Rise of the Eldrazi Posted August 19, 2009 Report Share Posted August 19, 2009 This is a pretty much random assortment of cards. Earthbounds, Dimension People and others. Enjoy! :P[align=center][spoiler=Daemon's Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:● Once per turn, you can Tribute 1 monster you control to put 1 Book of Death Counter on this card. You can remove 2 Book of Death Counters from this card to destroy all monsters your opponent controls. [spoiler=Plague's Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:● During your Standby Phase, you can Tribute this card to place 1 Plague Counter on all monsters you opponent controls. During your opponent's next End Phase, destroy all monsters they control with a Plague Counter on them. [spoiler=Chimeric Manticore's Lore]1 Beast-Type monster + 1 Winged-Beast-Type monster + 1 Reptile-Type monsterWhent this card is Fusion Summoned, you can Special Summon 1 Level 6 or lower Beast-Type monster from your Deck or Graveyard. This card can attack twice during the same Battle Phase. This card inflicts Piercing Damage. If this card destroys a monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK. During the End Phase of a turn in which this card is Summoned, destroy it and take damage equal to it's ATK. [spoiler=Road of Darkness' Lore]When this card is activated, both players lose 1000 Life Points. All face-up monster's Attributes are changed to DARK. Each player can only attack with 1 monster per turn. When a player declares an attack, flip a coin and call it. If you call it right, increase the ATK of the attacking monster by 500. If you call it wrong, negate the attack and destroy the attacking monster. [spoiler=Shujiku Annac's Lore]There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card inflicts damage to your opponent, destroy all Non-Beast-Type monsters on the field. [spoiler=Quql W' Qaku's Lore]There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. During your Battle Phase, before this card declares an attack, you can destroy all Spell and Trap cards your opponent controls. [spoiler=Luqer Wallaqua's Lore]There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponent's monster by battle, draw 2 cards. [spoiler=Ki' Qali Ar's Lore]There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can return 1 card on the field to the owner's hand. [spoiler=Chisua Qalla's Lore]There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card inflicts damage to your opponent's Life Points, place 1 Surf Counter on this card. You can remove 2 Surf Counters from this card to destroy all other monsters on the field. [spoiler=Quqili Challupa's Lore]There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. During your Standby Phase, destroy all Defense Position monsters on the field and inflict damage to your opponent's Life Points equal to half the total DEF of the destroyed monsters. If you activate this effect, you cannot conduct your Battle Phase this turn. [spoiler=Wiquo Cadusu's Lore]There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. This card can attack all monsters your opponent controls once each. [spoiler=Amnael's Lore]Your opponent's monsters can only declare an attack when their attack target is in the same column on the field. If this card destroys a monster as a result of battle, it gains 200 ATK. Once per turn, if this card is selected as an attack target, you can move it to an adjacent Monster Card Zone. [spoiler=Retaros' Lore]Your opponent's monsters can only declare an attack when their attack target is in the same column on the field. If this card is destroyed as result of battle, you can Special Summon 1 "Dimension" monster from your Graveyard, other than "Dimension Sword, Retaros". [spoiler=Maiden Warrior of the Moonlight's Lore]Your opponent's monsters can only declare an attack when their attack target is in the same column on the field. This card cannot be Special Summoned from the Graveyard. When this card is Summoned, you can destroy 1 DARK monster on the field. When this card destroys an opponent's monster as a result of battle, you can Special Summon 1 Level 4 or lower LIGHT monster from your hand. [spoiler=Keeper of the Sword's Lore]Your opponent's monsters can only declare an attack when their attack target is in the same column on the field. This card can attack twice during the same Battle Phase. During your Standby Phase, you can add 1 "Chaos Sword of the Dimensions" from your Deck to your hand. If this card is destroyed, you can add 1 Level 4 or lower "Dimension" monster from your Graveyard to your hand, other than "Dimension Sword, Keeper of the Sword". [spoiler=Diamond Dragon's Lore]This card gains 200 ATK for every "Crystal Beast" monster you control. If this card is placed in the Spell and Trap Card Zone as a Continuous Spell Card, you can Special Summon 1 "Crystal Beast" monster from your Spell and Trap Card Zone, other than "Crystal Beast Diamond Dragon". If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. [spoiler=Chaos Sword of the Dimension's Lore]You can only control 1 "Chaos Sword of the Dimensions" at a time. Increase the ATK of the equipped monster by 500 points. If the equipped monster is destroyed, return this card to your hand and remove from play the destroyed monster. You can remove this card from play to Special Summon 1 "Dimension" monster from your hand or Graveyard. [spoiler=Lucifer, Emperor of Darkness' Lore]1 non-Tuner monster - 1 Dark Tuner monsterIn order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.When this card is Dark Synchro Summoned, you can destroy 1 card on the field for every 2 Fiend-Type monsters in your Graveyard. Once only, you can destroy all cards on the field. You cannot conduct your Battle Phase the turn you activate this effect. You can Tribute 1 Level 3 or higher Fiend-Type monster you control to take control of 1 monster on your opponent's side of the field. If this card is destroyed, you can Special Summon 1 Fiend-Type monster from your Graveyard, other than "Lucifer, Emperor of Darkness". [spoiler=Ghost Rare Ver.] [spoiler=Dimension Golem's Lore]Your opponent's monsters can only declare an attack when their attack target is in the same column on the field. Once per turn, you can remove 1 LIGHT monster in your Graveyard from play to destroy 1 card on the field. If this card is destroyed, you can Special Summon 1 "Dimension Fury' from your Deck. [spoiler=Dimension Fury's Lore]This card cannot be Normal Summoned or Set. Your opponent's monsters can only declare an attack when their attack target is in the same column on the field. If this card destroys an opponent's monster by battle and sends it to the Graveyard, remove from play all cards in the Graveyard. If this card is Special Summoned by the effect of "Dimension Golem", it gains the following effect.● This card inflicts Piercing Damage. [spoiler=Ra's Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. This card's ATK and DEF are equal to the combined ATK and DEF of the Tributed monsters. You can Tribute this card to destroy all cards on your opponent's side of the field and inflict damage to your opponent equal to this card's ATK at the time it was Tributed. [spoiler=Slifer's Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. This card's ATK and DEF are equal to the number of cards in your hand x 1000. When a monster(s) is Summoned to your opponent's side of the field, if that monster is in Attack Position it loses 2000 ATK, if it is in Defense Position it loses 2000 DEF. If either of those values drop to 0 or lower due to this card's effect, destroy the Summoned monster(s). [spoiler=Obelisk's Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. Once per turn, you can reduce this card's ATK to 1000 until the End Phase. If this card inflicts Battle Damage to your opponent the turn you activate this effect, inflict 4000 damage to your opponent. You can Tribute up to 2 monsters you control to have this card gain the combined ATK of the Tributed monsters until the End Phase. [/align] More coming soon! Link to comment Share on other sites More sharing options...
psychicplayer Posted August 19, 2009 Report Share Posted August 19, 2009 The last card: both players should get that effect for attacks Link to comment Share on other sites More sharing options...
Draconoid Posted August 19, 2009 Report Share Posted August 19, 2009 @The 2 Guardians of HellThese cards are EPIC. They have very powerful effects and very nice drawbacks (Low ATK, tributing Monsters) I love em'. But my only problem is, Underworld, Hell, Reapers e.t.c. are so last year. 9.5/10 (Swords of Light FTW) @Chimeric ManticoreThis card is very hard to Summon, but leads to a EPIC effect. And finally, it has a great drawback. I think if this card is real, I'll make a deck based on it. 9.5/10 @Road to DarknessI personally don't like cards about Luck. I just shiver when my Nitro Warrior declares an attack when they're are 2 Spells/Traps. I just know one of them are Saku. Armor or Mir. Force. This is a very risky card. Using them with T2GOH, the effects of the T2GOH are much better. But... BURN DECKS! Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 19, 2009 Author Report Share Posted August 19, 2009 The last card: both players should get that effect for attacks They do.Above: Thanks alot! Link to comment Share on other sites More sharing options...
Draconoid Posted August 19, 2009 Report Share Posted August 19, 2009 @EarthboundsBoth of them are very powerful. I like Shujiku 9/10. Effect is just like a real Immortal, though it's effect can be OPed. Qaku on the other hand, is also fair, but like Psychicplayer, should be both players, considering it's higher ATK. Link to comment Share on other sites More sharing options...
bradthecanivingfootlicker Posted August 19, 2009 Report Share Posted August 19, 2009 Nice cards.Not too OP'd, just a little.No OCG errors.Those pics are awesome.9.5/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 19, 2009 Report Share Posted August 19, 2009 ah, more Earthbound Immortals. I really wished they hadn't made the real ones so powerful so you wouldn't be allowed to make custom ones so OPed 9/10 Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 19, 2009 Author Report Share Posted August 19, 2009 Thanks everyone!Update Link to comment Share on other sites More sharing options...
Draconoid Posted August 19, 2009 Report Share Posted August 19, 2009 @Earthbound Immortals 3 and 4Luqer is a nice draw power, but could not be worth it in the end. (Tributing 3 monsters to get a 2000 ATK and a couple of draws?) I would use a different Immortal, because Luqer can be easily be defeated by Monarchs, especially Mobius since he can destroy the field spell, AND him. Qali Ar is my fav of all of yours (so far). He has a decent effect, and a nice ATK. You can kill all flip monsters. So, I will give Luqer 7.5/10, and Qali Ar 9/10. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 19, 2009 Report Share Posted August 19, 2009 the same goes with your other two EIs, though I'd give Luquer a little more atk power 8/10 Link to comment Share on other sites More sharing options...
White Devil Posted August 19, 2009 Report Share Posted August 19, 2009 [align=center]Good cards.But try to save your pics in PNG files, they will look better after uploading them.9/10[/align] Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 20, 2009 Author Report Share Posted August 20, 2009 the same goes with your other two EIs' date=' though I'd give Luquer a little more atk power 8/10[/quote'] I wanted to prevent it from being broken. Link to comment Share on other sites More sharing options...
JrockerAngel7 Posted August 20, 2009 Report Share Posted August 20, 2009 wow These are really awesome. The earthbound immortals surprised me o.o One card i like especially is "Road of Darkness". I love the possible uses for it. :D Great cards 9.5/10 -gives you a thumbs up- Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 20, 2009 Author Report Share Posted August 20, 2009 Thanks! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 20, 2009 Report Share Posted August 20, 2009 the same goes with your other two EIs' date=' though I'd give Luquer a little more atk power 8/10[/quote'] I wanted to prevent it from being broken. But half the real Earthbounds already are anyway Link to comment Share on other sites More sharing options...
Draconoid Posted August 20, 2009 Report Share Posted August 20, 2009 Ah.. *Cracks knuckles @ Earthbounds 5,6,7Chisua Qualla has a nice effect, but I would rather use Shijuku instead, since there are not that many Beasts that are popular (except Glads). He gets a 7/10. Challupa is AWESOME. Ultimate Defense Obliterater Machine. If he trys to get out some flips, or gets an Ultimate Offering to get his flips. Use Book of Moon/Eclipse to get a Boom. Big Boom.9.5/10. Cadusu, Oh Cadusu. Why do you have to be so much like Ultimate Tyranno? It can just attack directly. Give up an extra monster to destroy everything, or do 3000? I would rather use U Tyranno and some other monster, since they have better field control. 6.5/10 Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 25, 2009 Author Report Share Posted August 25, 2009 Updation. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 25, 2009 Report Share Posted August 25, 2009 for Maiden Warrior, did you use regular or advanced holo? Still some scratches on the background anyways, the effects are very good, so you get 9.4/10 Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 25, 2009 Author Report Share Posted August 25, 2009 Thanks and updation. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 25, 2009 Report Share Posted August 25, 2009 why is emperor of darkness only lv6? It should be lv8 due to its 3000 atk 9/10 Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 26, 2009 Author Report Share Posted August 26, 2009 Updation. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 26, 2009 Report Share Posted August 26, 2009 not bad of an effect for the updates, Dimension Golem should have a drawback though 8.8/10 Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 27, 2009 Author Report Share Posted August 27, 2009 Gods added Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 27, 2009 Report Share Posted August 27, 2009 it's such a shame it does not have the anime effects, though then again if it did it'd be too powerful anyway still, I dislike that you used existing cards and modifying them, so they only get 7/10 Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted August 27, 2009 Author Report Share Posted August 27, 2009 Thanks, but I just wanted to show teh n00bs how to not seriously OP cards, if they even look at this. Link to comment Share on other sites More sharing options...
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