SephirothKirby Posted August 23, 2009 Report Share Posted August 23, 2009 In memory of Tronta. NOTE: Assumes Morphing Jar is banned, under a good list. Crystal JarLIGHT** (2)Rock / EffectFLIP: Destroy 1 Spell or Trap card on the field for each "Jar" monster you control, other than "Crystal Jar". You can reveal face-down "Jar" monsters for this card's effect.ATK/ 700 DEF/ 1600 Skull JarDARK** (2)Rock / EffectFLIP: Draw 1 card if you control 1 other "Jar" card. You can reveal face-down "Jar" cards for this monster's effect.ATK/ 800 DEF/ 700 Devil JarDARK*** (3)Rock / EffectFLIP: Destroy 1 monster on the field with less DEF than the combined ATK of all "Jar" monsters you control. You can reveal face-down "Jar" cards for this card's effect.ATK/ 800 DEF/ 700 Angel JarLIGHT*** (3)Rock / TunerFLIP: Tribute 1 "Jar" monster you control. Special Summon 1 "Jar" monster from your Graveyard in face-down defense position.ATK/ 700 DEF/ 800 Tronta JarEARTH** (2)Rock / EffectFLIP: Send cards from the top of your opponent's deck to the Graveyard equal to the number of "Jar" cards you control. You can reveal face-down "Jar" cards for this card's effect. If this card was Special Summoned face-down by another card's effect, remove them from play instead.ATK/ 800 DEF/ 700 Morphing Jar #3EARTH** (2)Rock / EffectFLIP: Both players discard 2 cards (If they have less than 2, discard entire hand), and draw as many as they discarded.ATK/ 800 DEF/ 700 Jar LoverEARTH**** (4)Fairy / EffectFLIP: Add 1 Rock-Type Flip Effect monster from your Graveyard to your hand.ATK/ 1500 DEF/ 1500 Chaos JarDARK***** (5)Rock / EffectThis card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT "Jar" monsters and 2 DARK "Jar" monsters in your Graveyard. Once per turn, you can remove from play 1 face-down monster your opponent controls OR flip 1 monster on the field into face-down defense position. If you do, this card cannot attack this turn.ATK/ 2300 DEF/ 2000 Jar JugglerLIGHT***** (5)Rock / Synchro / Effect1 "Angel Jar" + 1 or more Non-Tuner monsters.FLIP: Destroy all monsters on the field except face-down defense position "Jar" monsters. You can reveal face-down "Jar" monsters for this card's effect. Once per turn, you can add 1 "Jar" card from your Graveyard to your hand. You cannot use it this turn.ATK/ 1600 DEF/ 1400 Jar's Song[Trap]Flip 1 Face-down defense position monster you control into Face-up attack position. You can negate the attack of one of your opponent's monsters this turn. Book of Dusk[Quick-Play Spell]Flip 1 Face-up attack Position Rock-Type Flip Effect monster you control into face-down defense position. Draw 1 card. Jar of Demise[Quick-Play Spell]Tribute 1 Rock-Type Flip Effect monster. Send cards from the top of your opponent's Deck to the Graveyard equal to the level of the monster. Then, you can destroy 1 card your opponent controls. Link to comment
SephirothKirby Posted August 25, 2009 Author Report Share Posted August 25, 2009 Updated; I'd like some posts. Link to comment
That Fat Guy Posted August 27, 2009 Report Share Posted August 27, 2009 i'd like to think when i die, i can gaze at my own memorial. pro. Link to comment
EnkoMaun Posted August 27, 2009 Report Share Posted August 27, 2009 Tronta.. X(Cards look quite good though. Chain Jar of Greed to Skull Jar = Draw Power?Also, Book of Dusk is extremely conditional. I'll make an addition. Fear of the Content *pic is Gagagigo looking fearfully at a Morphing Jar 2*Continuous Spell CardFace-down Defense Position monsters cannot be destroyed by battle. During both player's End Phases, flip all face-up monsters with an ATK of 1000 or less face-down. Link to comment
SephirothKirby Posted September 22, 2009 Author Report Share Posted September 22, 2009 Woah, I just remembered that I love these cards. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.