Dark Seraphim Posted August 18, 2009 Report Share Posted August 18, 2009 Hey guys and girls, Damn it's been a long time sins i played YGO, i stopped because Sixsam deck started to suck here (by here i mean the Netherlands). Or maybe it was just that i wasn't skilled enough to play them competitively. Anyway some of my friends still play and they informed me about the Blackwings, and i find them somewhat resembling the Sixsams so i started playing again ^^. Here's the deck i'm planning on making and seeing as i'm just starting again i gues i'm just like a noob so all help is appreciated. 18 | Monsters:01 | Dark Armed Dragon *03 | Blackwing - Sirocco the Dawn03 | Blackwing - Shura the Blue Flame03 | Blackwing - Bora the Spear03 | Blackwing - Kalut the Moon Shadow02 | Blackwing - Blizzard the Far North01 | Blackwing - Gale the Whirlwind01 | D.D. Crow01 | Sangan 12 | Spells:03 | Black Whirlwind02 | Allure of Darkness *02 | Dark Eruption01 | Brain Control01 | Gaint Trunade01 | Heavy Storm01 | Lightning Vortex01 | Smashing Ground 10 | Traps:03 | Reckless Greed02 | Bottomless Trap Hole02 | Threatning Roar01 | Call of the Haunted01 | Icarus Attack01 | Torrential Tribute 15 | Extra Deck:01 | Red Archfiend Dragon01 | Colossal Fighter *01 | Though Ruler Archfiend01 | Stardust Dragon01 | Black Rose Dragon02 | Blackwing Armor Master **02 | Blackwing Armed Wing **01 | Gaia Knight, the Force01 | Goya Guardian *01 | Iron Chain Dragon *01 | Magical Android *01 | Armory Arm *01 | Gladiator Beast Gyzarus * Have no idear what to side ... never been really good at siding :oops:. So thank you for reading and if you do dicide to post a fix for my deck could you also explain why and please don't use ... eeehh the thing you do by only placing the first letter of the cards name (like Dark Armed Dragon = DAD) because i don't really know much of the new cards. Well thanks again and sorry for my bad english ^^. Deck edit and doing great so far.* = Cards missing. Link to comment Share on other sites More sharing options...
JG. Posted August 18, 2009 Report Share Posted August 18, 2009 ALWAYS have Gale at 3. Neg a Shura and a Kalut. That's all I see. So: -Shura-Kalut+2 Gale Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 18, 2009 Report Share Posted August 18, 2009 ALWAYS have Gale at 3. Neg a Shura and a Kalut. That's all I see. So: -Shura-Kalut+2 Gale Sept 09 .... Link to comment Share on other sites More sharing options...
JG. Posted August 18, 2009 Report Share Posted August 18, 2009 ALWAYS have Gale at 3. Neg a Shura and a Kalut. That's all I see. So: -Shura-Kalut+2 Gale Sept 09 .... ...I feel really stupid now. Sorry 'bout that, ignore it. Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 18, 2009 Author Report Share Posted August 18, 2009 It's oke dude no worrys, honest mistake ;). I'm thinking about editing a Swallows Nest for a extra kick and to help DAD a little, don't know what to take out for it though. Any thoughts? Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 19, 2009 Author Report Share Posted August 19, 2009 BringingUpMyPostcount So yeah i'm thinking about putting in: 01 Dark Creator01 Swallows Nest And taking out: 01 Pot Of Averice Not sure what else to take out and i don't wanne play 41 cards, so... Link to comment Share on other sites More sharing options...
Akira Posted August 19, 2009 Report Share Posted August 19, 2009 I was thinking Dark Creator might be a more viable choice in new format Blackwings actually. I know it helps with Gale at 1 but you could try dropping a Dark Eruption for Swallow's Nest and Pot of Avarice for Dark Creator, then see how that works out. Link to comment Share on other sites More sharing options...
Mizore-Shirayuki Posted August 19, 2009 Report Share Posted August 19, 2009 Dark General Freed is good to search out darks Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 19, 2009 Author Report Share Posted August 19, 2009 I was thinking Dark Creator might be a more viable choice in new format Blackwings actually. I know it helps with Gale at 1 but you could try dropping a Dark Eruption for Swallow's Nest and Pot of Avarice for Dark Creator' date=' then see how that works out.[/quote'] Yeah i think Dark Creator would be the better choise seeing as it has more grave manipulation ... don't know about Dark Eruption though seeing as it helps getting Dark Armed out ... really don't know why i want to keep grave manipulation in Blackwing, guess it's just that this is the first time i'm playing Dark Armed so i really want to get him out. Will try it though, thanks for the help. Dark General Freed is good to search out darks Yeah i really don't like the fact that i have to tribute for him and he's not that strong ... so i think i'm gonna pass on that. Thanks anyway ^^. Link to comment Share on other sites More sharing options...
Mizore-Shirayuki Posted August 19, 2009 Report Share Posted August 19, 2009 darklord zerato Link to comment Share on other sites More sharing options...
Crow™ Posted August 19, 2009 Report Share Posted August 19, 2009 Ok, BW master has arrived. :D19 | Monsters:01 | Dark Armed Dragon01 | The Dark Creator Add another and take out Vayu02 | Blackwing - Sirocco the Dawn03 | Blackwing - Shura the Blue Flame03 | Blackwing - Bora the Spear03 | Blackwing - Kalut the Moon Shadow02 | Blackwing - Blizzard the Far North01 | Blackwing - Gale the Whirlwind01 | Blackwing - Vayu Emblem of Honor Vayu doesn't fit in normal BW decks.01 | Blackwing - Fane the Steel Chain01 | D.D. Crow 13 | Spells:01 | Brain Control01 | Heavy Storm01 | Mystical Space Typhoon Giant Trunade is better here.01 | Lightning Vortex 01 | Smashing Ground02 | Allure of Darkness03 | Black Whirlwind03 | Dark Eruption [testing -1 for 1 swallows nest] <- Do that. 3 Eruptions are too much 08 | Traps:01 | Call of the Haunted01 | Torrential Tribute 02 | Icarus Attack02 | Bottomless Trap Hole02 | Threatning Roar 15 | Extra Deck:Could be better' date=' but do what you can with it.[/b']See bold, but otherwise, I like. Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 19, 2009 Author Report Share Posted August 19, 2009 darklord zerato Well he is good' date=' but again i don't like the fact that i have to tribute. Ok, BW master has arrived. :D01 | The Dark Creator Add another and take out Vayu01 | Blackwing - Vayu Emblem of Honor Vayu doesn't fit in normal BW decks. 01 | Mystical Space Typhoon Giant Trunade is better here.03 | Dark Eruption [testing -1 for 1 swallows nest] <- Do that. 3 Eruptions are too much 15 | Extra Deck:Could be better' date=' but do what you can with it.[/b']See bold, but otherwise, I like. Greetingz great master :P,I'm not so sure about Dark Creator yet so putting him at 2 is kinda pushing it (with my limited expertice on BW).Vayu is in here more for grave manipulation and to use when i'm in a pinch, i actually do think that he fits in normal BW ^^.I'll switch out Mystical for Trunade.Well i'm going to test it ... but i'm thinking about removing Dark Creator for swallows nest. So could someone explain: - Why Vayu isn't good in normal BW?- Why Dark Creator is so good in BW?- Why 3 Dark Eraption's are to much? Link to comment Share on other sites More sharing options...
Crow™ Posted August 19, 2009 Report Share Posted August 19, 2009 I'll answer these! :DSo could someone explain: - Why Vayu isn't good in normal BW?- Why Dark Creator is so good in BW?- Why 3 Dark Eraption's are to much?1- Because using Vayu to it's best ability requires a diffrent strategy compared to straight swarm here.2- Becuase he is.....:P.....He helps add some grave control, he can turn the game around in your favor and he helps swarm...3- Beause 2 is fine. 3 is usually unneeded. Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 19, 2009 Author Report Share Posted August 19, 2009 I'll answer these! :DSo could someone explain: - Why Vayu isn't good in normal BW?- Why Dark Creator is so good in BW?- Why 3 Dark Eraption's are to much?1- Because using Vayu to it's best ability requires a diffrent strategy compared to straight swarm here.2- Becuase he is.....:P.....He helps add some grave control' date=' he can turn the game around in your favor and he helps swarm...3- Beause 2 is fine. 3 is usually unneeded.[/quote'] Thank you ^^ ... so with this extra info i'll go and do this: -1 Dark Eruption +1 Swallows Nest. I still think that Vayu fits in this deck, seeing as he can help the swarming, help getting out of a pinch and has a grave manipulation effect that can be usefull for Dark Armed. Also i think that 2 Dark Creators are pushing it seeing as if you have 2 in your hand and with the limitless possibilitys of discarding him he'd just clogg up my hand, also because i'm not planning on not having any monsters on the field :p. This would put me in the possision of playing 3 cards that are dead in my hand. Feel free to argue with me ^^. Link to comment Share on other sites More sharing options...
Crow™ Posted August 19, 2009 Report Share Posted August 19, 2009 I'll answer these! :DSo could someone explain: - Why Vayu isn't good in normal BW?- Why Dark Creator is so good in BW?- Why 3 Dark Eraption's are to much?1- Because using Vayu to it's best ability requires a diffrent strategy compared to straight swarm here.2- Becuase he is.....:P.....He helps add some grave control' date=' he can turn the game around in your favor and he helps swarm...3- Beause 2 is fine. 3 is usually unneeded.[/quote'] Thank you ^^ ... so with this extra info i'll go and do this: -1 Dark Eruption +1 Swallows Nest. I still think that Vayu fits in this deck, seeing as he can help the swarming, help getting out of a pinch and has a grave manipulation effect that can be usefull for Dark Armed. Also i think that 2 Dark Creators are pushing it seeing as if you have 2 in your hand and with the limitless possibilitys of discarding him he'd just clogg up my hand, also because i'm not planning on not having any monsters on the field :p. This would put me in the possision of playing 3 cards that are dead in my hand. Feel free to argue with me ^^. Well you still have Allure to remove the DC if he dies in your hand.And Vayu doesn't fit, but if you must run him. Run him @1 instead of a DC. But that's only if you really need to rebel. xD Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 20, 2009 Author Report Share Posted August 20, 2009 Well thats true, but i still like Vayu better ^^. Sorry Syncrow thanks for the help anyways. Link to comment Share on other sites More sharing options...
Mizore-Shirayuki Posted August 20, 2009 Report Share Posted August 20, 2009 darklord zerato Well he is good' date=' but again i don't like the fact that i have to tribute. [/quote'] if u hav 5 or more darks in the grave with different names hes only 1 tribute Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 20, 2009 Author Report Share Posted August 20, 2009 yeah i know ... but still tributing one is to much already, het works great with Call though only i don't have that many cards that makes me discard. So no, anymore fixes? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted August 20, 2009 Report Share Posted August 20, 2009 I can see Vayu at 1 in BWs simply because they are running out of things to put in. It's a nice tech and is good for grave manipulation. At 1 in a normal BWs allows for the Shura combo to actually be viable with Gale at 1, and if Catastor were legal (D:) it would be a very good thing. However, I understand taking it out for something else, but 2 DCs is too much, even for next format. All in all it's a good BW build, especially considering your newness to the archetype. Edit: I see Vayu being played more once Catastor becomes legal, maybe not normally mained, but sided vs. non-DARK decks Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 21, 2009 Author Report Share Posted August 21, 2009 I can see Vayu at 1 in BWs simply because they are running out of things to put in. It's a nice tech and is good for grave manipulation. At 1 in a normal BWs allows for the Shura combo to actually be viable with Gale at 1' date=' and if Catastor were legal (D:) it would be a very good thing. However, I understand taking it out for something else, but 2 DCs is too much, even for next format. All in all it's a good BW build, especially considering your newness to the archetype. Edit: I see Vayu being played more once Catastor becomes legal, maybe not normally mained, but sided vs. non-DARK decks[/quote'] Well my mother always taught me to do my homework ^^. Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 23, 2009 Author Report Share Posted August 23, 2009 Yeah got my blackwings today ^^. Not all of the deck but a lot of it, had some trouble with the monsters though (i didn't draw any :\). So what i'm thinking about doing is: - 2x Threatning- 2x Icarus- 2x Bottom + 3x Royal Decree+ 1x Sangan+ 1x Elphin the Raven+ 1x Mistral the Silver Shield Or something like that, any thoughts? Link to comment Share on other sites More sharing options...
Crow™ Posted August 23, 2009 Report Share Posted August 23, 2009 Yeah got my blackwings today ^^. Not all of the deck but a lot of it' date=' had some trouble with the monsters though (i didn't draw any :\). So what i'm thinking about doing is: - 2x Threatning- 2x Icarus- 2x Bottom + 3x Royal Decree+ 1x Sangan+ 1x Elphin the Raven+ 1x Mistral the Silver Shield Or something like that, any thoughts?[/quote']NO, leave it as is. Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 23, 2009 Author Report Share Posted August 23, 2009 Haha yeah your right ... i just finished dueling with my friend ... and i have to say Blackwings are pretty asome if you draw monsters xD. So i just want to add in a Sangan and i'm not sure what to take out. Don't want to take out a monster for it or a trap card so it has to be a spell card. Seeing as Sangan can really help with the monster issu and i think playing 20-20 is more stable. So i'm thinking about: - Swallows Nest + Sanganor- Smashing Ground + Sangan Link to comment Share on other sites More sharing options...
Crow™ Posted August 23, 2009 Report Share Posted August 23, 2009 Haha yeah your right ... i just finished dueling with my friend ... and i have to say Blackwings are pretty asome if you draw monsters xD. So i just want to add in a Sangan and i'm not sure what to take out. Don't want to take out a monster for it or a trap card so it has to be a spell card. Seeing as Sangan can really help with the monster issu and i think playing 20-20 is more stable. So i'm thinking about: - Swallows Nest + Sanganor- Smashing Ground + SanganTake out the Swallow's Nest then. Link to comment Share on other sites More sharing options...
Dark Seraphim Posted August 23, 2009 Author Report Share Posted August 23, 2009 Will do thanks ^^ ohw and i just gotta say "Fane" PWNS just did 7000 direct dmg with him in turn 2 :D Link to comment Share on other sites More sharing options...
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