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OCG needs many changes:

The Chain Werewolf:

"When there is another 'Werewolf' monster face-up on the field, this card gains 500 ATK points"

 

The Werewolf of the Mountains:

"This card can only be Special Summoned when 'The Werewolf Hunter' or another 'Werewolf' monster is face-up on your side of the field".

 

Wolf is not a real type, change it to beast or beast-warrior ;).

Pics are nice :)

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OCG needs many changes:

The Chain Werewolf:

"When there is another 'Werewolf' monster face-up on the field' date=' this card gains 500 ATK points"

 

The Werewolf of the Mountains:

"This card can only be Special Summoned when 'The Werewolf Hunter' or another 'Werewolf' monster is face-up on your side of the field".

 

Wolf is not a real type, change it to beast or beast-warrior ;).

Pics are nice :)

[/quote']

Um..Valian I'm new 2 can u help me if i need it ever?

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Hey dude! Okay card! I just finished my first card but it's not that good, but that card of yours looks pretty decent! But it would be much better to use real types, normal capitalisation/grammar, and the sort right? But overall, it's a pretty okay card! I give it a 6/10, keep trying, you will get better!

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Right why do i see so many cards like this!

 

1 - OCG needs work, look at the OCG Thread for help.

2 - Wolf isnt a real type, Use Beast/Beast Warrior

3 - Capitilize please the Card Name and the beginings of your effects and when you state another card name use"Card name here"

 

3/10

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well weres your cards then? bradthecanivingfootlicker


thanks for the ratings guys

 

Well since you asked

 

Sea Manipulation Dragon

224239.jpg

 

[spoiler=Lore]1 Tuner + 1 Non-Tuner monsters

 

When this card is summoned all WATER monsters on your side of the field gain 500 ATK and 200 DEF. If your opponent summons a WATER monster as long as "Sea Manipulation Dragon" is on your side of the field, the ATK and DEF of all the monsters your opponent control reduce to 1000. If one of the monsters your opponent controls has ATK and DEF lower than 1000, they are removed from play. After this monster's effect is activated, it is flipped into Defense Position for 3 turns.

 

 

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