Jump to content

THE ULTIMATE GRIM REAPER SET


megaraptor

Recommended Posts

The Ultimate Grim Reaper Set. Got raving reviews on the cards in Realistic cards section and I have finally finished after 7 months of work. Enjoy. :)

[spoiler=The Call of the Four Horseman]49706a.jpgActivate this card only when "The Reaper on the Hell Horse" is destroyed. Special summon one "The Fourth Horseman: Death" from your deck; hand; or Graveyard.

 

[spoiler=The Fourth Horseman: Death]49706x.jpg

This card cannot be normal summoned or set. This card can only be special summoned by the effect of The Call of the Four Horseman: Death. When this card is special summoned, you may destroy all cards on the field. When this card does damage to your opponent, place one Apocalypse counter on this card. When this card has four Apocalypse counters you win the Duel. When this card attacks it is switched to defense postion at the end of the damage step. This card cannot be switched back (includeing card effect) until the end of your opponent's Second turn. This card cannot be destroyed by battle except by a Zombie-type monster (damage is calculated normally). If this card is destroyed by a card effect you may discard three cards from your hand and remove from play three Zombie type monsters in the graveyard to special summon this card back in attack mode during the end phase.

 

[spoiler=Keeper of the Dead]49706r.jpg

Discard this card to the graveyard to send one Zombie-type monster (except Keeper of the Dead) from your graveyard to the deck. When this card is special summon send one Zombie-type from your deck to the grave. If there are no Zombie-type monsters in the graveyard, destroy this card. If this is your only monster on your side of the field, you may not conduct battle phase.

 

[spoiler=The Master of the Dead]49706.jpg

When this monster destroys a monster as a result of battle and inflicts damage to your oponent's life points, you may discard one card to special summon that monster in face up defense position on your side of the field during your opponent's stand-by phase.[/b][/i]

 

[spoiler=The Reaper of the Skull Servants]49706m.jpg

This card may attack your opponent's life points directly if you have a Skull Servent in the graveyard. If this card attacks directly, it's attack is halved until the end of the Damage Step. This card is switched to Defence mode at the end of the Damage Step if it attacks directly using it's effect. This card cannot be changed back to attack mode until your next turn except by a card effect. This card's name is treated as Skull Servent in the Graveyard.[/b][/i]

 

[spoiler=The Reaper on the Hell horse]49706q.jpg

When this card destroys a monster as a result of battle, you may discard 2 cards to special summon one Zombie-Type monster with 1500 Attack points or less from your deck in Attack Position during the End Phase.[/b][/i]

 

[spoiler=The Undead Angel]49706osu.jpg

Discard this card from your hand to the graveyard to take one "The Reaper's Hold" from your deck and add it to your hand. When this card is discarded you can special summon it in defence mode until the end phase

 

[spoiler=The Reaper of Winter]49706dxr.jpg

Discard one card to send this card to the Graveyard and end your opponent's battle phase.

 

[spoiler=The Reaper of the Swamp]49706j.jpg

This creature is often found by marshes and swamps near bloody battlefields. Know by the lights that it makes to lure unwary travelers to a waterey grave, this undead creature is often underestimated by foolish generals who attempt to cross it's land in order to escape battle.

 

[spoiler=The Reaper of the Dead]49706t.jpg

You can only activate this card when "The Reaper's Hold" is face up on the field. When this card battles a monster that is special summoned. Discard two cards to destroy that monster after battle calculation.

 

[spoiler=The Reaper of the Lost]49706e.jpg

You can only activate this effect in the graveyard after it is destroyed by battle. Remove this card from play. During your second stand-by phase after activation special summon this card in face up attack mode on your side of the field. When this card is summoned this way you take damage equal to this card's original attack.

 

[spoiler=The Unholy Rite]49706.jpg

This card is used to Ritual summon "The Reaper of Cursed Souls." You must also offer monsters whose total Level Stars add up to 8 or more as a Tribute from the field or your hand.

 

[spoiler=The Reaper of Cursed Souls]49706.jpg

This card cannot be Normal Summoned or Set. This card can only be Ritual Summoned by the effect of "The Unholy Rite." Once per turn you may discard up to three cards from your hand to the graveyard to draw the same amount of cards from your deck.If this card is destroyed and sent to the graveyard you may discard your entire hand to the graveyard (must have at least two cards in your hand to activate this effect) to send the same amount of cards from your graveyard back to the deck and shuffle. The you Draw two cards.

 

[spoiler=The Reaper's Stare]49706kpu.jpg

This card is used to Ritual summon "The Reaper of Nightmares." You must also offer monsters whose total Level Stars add up to 8 or more as a Tribute from the field or your hand.

 

[spoiler=The Reaper of Nightmares]49706xos.jpg

This card cannot be Normal Summoned or Set. This card can only be ritual summoned with the Ritual Spell Card "The Reaper's Stare." Once per turn you may discard up to 3 cards from your hand to destroy the same amount of cards on the field that you discarded. For every card discarded, special summon one "Nightmare Token" (Zombie Normal 2000 Atk 1500 Def) on to your opponent's side of the field. This card cannot be targeted by monster attacks if there is another Zombie-type monster on the field. If there is no other Zombie-type monster on the field this card is destroyed and sent to the graveyard.

 

[spoiler=The Reaper's Call]49706q.jpg

When a card(s) is discarded from your hand by a cost or card effect from an Zombie-Type monster, your oponent must discard the same amount of cards from the top of their deck to the graveyard.

 

[spoiler=The Reaper's Curse]49706z.jpg

Activate only if your opponent's monster attacks one of your Zombie-Type monsters. Discard up to three cards from your hand. For each card discarded activate the following effects:

One card: Negate the Attack

Two cards: Destroy the Monster and Negate the Attack

Three cards: Destroy the Monster, Negate the Attack, and End the Battle Phase.

 

[spoiler=The Reaper's Hold]49706kug.jpg

When a Zombie-type monster is destroyed by battle and sent to the graveyard,you may discard 3 cards to special summon the monster back to the field until the end phase. You can discard cards from your hand to the graveyard to special summon one monster who's level is equal to or lower then the cards discarded times two.

 

[spoiler=The Reaper's Judgement]49706a.jpg

Each time a card is discarded by a card effect or cost, activate the correct effect:

*Monster effect: Gain 1000 Life points.

*Spell: Draw two cards.

*Trap: Send two cards from your deck to the graveyard.

You may activate this card only once per turn.

 

[spoiler=The Reaper's Price]49706v.jpg

Activate this card only when your life points are less then your opponent's and are in your opponent's battle phase. Pay 2000 life points to destroy all cards on the field. Then special summon as many cards with "Reaper" in it's name as the cards destroyed on your opponent's side of the field.

 

[spoiler=The Reaper's Throne]49706rge.jpg

Activate this card only when you control no cards on the field during the start of your main phase. Send your hand to the Graveyard to special summon one monster with "Reaper" in its name from your deck in face up attack position. This card cannot attack during the turn it was summoned.

 

[spoiler=The Reaper of Sorrow]49706b.jpg

Once per turn you may discard one card from your hand to make the attack of one card on your opponent's side of the field 0 until the end phase. That card's controller takes no life point damage from battle with that card. This card cannot be destroyed in battle from one attack. (Damage calculation is applied normally.)

 

[spoiler=The Reaper of a Thousand Souls

49706k.jpg

The Reaper of Sorrow + 1 or more non-Tuner monsters

Once per turn you may discard two cards from your hand to special summon one Zombie-type monster from your graveyard in Attack mode until the End Phase. This monster's effect is negated. During the End Phase you may Discard one card to Draw one card from your deck.

 

[spoiler=The Reaper of Despair]49706dju.jpg

The Reaper of Sorrow + One or more Non-Turner Type monsters

Once per trun you may discard 3 cards on the field to make monster cards (equal to the amount you discarded) attack 0 until the end phase. The card controller takes no life point damage from battle involving these cards.

 

[spoiler=The Reaper of Despair/Assault Mode]49706.jpg

This card cannot be normal summoned or set. This card can only be special summoned by the effect of "Assault Mode Activate." Once per Stand-by Phase you can discard 2 cards from you hand to the graveyard to make up to three monster(s) on the field 0 until the end phase. When this card on the field is destroyed, you can special summon one "The Reaper of Despair" from your graveyard.

 

[spoiler=Deathly Chill]49706y.jpg

This card can only be equiped to a Zombie-Type monster. When you equiped this card, destroy all other cards on your side of the field except the equiped monster and this card. As long as this card is face up on the field you cannot play any other spell; trap; or monster cards. When this card is removed from the field, send it to the bottom of your deck. The equiped monster can attack twice during your battle phase and any monster that battles the equiped monster, it's attack is halved during the damage step. The Equiped monster cannot switch control to your opponent.

 

[spoiler=The Reaper of the End]49706w.jpg

This Card cannot be normal summoned or set. This card can only be special summoned by removing two Zombie-Type monsters from play from your graveyard. Once per turn you may destroy one card on the field, and have the card's owner draw one card. If you activate this effect, you skip your battle phase. When this card is in attack mode in the battle phase, it must attack all of your opponent's monsters once. If there are no monster's on your opponent's side of the field during the start of the battle phase, this card cannot attack.

 

[spoiler=Old Man of the Mist]49706y.jpg

One "Zombie" Tuner + one or more non-Tuner monsters

 

While this card is face up on the Field it is considered a Zombie-Type Monster. When this card is summoned, place 3 Undead Counters (Max 5) on this card. When a Zombie-Type monster is Special Summoned from the Graveyard to your side of the Field, place one "Undead Counter" on this card. This card gains 200 Atk and Def points for every "Undead Counter" on this card.You can remove 2 "Undead Counters" to switch the battle positions of all monsters on the field. During your End Phase you can send this card to your Extra Deck to Draw up to the amount of "Undead Counters" on the card.

 

[spoiler=The Reaper's Bounty]49706d.jpg

Activate this card only when a Zombie-Type monster on your side of the field declares an attack. Increase the attack of that monster by 100x the amount of non-Zombie-Type monsters in your opponent's Graveyard.

 

[spoiler=The Warrior Reaper]49706h.jpg

While this card is face-up on the Field and in the Graveyard it is also considered a "Zombie-Type" monster. When this card is Destroyed by battle and sent to the Graveyard, you may Activate on of the following Effects:

*remove one "Warrior-Type" monster from your Graveyard to special summon this card in face up Attack mode during your next Stand-By Phase

* Discard two cards from your hand to select on Lv 4 or lower "Zombie-Type" monster from your deck, except "The Warrior Reaper," and add it to your hand after showing it to your opponent.

 

[spoiler=The Reaper's Cloak]49706r.jpg

Equipped only to a Zombie-Type monster. Decrease the equiped monster by 500 attack and defense points. This monster cannot be targeted by trap cards as long as there is another Zombie-Type monster on the field besides the equiped monster. When this card is removed from the field and sent to the graveyard, you may discard two cards from your hand to send this card back to your deck, shuffle and both you and your opponent draw one card.

 

[spoiler=Heart Attack]49706.jpg

You can only activate this card during your Main Phase 1. Destroy one of your opponent's monsters then special summon one card with "Reaper" in it's name. You cannot enter battle phase this turn.

 

[spoiler=Mortality]49706f.jpgActivate this card only when your opponent has one non Zombie-Type Monster on the field and you control one or more Zombie-Type monster(s). Destroy one monster on your side of the field and reduce the attack of your opponent's monster to 0.

 

[spoiler=The Reaper's Hell]49706.jpg

You can only activate this card when you do not have any cards in your hand and at least one Monster with "Reaper" in it's name or is named "The Fourth Horseman: Death." Select one monster on your side of the field. Destroy all cards on the field except the selected card. You then take 200 points of damage for each card destroyed.

 

[spoiler=Mortal's Fate]49706x.jpg

When a Zombie-Type monster attacks a Non Zombie-Type monster, you can discard 2 cards from your hand to halve the attack of the attack target during damage step only.

 

[spoiler=The Hellequin]49706.jpg

This card is also treated as a "Fire" attribute and a "Pyro-Type" monster. When this card attacks a Non "Zombie-Type" monster and destroys it as a result of battle,you can discard 2 cards from your hand to special summon one "Zombie-Type" monster from your Graveyard in Defense-Mode whose level is equal to that of the destroyed monster.

 

[spoiler=The Doom of the Castle]49706.jpg

When this card battles a "Non Zombie-Type" monster, the controller of that monster draws one card. If that monster is a "Warrior-Type" monster, the card's controller then sends one card from thier hand to the Graveyard, then draws one card.

 

[spoiler=The Reaper Ultima]49706d.jpg

This card cannot be normal summoned or set. This card can only be special summoned by Paying Half your life points while you control no monsters and have less then 3000 life points. This card is not affected by Spell and Trap cards. When this card is special summoned you can pay half of you Life Points to special summon as many Zombie-Type monsters to your side of the Field as possible from the graveyard ignoring summoning conditions. When this card is removed from the field, remove from play all cards summoned by this effect. If this card destroys a monster by battle and sends it to the Graveyard, this card can attack again. During the End Phase that this card was summoned send it to the Graveyard.

 

[spoiler=Blood Oath]49706.jpg

You can only activate this card when both you and your opponent have less then 2500 Life Points. Destroy all cards on the field and draw until you and your opponent have 5 cards in your hand. Then increase your and your opponent's life points to 5000.

 

[spoiler=Necromancer of the Damed]49706.jpg

One Zombie-Type Tuner + one or more Non-Tuner Type monsters

While this card remains face-up on the field it is considered a Zombie-Type monster. Once per turn you can Tribute one Zombie-Type Monster on your side of the field to special summon one monster from either graveyard to your side of the field whose Level is Equal to the Level of the Tributed monster. The special summoned monster is considered a Zombie-Type Monster.

 

[spoiler=The Cybernetic Reaper]49706jxl.jpg

This card cannot be Special Summoned. Durning the End Phase that this card was Normal Summoned or Flipped Summoned it is returned to your hand. While this card is face up on the field, it is considered a Zombie-Type monster. When this card battles a Machine-Type monster, destroy it before battle damage calculation.

 

[spoiler=Skull Hunter]49706gxb.jpg

When this card destroys a monster as a result of battle place one Skull Counter (Max. 6.) You can remove 4 Skull Counters from this card to draw two cards from your deck. When this card is targeted by an attack from a Non-Zombie-Type monster you can remove 1 Skull Counter to negated the Attack.

 

[spoiler=The Gatekeeper of the Dammed]49706q.jpg

When this card attacks a monster, Flip a coin. If heads the opponents monsters is switched to attack mode. If tails the opponent's monster is switched to defense mode. All monster's destroyed by this card are removed from play.

 

[spoiler=The Reaper's Lure]49706r.jpg

Activate only when one of your Zombie-Type monsters is attacked by a Non-Zombie-Type monster. Negate the attack and take control of the attacking monster until the End Phase of your next turn.

 

[spoiler=Unholy Rejuvenation]49706m.jpg

Activate this card only during your opponent's End Phase. Your opponent removes from play one monster from your Graveyard. Then Special Summon one monster from you opponent's Graveyard to your side of the field ignoring all summoning conditions. The Special Summoned monster is Considered a Zombie-Type monster.

 

[spoiler=The End of the Struggle]49706k.jpg

You can only activate this card during your opponent's battle phase and when you have monsters equal to your opponent. Select one monster on your side of the Field. Increase that monster's attack by 500x the number of monsters on your side of the field except the selected card until the End Phase. Switch all of your opponent's monsters to attack mode. (Flip effects are activated at the end of the Battle Phase.) Your opponent must attack the selected monster with all of his/her monster(s). During the End Phase of this turn take damage equal to the attack of the selected monster.

 

[spoiler=Commander of the Fallen]49706.jpg

You can Tribute Summon this card with only one tribute if you tribute a Zombie-Type monster. You can Tribute Summon this card by sacrificing three Zombie-Type monster. If you do so select the one of the following effects:

* Discard your opponent's entire hand. You take 200 points of damage for every card discarded.

*Destroy all spell and trap cards on the field

*Destroy all monsters on your opponent's side of the Field. You cannot conduct battle phase this turn.

 

[spoiler=The Bloodletter]49706j.jpg

 

 

When your opponent targets one of your Zombie-type or Warrior-type monster for an attack target, you can send this card to the Graveyard from your hand to negate the attack. When you activate this effect, you can remove the monster that was the attack target from play to special summon this monster from the Graveyard. When this card battles with another monster you can pay life points equal to the other monster's level x200 to destroy the monster before Damage calculation.

 

 

 

[spoiler=The Shadow of the Moon]49706.jpg

 

 

Once per turn you can equipped this card to a Zombie-type monster or unequipp and special summon this card in face up attack mode. While this card is equipped to a Zombie-type monster, any monster that battles the equipped monster is flipped face down. When the equipped monster would have been destroyed and sent to the Graveyard, destroy this card instead. When this card is sent to the Graveyard, flip all face up monsters face down. You then take 500 damage for each card that was flipped face down due to this effect.

 

 

 

[spoiler=The Presence of the Dark Lord]49706.jpg

 

 

You can activate this card when you control a Level 5 or higher "Zombie-Type" monster. Pay 1000 Life Points and negate the activation of a Spell; Trap' or Monster Card and destroy it.

 

 

Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...