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My Ultimate Club Penguin Deck! Now with Herbert and Klutzy!


Jolta

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Boy! I couldn't wait to share my very powerful Club Penguin deck with you, Y.C.M.ers! It started off with only a few cards. I USED TO play CP, and I'm returning soon. So just look at my cards and comment...

 

[spoiler=E.P.F. Agents]

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This monster is not affected by Spell or Trap cards. When this monster is destroyed, all players must discard their hand.

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This young bird is called Rookie due to his clumsiness and forgetfulness, and also the fact that he messes EVERYTHING up.

 

 

[spoiler=C.P. Members]

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Each turn, you can add 1 "Puffle" monster from your deck to your hand.

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1 Tuner + 2 or more non-Tuner monsters

When this monster is destroyed, damage calculation is not inflicted and you gain 600 life points.

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This monster cannot be special summoned, except with the Ritual spell "Arrival of the Migrator". You must also discard your hand to Ritual summon this card. When this card is summoned, toss a coin. If heads, draw 5 cards. If tails, special summon 1 "Yarr" from your deck to your hand.

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Each turn, you can special summon 1 Machine-type monster from your deck. For every Continuous Trap in the graveyard, this monster gains 400 ATK and 300 DEF.

[spoiler=To summon Rockhopper, you need...]

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1 Tuner + 1 or more non-Tuner monsters

When this card is destroyed, special summon 1 "Herbert P. Bear" to the field. Each turn, when this monster battles a monster, add 1 Card-jitsu counter to the selected monster. Monsters with Card-jitsu counters cannot make their ATK and DEF exceed its original ATK or DEF. When a monster has 5 Card-jitsu counters, it can be destroyed by this monster.

 

 

[spoiler=Puffles]

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The original ATK of this monster is 300 multiplied by the number of monsters in the graveyard. The original DEF of this monster is 700 more than the original ATK of this monster.

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The original ATK of this monster is 300 multiplied by the number of monsters in the graveyard. The original DEF of this monster is 700 more than the original ATK of this monster. Each turn, you can discard 1 card to destroy 1 non Pyro-type or non FIRE monster on the field

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The original ATK of this monster is 300 multiplied by the number of monsters in the graveyard. The original DEF of this monster is 700 more than the original ATK of this monster. Special summon 1 normal monster of the same Lv of your opponent's monster. The summoned monster's effect would be the same as the selected opponent's monster.

 

 

[spoiler=Places in Club Penguin]

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All "C.P." monsters, "E.P.F. Agent" monsters, "Puffle" monsters and "P.S.A. Agent" monsters and DARK monsters gain 600 ATK and 700 DEF.

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This card can only be activated if there is 1 "The Migrator - Exterior" on the field. All "C.P." monsters, "E.P.F. Agent" monsters, "Puffle" monsters and "P.S.A. Agent" monsters and DARK monsters gain 1200 ATK and 1400 DEF.

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This card can only be activated if there is 1 "The Migrator - Interior" on the field. All "C.P." monsters, "E.P.F. Agent" monsters, "Puffle" monsters and "P.S.A. Agent" monsters and DARK monsters gain 1800 ATK and 2100 DEF.

 

 

[spoiler=Villians of Club Penguin]

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If this monster is special summoned with the special effect of "C.P. Member - Sensei", add 1 "Klutzy" from your deck to your hand.

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This card is treated as "Herbert P. Bear". For every "Herbert P. Bear" on the field in DEF position, this card gains 1000 DEF. For every "Herbert P. Bear" on the field in ATK position, this card gains 1000 ATK.

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"Herbert P. Bear"+1 Tuner monster

Each turn, you can discard 1 card to destroy all monsters on the field, except Machine-type monsters. If "Herbert P. Bear" and "Klutzy" are used as equip cards to be equipped to this monster, this monster is treated as a Psychic-type monster and it gains 1000 ATK.

 

 

 

So, how were they? I'll be offended if you nearly died...

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