bradthecanivingfootlicker Posted August 21, 2009 Report Share Posted August 21, 2009 I think it sucks, but, [spoiler=Lore]"Ancient Gear Golem" + "Ancient Gear Beast" You can pay 400 life points to summon 1 level 3 or lower monster with "Ancient Gear" in it's name from your deck. If you remove this card from play the card you chose to summon from your deck is invincible. Link to comment Share on other sites More sharing options...
Demon Eyes Kyo Posted August 21, 2009 Report Share Posted August 21, 2009 Nice buddy,But what about changing the effect it's a bit bland to this"Once per turn,you may pay 300 life points to special summon up to 3 "Ancient gear tokens"(att 0def 2000)(level 4)(EARTH)to your side of the field.If you used this effect this turn,this card cannot attack this turn"And change the attack to 3500 defense to 2500 and stars to 9?Cheers Link to comment Share on other sites More sharing options...
ThaJuceman Posted August 21, 2009 Report Share Posted August 21, 2009 Invincible? Neva Hard of dat before..But overall is pretty good. 7/10 Link to comment Share on other sites More sharing options...
AfterBurner™ Posted August 21, 2009 Report Share Posted August 21, 2009 The Monster is Invincible?I think you should put like"The monster cannot be destroyed"6/10 Link to comment Share on other sites More sharing options...
yugiohCM236 Posted August 21, 2009 Report Share Posted August 21, 2009 i like it! :lol::lol::lol::lol::lol::lol::lol: Link to comment Share on other sites More sharing options...
Vailan Posted August 21, 2009 Report Share Posted August 21, 2009 Invincible _O_ That is a little too OP, I'm afraid, but it is cool. Link to comment Share on other sites More sharing options...
Demon Eyes Kyo Posted August 21, 2009 Report Share Posted August 21, 2009 anybody know how many posts u need for a 3 star? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 21, 2009 Report Share Posted August 21, 2009 2nd part of the effect makes no sense, and it doesn't even have the no spells/traps allowed to be activated when it attacks like the other AGs do 3/10 Link to comment Share on other sites More sharing options...
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