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My set of misfortunate cards [9/???]


Star Child

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I would like your comments + ratings + C and C

 

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This card is treated as a Normal Monster while it is face-up in on the field or in your Graveyard. You can Summon this card to have it be treated as an effect monster with the following effects: -Destroy this card during the 3rd End Phase of the turn it was Summoned. -This card gains 200 ATK and DEF for ever card your opponent controls. -You cannot attack your opponent's Life Points directly while you control this card. -If this card is destroyed by the effect of a Spell or Trap Card you lose 700 Life Points. -If control of this card shifts to your opponent you lose 700 Life Points.

 

 

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All monsters you control lose 300 ATK and DEF. You cannot Summon any Level 6 or higher monsters. This card cannot be destroyed by the effect of a Monster or Trap Card. This card cannot be removed from play. When this card is destroyed and sent to your Graveyard, destroy all Spell and Trap Cards you control. If this card is destroyed by the effect of a Quick-Play Spell Card destroy all cards you control.

 

 

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Remove from play all card(s) you control. You gain Life Points equal to the number of cards removed from play x200. If this effect is negated this card is removed from play and you lose Life Points equal to the number of cards in your Graveyard x100. When this card is removed from play all Zombie-Type monsters in your Graveyard are removed from play and your opponent draws 1 card. If it is a Monster Card, this card cannot be sent directly from your hand to your Graveyard. If it is a Spell or Trap card you lose 500 Life Points and your opponent can Special Summon any Level 5 or lower Zombie-Type monster from their hand. While this card is in your Graveyard you cannot Set any monsters.

 

 

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This card cannot be destroyed by battle. When this card is destroyed and sent to your Graveyard, randomly discard 1 card from your hand. If the discarded card was a Monster Card, this card is removed from play. If the discarded card was a Spell or Trap Card, send the top card of your deck to the Graveyard and take 500 points of damage. If the discarded card is a Spell or Trap Card you lose 500 Life Points. Once per turn you can Tribute this face-up card to Special Summon 1 "Reptillian Fire Breather LV 6" from your hand.

 

 

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If this card is Special Summoned by the effect of "Reptillian Fire Breather LV 4", randomly discard 1 card from your hand to your Graveyard. If you control a face-up "Reptillian Fire Breather LV 4" and a "Reptillian Fire Breather LV 6", you lose 1000 Life Points. During the End Phase of the turn that you or your opponent activates a Trap Card, this card loses 200 ATK until your next Stanby-Phase.

 

 

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Equip to a face-up Continuous Spell or Trap Card you control. The equiped card cannot be destroyed by card effects if you control a face-up Fairy-Type monster. If the equipped card is destroyed, randomly discard 1 card from your hand to your Graveyard. If the discarded card is a Monster Card you lose 500 Life Points. If the discarded card is a Spell or Trap Card it is removed from play and you lose 500 Life Points. If you take battle damage while this card is face-up on your side of the field, discard 1 card from your hand to your Graveyard and take 500 points of direct damage.

 

 

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Discard all cards in your hand. You lose 300 Life Points for every Monster Card sent from your hand to your Graveyard. If 2 or more Monster Cards are discarded from your hand to your Graveyard this card is removed from play. After this card resolves, your opponent gains 400 Life Points and draws 1 card. If the card is a Level 4 or lower Monster Card, it is Special Summoned to your opponents side of the field in face-up Attack Position.

 

 

[spoiler=EN008] 160496f.jpg [align=center] 1 Tuner + 1 or more non-Tuner monster(s)

This card's type is also treated as Beast-Type. When this card is Summoned, flip a coin. If heads, this card cannot attack your opponent's Life Points directly. If tails, remove from play 1 card in your hand and take 300 points of direct damage. If this card attacks it loses 500 ATK and DEF. Once per turn, randomly discard 1 card from your hand to your Graveyard and take 300 points of direct damage. During the End Phase of the turn this card was Summoned, it loses 1000 ATK. [/align]

 

 

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Activate this card during the End Phase of the turn your opponent declared an attack while you control no monsters. You take 700 points of direct damage and ramdomly discard 1 card from your hand to your Graveyard. If the discarded card is a Monster Card, it is removed from play. If the discarded card is a Spell or Trap Card, this card is fliped face-down instead of sent to your Graveyard.

 

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IDK about the not bein able to set monsters effect.

Thats the OP'd part, even if ur opponent were to use this.

I would choose not being able to set monsters for 1 turn or somethin along those lines.

 

Other than that, its ok.

Juz wondering how u would get ur opponent to activate this.

&

how funny would it be if they actually activated this card lol.

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Everybody keeps saying the same things 'Too many drawbacks' 'Too OPed' and then I get a troll that probobly doesn't even know what OCG is.

1) This is a misfortunate spell(just like the title says) which means that the person using it might have some trouble.

2) The point of the card is to have your opponent use it and then negate the effect.

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