Lost Soul Posted August 21, 2009 Report Share Posted August 21, 2009 Hiya peoples. This is my Spellcaster deck, i made it with what i had to work with so dont go telling me "add ......." it is annoying. I will be entering a tournament Sunday, so i wanna know what you peoples think. Most of this deck is made from that new one( Spellcaster's Command i think it what its called) i just added in and took out. I am trying to get an Arcanite Magician, but i am having no luck so far :( Monster Cards (28 Total)-X3 Skilled Dark MagicianX3 Dark MagicianX2 Sorcerer of Dark MagicX2 Apprentice MagicianDefender, the Magical KnightBlast MagicianMagical ExemplarOld Vindictive MagicianBreaker the Magical WarriorMei-Kou, Master of BarriersHannibal NecromancerRelinquishedDisenchanterMythical Beast CerberusDark Red EnchanterMagical Plant MandragolaMagical MarionetteSummoner MonkCystal SeerThe TrickyDark Eradicator WarlockEndymion, the Master Magician Spell Cards (19 Total)X2 Mystical Space TyphoonX2 Magical DimensionMage PowerSpell Power GraspMagical Citadel of EndymionMist BodyFlash of the Forbidden SpellMonster RebornMagical BlastBlack Garden Arcane Barrier Trap Cards (11 Total)-Spellbinding CircleMagical Arm ShieldMagic CylinderMagician's CircleTower of BabelWidespread RuinMagical HatsDust TornadoChain BurstNegate AttackPitch-Black Power Stone Total- 58 Cards Link to comment Share on other sites More sharing options...
-Griffin Posted August 21, 2009 Report Share Posted August 21, 2009 Reduce the Deck to 40More than 50 isn't even allowed here because of how instantly bad it it >_>;; Link to comment Share on other sites More sharing options...
Lost Soul Posted August 21, 2009 Author Report Share Posted August 21, 2009 what cards should i take out? Link to comment Share on other sites More sharing options...
b0b3rt Posted August 21, 2009 Report Share Posted August 21, 2009 Take out the following, for a start:Mei-Kou, Master of BarriersHannibal NecromancerRelinquishedDisenchanterMythical Beast CerberusDark Red EnchanterMagical Plant MandragolaMagical MarionetteSummoner MonkCystal SeerThe TrickyDark Eradicator Warlock Mage PowerSpell Power GraspMist BodyFlash of the Forbidden SpellBlack GardenArcane Barrier Spellbinding CircleMagical Arm ShieldMagic CylinderTower of BabelWidespread RuinMagical HatsDust TornadoChain BurstNegate AttackPitch-Black Power Stone Link to comment Share on other sites More sharing options...
jabber2033 Posted August 21, 2009 Report Share Posted August 21, 2009 This is not decent. This is bad. Sorry, but that’s the truth. First off, it’s WAY too large. Decks with more than 45 cards are too inconsistent and don’t let you draw the right cards when you need them. Decks with more than 50 aren't allowed on this forum. Second, stick with a SINGLE theme. Do you want a Spell Counter deck or Dark Magician focused? Pick one. They belong in separate decks. Here’s a decent Dark Magician deck. Keep in mind that this is for the next format (September 2009). For the current format (March 2009), replace Call of the Haunted with Monster Reborn and 2 Breaker the Magical Warrior with something else that’s GOOD. Monsters: 213x Dark Magician3x Dark Magician Girl3x Skilled Dark Magician3x Breaker the Magical Warrior1x Toon Gemini Elf2x Old Vindictive Magician2x Crystal Seer2x Apprentice Magician1x Summoner Monk1x Magical Exemplar Spells: 143x Toon Table of Contents2x Allure of Darkness2x Magical Dimension1x Mystical Space Typhoon1x Giant Trunade1x Lightning Vortex2x Dark Magic Attack2x Sage’s Stone Traps: 61x Call of the Haunted1x Mirror Force2x Magician’s Circle2x Bottomless Trap Hole Total: 41 (this should be fine, just don’t go over) Basically a DM support deck. Use Magician's Circle to summon DMG and use Sage's Stone with it for DM. Magical Dimension also helps to summon DM and DMG. If you’re confused on the Toon cards, then here’s what you do: Summon Skilled DM, then activate Toon Table. Toon Table can search for itself, using the final Toon Table for Toon Gemini Elf. Since you activated 3 Toon Tables, Skilled DM gets 3 Spell Counters, which gives you instant Dark Magician. Use DMA and Trunade to clear Spells and Traps. Attack as necessary. Link to comment Share on other sites More sharing options...
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