning Vortex

01 | Smashing Ground

 

10 | Traps:

03 | Reckless Greed

02 | Bottomless Trap Hole

02 | Threatning Roar

01 | Call of the Haunted

01 | Icarus Attack

01 | Torrential Tribute

 

15 | Extra Deck:

01 | Red Archfiend Dragon

01 | Colossal Fighter *

01 | Though Ruler Archfiend

01 | Stardust Dragon

01 | Black Rose Dragon

02 | Blackwing Armor Master **

02 | Blackwing Armed Wing **

01 | Gaia Knight, the Force

01 | Goya Guardian *

01 | Iron Chain Dragon *

01 | Magical Android *

01 | Armory Arm *

01 | Gladiator Beast Gyzarus *

 

Have no idear what to side ... never been really good at siding :oops:.

 

So thank you for reading and if you do dicide to post a fix for my deck could you also explain why and please don't use ... eeehh the thing you do by only placing the first letter of the cards name (like Dark Armed Dragon = DAD) because i don't really know much of the new cards.

 

Well thanks again and sorry for my bad english ^^.

 

Deck edit and doing great so far.

* = Cards missing.

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I was thinking Dark Creator might be a more viable choice in new format Blackwings actually. I know it helps with Gale at 1 but you could try dropping a Dark Eruption for Swallow's Nest and Pot of Avarice for Dark Creator, then see how that works out.

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I was thinking Dark Creator might be a more viable choice in new format Blackwings actually. I know it helps with Gale at 1 but you could try dropping a Dark Eruption for Swallow's Nest and Pot of Avarice for Dark Creator' date=' then see how that works out.

[/quote']

 

Yeah i think Dark Creator would be the better choise seeing as it has more grave manipulation ... don't know about Dark Eruption though seeing as it helps getting Dark Armed out ... really don't know why i want to keep grave manipulation in Blackwing, guess it's just that this is the first time i'm playing Dark Armed so i really want to get him out. Will try it though, thanks for the help.

 

Dark General Freed is good to search out darks

 

Yeah i really don't like the fact that i have to tribute for him and he's not that strong ... so i think i'm gonna pass on that. Thanks anyway ^^.

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Ok, BW master has arrived. :D

19 | Monsters:

01 | Dark Armed Dragon

01 | The Dark Creator Add another and take out Vayu

02 | Blackwing - Sirocco the Dawn

03 | Blackwing - Shura the Blue Flame

03 | Blackwing - Bora the Spear

03 | Blackwing - Kalut the Moon Shadow

02 | Blackwing - Blizzard the Far North

01 | Blackwing - Gale the Whirlwind

01 | Blackwing - Vayu Emblem of Honor Vayu doesn't fit in normal BW decks.

01 | Blackwing - Fane the Steel Chain

01 | D.D. Crow

 

13 | Spells:

01 | Brain Control

01 | Heavy Storm

01 | Mystical Space Typhoon Giant Trunade is better here.

01 | Lightning Vortex

01 | Smashing Ground

02 | Allure of Darkness

03 | Black Whirlwind

03 | Dark Eruption [testing -1 for 1 swallows nest] <- Do that. 3 Eruptions are too much

 

08 | Traps:

01 | Call of the Haunted

01 | Torrential Tribute

02 | Icarus Attack

02 | Bottomless Trap Hole

02 | Threatning Roar

 

15 | Extra Deck:

Could be better' date=' but do what you can with it.[/b']

See bold, but otherwise, I like.

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darklord zerato

 

Well he is good' date=' but again i don't like the fact that i have to tribute.

 

Ok, BW master has arrived. :D

01 | The Dark Creator Add another and take out Vayu

01 | Blackwing - Vayu Emblem of Honor Vayu doesn't fit in normal BW decks.

 

01 | Mystical Space Typhoon Giant Trunade is better here.

03 | Dark Eruption [testing -1 for 1 swallows nest] <- Do that. 3 Eruptions are too much

 

15 | Extra Deck:

Could be better' date=' but do what you can with it.[/b']

See bold, but otherwise, I like.

 

Greetingz great master :P,

I'm not so sure about Dark Creator yet so putting him at 2 is kinda pushing it (with my limited expertice on BW).

Vayu is in here more for grave manipulation and to use when i'm in a pinch, i actually do think that he fits in normal BW ^^.

I'll switch out Mystical for Trunade.

Well i'm going to test it ... but i'm thinking about removing Dark Creator for swallows nest.

 

So could someone explain:

- Why Vayu isn't good in normal BW?

- Why Dark Creator is so good in BW?

- Why 3 Dark Eraption's are to much?

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I'll answer these! :D

So could someone explain:

- Why Vayu isn't good in normal BW?

- Why Dark Creator is so good in BW?

- Why 3 Dark Eraption's are to much?

1- Because using Vayu to it's best ability requires a diffrent strategy compared to straight swarm here.

2- Becuase he is.....:P.....He helps add some grave control, he can turn the game around in your favor and he helps swarm...

3- Beause 2 is fine. 3 is usually unneeded.

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I'll answer these! :D

So could someone explain:

- Why Vayu isn't good in normal BW?

- Why Dark Creator is so good in BW?

- Why 3 Dark Eraption's are to much?

1- Because using Vayu to it's best ability requires a diffrent strategy compared to straight swarm here.

2- Becuase he is.....:P.....He helps add some grave control' date=' he can turn the game around in your favor and he helps swarm...

3- Beause 2 is fine. 3 is usually unneeded.

[/quote']

 

Thank you ^^ ... so with this extra info i'll go and do this:

 

-1 Dark Eruption +1 Swallows Nest.

 

I still think that Vayu fits in this deck, seeing as he can help the swarming, help getting out of a pinch and has a grave manipulation effect that can be usefull for Dark Armed.

 

Also i think that 2 Dark Creators are pushing it seeing as if you have 2 in your hand and with the limitless possibilitys of discarding him he'd just clogg up my hand, also because i'm not planning on not having any monsters on the field :p. This would put me in the possision of playing 3 cards that are dead in my hand.

 

Feel free to argue with me ^^.

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I'll answer these! :D

So could someone explain:

- Why Vayu isn't good in normal BW?

- Why Dark Creator is so good in BW?

- Why 3 Dark Eraption's are to much?

1- Because using Vayu to it's best ability requires a diffrent strategy compared to straight swarm here.

2- Becuase he is.....:P.....He helps add some grave control' date=' he can turn the game around in your favor and he helps swarm...

3- Beause 2 is fine. 3 is usually unneeded.

[/quote']

 

Thank you ^^ ... so with this extra info i'll go and do this:

 

-1 Dark Eruption +1 Swallows Nest.

 

I still think that Vayu fits in this deck, seeing as he can help the swarming, help getting out of a pinch and has a grave manipulation effect that can be usefull for Dark Armed.

 

Also i think that 2 Dark Creators are pushing it seeing as if you have 2 in your hand and with the limitless possibilitys of discarding him he'd just clogg up my hand, also because i'm not planning on not having any monsters on the field :p. This would put me in the possision of playing 3 cards that are dead in my hand.

 

Feel free to argue with me ^^.

 

Well you still have Allure to remove the DC if he dies in your hand.

And Vayu doesn't fit, but if you must run him. Run him @1 instead of a DC. But that's only if you really need to rebel. xD

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I can see Vayu at 1 in BWs simply because they are running out of things to put in. It's a nice tech and is good for grave manipulation. At 1 in a normal BWs allows for the Shura combo to actually be viable with Gale at 1, and if Catastor were legal (D:) it would be a very good thing. However, I understand taking it out for something else, but 2 DCs is too much, even for next format.

 

All in all it's a good BW build, especially considering your newness to the archetype.

 

Edit: I see Vayu being played more once Catastor becomes legal, maybe not normally mained, but sided vs. non-DARK decks

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I can see Vayu at 1 in BWs simply because they are running out of things to put in. It's a nice tech and is good for grave manipulation. At 1 in a normal BWs allows for the Shura combo to actually be viable with Gale at 1' date=' and if Catastor were legal (D:) it would be a very good thing. However, I understand taking it out for something else, but 2 DCs is too much, even for next format.

 

All in all it's a good BW build, especially considering your newness to the archetype.

 

Edit: I see Vayu being played more once Catastor becomes legal, maybe not normally mained, but sided vs. non-DARK decks

[/quote']

 

Well my mother always taught me to do my homework ^^.

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Yeah got my blackwings today ^^. Not all of the deck but a lot of it, had some trouble with the monsters though (i didn't draw any :\).

 

So what i'm thinking about doing is:

 

- 2x Threatning

- 2x Icarus

- 2x Bottom

 

+ 3x Royal Decree

+ 1x Sangan

+ 1x Elphin the Raven

+ 1x Mistral the Silver Shield

 

Or something like that, any thoughts?

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Yeah got my blackwings today ^^. Not all of the deck but a lot of it' date=' had some trouble with the monsters though (i didn't draw any :\).

 

So what i'm thinking about doing is:

 

- 2x Threatning

- 2x Icarus

- 2x Bottom

 

+ 3x Royal Decree

+ 1x Sangan

+ 1x Elphin the Raven

+ 1x Mistral the Silver Shield

 

Or something like that, any thoughts?

[/quote']

NO, leave it as is.

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Haha yeah your right ... i just finished dueling with my friend ... and i have to say Blackwings are pretty asome if you draw monsters xD.

 

So i just want to add in a Sangan and i'm not sure what to take out. Don't want to take out a monster for it or a trap card so it has to be a spell card. Seeing as Sangan can really help with the monster issu and i think playing 20-20 is more stable.

 

So i'm thinking about:

 

- Swallows Nest + Sangan

or

- Smashing Ground + Sangan

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Haha yeah your right ... i just finished dueling with my friend ... and i have to say Blackwings are pretty asome if you draw monsters xD.

 

So i just want to add in a Sangan and i'm not sure what to take out. Don't want to take out a monster for it or a trap card so it has to be a spell card. Seeing as Sangan can really help with the monster issu and i think playing 20-20 is more stable.

 

So i'm thinking about:

 

- Swallows Nest + Sangan

or

- Smashing Ground + Sangan

Take out the Swallow's Nest then.

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