Archelaus Posted August 21, 2009 Report Share Posted August 21, 2009 [align=center]This card can only be activated while you have 2500 or less Life Points. Your opponent skips his/her next turn. During the End Phase of your next turn, you lose the Duel. This card's activation and effect cannot be negated by the effects of Spell and Trap Cards. I think its broken. Any way of nerfing it?[/align] Link to comment Share on other sites More sharing options...
bradthecanivingfootlicker Posted August 21, 2009 Report Share Posted August 21, 2009 I don't get quite why you would summon this at all. Link to comment Share on other sites More sharing options...
Archelaus Posted August 21, 2009 Author Report Share Posted August 21, 2009 O_o. It skips your oppponents turn, then you get an extra turn that will be your last. LMAO Its better if I just don't mind the negative comments above. Link to comment Share on other sites More sharing options...
ThaJuceman Posted August 21, 2009 Report Share Posted August 21, 2009 O_o. It skips your oppponents turn' date=' then you get an extra turn that will be your last. LMAO Its better if I just don't mind the negative comments above.[/quote'] A Turn skip in Yu-Gi-oh would be great,But i doubt it Link to comment Share on other sites More sharing options...
bradthecanivingfootlicker Posted August 21, 2009 Report Share Posted August 21, 2009 O_o. It skips your oppponents turn' date=' then you get an extra turn that will be your last. LMAO Its better if I just don't mind the negative comments above.[/quote'] Oh, so it's an all or nothing situation.THis could actually be very useful. Link to comment Share on other sites More sharing options...
Archelaus Posted August 21, 2009 Author Report Share Posted August 21, 2009 It's a GAMBLE card. ^_^ Link to comment Share on other sites More sharing options...
Demon Eyes Kyo Posted August 21, 2009 Report Share Posted August 21, 2009 How about you change it to this eh? "This card can only be activated when you have 2000 life points or lower.Your opponent skips his/her next turn."That would balance it out. Link to comment Share on other sites More sharing options...
Archelaus Posted August 21, 2009 Author Report Share Posted August 21, 2009 Its still pretty balanced, considering it is your LAST turn. Link to comment Share on other sites More sharing options...
ThaJuceman Posted August 21, 2009 Report Share Posted August 21, 2009 It's a GAMBLE card. ^_^ This could actually go along great if u have wave motion cannon Link to comment Share on other sites More sharing options...
Demon Eyes Kyo Posted August 21, 2009 Report Share Posted August 21, 2009 u got a point there Link to comment Share on other sites More sharing options...
Kotaro Posted August 21, 2009 Report Share Posted August 21, 2009 This is a gamble card, you would just have to believe in the heart of the cards that during your next turn, you get a card you need during your draw phase that can help for your last turn. Pic is ok and didnt see any OCG errors. 9/10 Link to comment Share on other sites More sharing options...
Archelaus Posted August 21, 2009 Author Report Share Posted August 21, 2009 Thanks. Link to comment Share on other sites More sharing options...
ThaJuceman Posted August 21, 2009 Report Share Posted August 21, 2009 This is a gamble card' date=' you would just have to believe in the heart of the cards that during your next turn, you get a card you need during your draw phase that can help for your last turn. Pic is ok and didnt see any OCG errors. 9/10[/quote'] Well thats good & well too. But im sayin if u have Wave Motion Cannon already played & since Wave Motion Cannon goes by ur Main Phase,your opponent skippin his/her turn makes that an easy x2000 dmg inclict plus counting the standby phases that have gone by or ur turn.. (If u have played the card a couple turns back) ☼ So lets say u played wave motion Cannon 4 Turns ago & its still on the field(Right now u have x4000 dmg Stored Up.)☼ Opponent ATKS U & Lets say ur down to ur last 1900 & ur opponent has 6000 LP☼ Now Your Turn U Activate this Spell & end ur Turn.(So Now U Have x5000 DMG)☼ Opponent Skips & Ur Standby passes (Now U Have x6000 DMG) Tell he/she GG & u win.& if that fails...................Play the card in my sig. Link to comment Share on other sites More sharing options...
Demon Eyes Kyo Posted August 21, 2009 Report Share Posted August 21, 2009 but that's extremely situational Link to comment Share on other sites More sharing options...
AfterBurner™ Posted August 21, 2009 Report Share Posted August 21, 2009 I get the point if you have say a combo that you don't want to be stopped by your opponent you can use this card to make sure that a combo or attack isn't affected8/10 Link to comment Share on other sites More sharing options...
ThaJuceman Posted August 21, 2009 Report Share Posted August 21, 2009 but that's extremely situational This spell cleary presents a reactive moment in a duel.U know ur down to ur luck with 2000 LPYet this is the pro-active way to play this. It could be simply used just to skip your opponents turn & then GG for you cuz u swiped his/her LP. A Risk Yes.But the whole game is a game of luck am i right? Link to comment Share on other sites More sharing options...
Demon Eyes Kyo Posted August 21, 2009 Report Share Posted August 21, 2009 Hehe,you got a point there Link to comment Share on other sites More sharing options...
ThaJuceman Posted August 21, 2009 Report Share Posted August 21, 2009 I get the point if you have say a combo that you don't want to be stopped by your opponent you can use this card to make sure that a combo or attack isn't affected8/10 & It doesnt even have to be a combo either.By luck u could come up with somethin on ur next turn.Opponent skips & TADA....GG. My whole deck is full :1900 ATK Monsters (Nothing Less) *(Vorse Raider & Gemni Elf Both x3) 1 Ritual Monster (Shinato x2) (Can Summon Easily Too) *(Both Sanju & Maju Of 10 Thousand Hands x3)A Bunch of Effect Monsters A Crap Load Of Trap Cards Most of them x2 & Some x3 (Like Trap Hole & Magic Cylinder etc)Some Magic Cards. & its funny because some say i have no clear strategy. But why have one big one, when u can have more than 3. 1st they complain why i have all my Magic & Trap slots filled lol.& then they complain why they have no monsters on the field. (Trap Cards/effect cards)Then they complain that all thier monsters are in def mode (3200 Shinato on the Field)Then they complain why they losin cards (Gravekepper Severvant)Then they complain why im gettin 1000 LP every turn (Solemn Wishes 2x)Then they complain they losin 500 LP every turn. (Nightmare Wheel)& Even if u play solmen wished or Jinzo/Royal Decree. I still have Spell Cards lol.There so many strategys one can use in a deck & thats the beauty of the game.& looks like i have a bunch of mini stratagys. Theres more than that in my deck of course lol. If u keep ur opponent guessing, you'll win 70% of the time.This is one of those cards to keep ur opponent guessing.Cuz they think its suicide & next turn u tellin GG lol Link to comment Share on other sites More sharing options...
Demon Eyes Kyo Posted August 21, 2009 Report Share Posted August 21, 2009 I get the point if you have say a combo that you don't want to be stopped by your opponent you can use this card to make sure that a combo or attack isn't affected8/10 & It doesnt even have to be a combo either.By luck u could come up with somethin on ur next turn.Opponent skips & TADA....GG. My whole deck is full :1900 ATK Monsters (Nothing Less) *(Vorse Raider & Gemni Elf Both x3) 1 Ritual Monster (Shinato x2) (Can Summon Easily Too) *(Both Sanju & Maju Of 10 Thousand Hands x3)A Bunch of Effect Monsters A Crap Load Of Trap Cards Most of them x2 & Some x3 (Like Trap Hole & Magic Cylinder etc)Some Magic Cards. & its funny because some say i have no clear strategy. But why have one big one' date=' when u can have more than 3. 1st they complain why i have all my Magic & Trap slots filled lol.& then they complain why they have no monsters on the field. (Trap Cards/effect cards)Then they complain that all thier monsters are in def mode (3200 Shinato on the Field)Then they complain why they losin cards (Gravekepper Severvant)Then they complain why im gettin 1000 LP every turn (Solemn Wishes 2x)Then they complain they losin 500 LP every turn. (Nightmare Wheel)& Even if u play solmen wished or Jinzo/Royal Decree. I still have Spell Cards lol.There so many strategys one can use in a deck & thats the beauty of the game.& looks like i have a bunch of mini stratagys. Theres more than that in my deck of course lol. If u keep ur opponent guessing, you'll win 70% of the time.This is one of those cards to keep ur opponent guessing.Cuz they think its suicide & next turn u tellin GG lol[/quote'] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 21, 2009 Report Share Posted August 21, 2009 it's balanced for the last turn, so I'll give it 8.4/10 Link to comment Share on other sites More sharing options...
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