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Psychic Trigger 00, and 01


Father Wolf

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[spoiler=Lore]Once per turn, you can look at the top card of your Deck. If it is a Turbo Spell Card, send it to the Graveyard and you can add it to your hand during the Standby phase of your next turn. If the card is not a Turbo Spell Card, place it on the bottom of your Deck.

 

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[spoiler=Lore]1 or more Tuner(s) + 1 "Psychic Trigger 00"

After a Chain with 2 or more Links resolves when a Turbo Spell was the first card in the Chain, destroy 1 card on your opponent's side of the field, then draw 1 card.

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[spoiler=What are Turbo Spell cards?] A new form of Spell cards that i am currently working on.

 

Spell Speed 1. Once activated and before the effect resolves all: Normal, Equip, Continues, and Turbo spell cards are treated as Spell Speed 2 and can be chained to the Turbo Spell Card or cards after it, regardless if they are face-down or in your hand. Once the effect of a Turbo Spell Card resolves, all Spell cards are returned to Spell Speed 1 (minus Quick-plays). If a Turbo Spell Card is negated by something other than spell speed 3 a Normal, Equip, Continues, and or Turbo Spell Cards can still be chained to the negating card.

 

Turbo Spell example

Life Stream Flux

Turbo Spell

Gain 1000 life points and add 1 "Life Stream Flux" from your Deck to your hand. Only 1 "Life Stream Flux" can be activate in 1 turn.

 

 

Image Credit: Me

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