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Zombie Stardust Assult Deck [Sep 09] Made changes need more help!


tekkaman01

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Monsters: 21

Tribute:

Il Blud

Malevolent Mech - Goku En x2

Stardust Dragon/Assault Mode x2

 

Non-Tribute:

Arcane Apprentice x2

Junk Synchron

Goblin Zombie x2

Mezuki x2

Mystic Tomato x2

Plaguespreader Zombie

Pyramid Turtle x3

Sangan

Spirit Reaper

Zombie Master

 

Spells: 11

Allure of Darkness x2

Book of Life x3

Brain Control

Heavy Storm

Instant Fusion x2

Mind Control

Mystical Space Typhoon

 

Traps: 8

Assault Mode Activate x2

Bottomless Trap Hole

Call of the Haunted

Mirror Force

Return from the Different Dimension

Torrential Tribute

Wall of Revealing Light

 

Extra Deck: 15

Black Rose Dragon

Colossal Fighter

Doomkaiser Dragon

Gaia Knight, the Force of Earth

Goyo Guardian

Magical Android

Reaper on the Nightmare x2

Red Dragon Archfiend

Revived King Ha Des

Stardust Dragon x2

Thought Ruler Archfiend

X-Saber Urbellum

Darkfire Dragon

 

 

This deck has been in the works for a while, what do you guys think? If you play test it, let me know how it works for you! I find it is very consistent.

 

-new-

Changed out ryu kokkis for gokus

changed out breaker for junk

Where could I squeeze in a chaos sorcerer or 2?

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It's dark' date=' to help with allure. haven't really had a problem with it, but I can try out Goku Ens to see how they work for me...

 

 

...that and I really like shiny things... but I'll give them a try

[/quote']

Allure is not an excuse to run it. And they're not shiny, they're commons in the Zombie World SD.

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It's dark' date=' to help with allure. haven't really had a problem with it, but I can try out Goku Ens to see how they work for me...

 

 

...that and I really like shiny things... but I'll give them a try

[/quote']

Allure is not an excuse to run it. And they're not shiny, they're commons in the Zombie World SD.

I know that it is not an excuse, Old habits are sometimes hard to break, and as for shinyness, I own Super Rare Ryu Kokki(s) from Dark Rev 2 make sure you know what your talking about before you correct someone.

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Junk Warrior works in certain decks.

 

For your EXTRA (It's not called Fusion anymore, buddy) Deck, I'd suggest Armory Arm, which fills the niche of being the only LV4 Synchro Monster.

 

Also, can you please explain what synergy SDD/AM has with Zombies? ...and where's Assault Teleport?

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Junk Warrior works in certain decks.

:-)

 

For your EXTRA (It's not called Fusion anymore' date=' buddy) Deck, I'd suggest Armory Arm, which fills the niche of being the only LV4 Synchro Monster.[/quote']

Sorry, did not notice that it said fusion, I used deck studio to post my deck... as for armory arm, I am working on trying to get one, would be nice to have to fit that spot.

 

Also' date=' can you please explain what synergy SDD/AM has with Zombies? ...and where's Assault Teleport?

[/quote']I summon one of my level 6 zombies, sync with arcane apprentice get assault mode activate then bam! SDD/AM! It is the best assault why not run it? its only 6 cards added to the deck that are not "zombie cards" as for assault teleport, that is way, way, way to inconsistent! If I need to put a SDD/AM back to the deck I use plaugespreader

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needs tridient dragon

 

coz you can summoning it using instant noodles + junk synchron ( ill let you work out the rest )

 

and then you add a new win condition to the deck aswell

 

Trident Dragion requires all the tuners and non tuners to be dragons.

I only run the 1 darkfire dragon, and have 0 dragon tuners in the deck... wish it would work, that would be sweet!

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I don't like Assault Modes as a rule, but looking at your local report, I was rather impressed by how consistently and quickly you managed to summon SDDAM.

 

Anyways, I don't think you have nearly enough lights to run Chaos Sorcerer, ANd Ryu Kokki is not only a DARK (which does matter) but also can take down colossal fighter.

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I don't like Assault Modes as a rule' date=' but looking at your local report, I was rather impressed by how consistently and quickly you managed to summon SDDAM.

 

Anyways, I don't think you have nearly enough lights to run Chaos Sorcerer, ANd Ryu Kokki is not only a DARK (which does matter) but also can take down colossal fighter.

[/quote']

Thanks to every piece of the puzzle being search-able, it is capable of being consistent, as for quickness, that was a LOT of luck, dropping that many early game SDD/AMs. As for Ryu Kokki, I still love him, but I probably would not have been able to do as many early game AMs if I had Kokki, he is now gonna be side deck material. As soon as I figure out what kind of side deck I am going to run I shall post that also. I didn't use one at locals yesterday.

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call of the haunted is banned..................

i suggest adding one more tuner and increase your draw by at least +2. more is ok, but try to keep your draw at +2 more, and it should be fine. try limiting, also, unnecessary extra tribs that might hinder your hand. DoomKaiser is useless unless you're using zombie world, his effect only affects your opponent's grave.

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call of the haunted is banned..................

i suggest adding one more tuner and increase your draw by at least +2. more is ok' date=' but try to keep your draw at +2 more, and it should be fine. try limiting, also, unnecessary extra tribs that might hinder your hand. DoomKaiser is useless unless you're using zombie world, his effect only affects your opponent's grave.

[/quote']

Not after september the first, note that the topic title says [sep. 09].

 

And the tributes are all necessary, and goku en NEVER hinders your hand.

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call of the haunted is banned..................

i suggest adding one more tuner and increase your draw by at least +2. more is ok' date=' but try to keep your draw at +2 more, and it should be fine. try limiting, also, unnecessary extra tribs that might hinder your hand. DoomKaiser is useless unless you're using zombie world, his effect only affects your opponent's grave.

[/quote']

Not after september the first, note that the topic title says [sep. 09].

 

And the tributes are all necessary, and goku en NEVER hinders your hand.

 

What he said, plus how is DoomKaiser useless? Almost EVERYONE runs a Plaugespreader Zombie! Sense the synchro cards are not in the deck you get to choose which one to use when you want it. I have played several games where I Summon DoomKaiser, summon their PSZ, then summon whatever random lv 8 I need, and I still have my PSZ to use again later!

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