OmegaWave Posted August 25, 2009 Report Share Posted August 25, 2009 [align=center]Ancient Cards with Modern Support? ZUUUHHH?!!! So continues my Single Card series with: Anubis Tech Striker. This card was actually renamed and added to a different set, but that set won't be out for awhile. Image Credit: Wanderley Rate/Hate/Critique/etc.[/align] Link to comment Share on other sites More sharing options...
Dweller of Parables Posted August 25, 2009 Report Share Posted August 25, 2009 The pic is...blurry. >_>Effect is kinda non-original. (Familiar little fukah...)The art could have been shmexy though :\ Link to comment Share on other sites More sharing options...
OmegaWave Posted August 25, 2009 Author Report Share Posted August 25, 2009 Blurry? Blame Wanderley. As for being non-original....what do you mean? What other monster has this effect? Link to comment Share on other sites More sharing options...
Dweller of Parables Posted August 25, 2009 Report Share Posted August 25, 2009 Blurry? Blame Wanderley. As for being non-original....what do you mean? What other monster has this effect? As I recall, a card somewhere in Duelist Genesis who had the effect of returning the products used for the Synchro Summon, but I did like the counter thing. If only the counters had names...:P Link to comment Share on other sites More sharing options...
Vailan Posted August 25, 2009 Report Share Posted August 25, 2009 It's a Machine-Type! That has to be good you know, and it is ;)Machines are always OK :D 9/10 Link to comment Share on other sites More sharing options...
Bengal Posted August 25, 2009 Report Share Posted August 25, 2009 Good card, I kind of like the image, the OCG is fine and the effect is interesting. Only a couple errors: -The counters need a name, call then Strike Counters or something -Include: "(excluding this card)" after the part about destroying all cards on the field, unless you meant otherwise. It seems to be borderline overpowered, but since its ATK is reduced when the counters are removed I think it is alright. 8.5/10 Link to comment Share on other sites More sharing options...
OmegaWave Posted August 25, 2009 Author Report Share Posted August 25, 2009 Good card' date=' I kind of like the image, the OCG is fine and the effect is interesting. Only a couple errors: -The counters need a name, call then Strike Counters or something -Include: "(excluding this card)" after the part about destroying all cards on the field, unless you meant otherwise. It seems to be borderline overpowered, but since its ATK is reduced when the counters are removed I think it is alright. 8.5/10[/quote'] By OP'd that means your logic is also saying Silent Magician LV4 is overpowered. The counters are easily removed. They don't have a name for a reason. They're just generic counters. "Excluding this card" isn't there because the Synchro Materials are resummoned. Think of it this way: Each time it attacks, it gains power. Once it reaches full power, it releases it all in one shot that destroys everything around it. Then the energy causes it to split back into it's two material monsters. Every monster I make has an effect based on what I visualize it doing in my head. Thanks a bunch for a critique though. Link to comment Share on other sites More sharing options...
matthew251 Posted August 25, 2009 Report Share Posted August 25, 2009 nice card ok ocgpicture tad blurry but i dissagree about it being unorriginal its cool 6/10 Link to comment Share on other sites More sharing options...
Bengal Posted August 25, 2009 Report Share Posted August 25, 2009 Good card' date=' I kind of like the image, the OCG is fine and the effect is interesting. Only a couple errors: -The counters need a name, call then Strike Counters or something -Include: "(excluding this card)" after the part about destroying all cards on the field, unless you meant otherwise. It seems to be borderline overpowered, but since its ATK is reduced when the counters are removed I think it is alright. 8.5/10[/quote'] By OP'd that means your logic is also saying Silent Magician LV4 is overpowered. The counters are easily removed. They don't have a name for a reason. They're just generic counters. "Excluding this card" isn't there because the Synchro Materials are resummoned. Think of it this way: Each time it attacks, it gains power. Once it reaches full power, it releases it all in one shot that destroys everything around it. Then the energy causes it to split back into it's two material monsters. Every monster I make has an effect based on what I visualize it doing in my head. Thanks a bunch for a critique though. Now that you say the card is destroyed along with all other cards it is definitely balanced. I understand the whole energy release martyr scenario, and that's a pretty creative way to make cards, I just previously thought that the card stayed on the field. Link to comment Share on other sites More sharing options...
OmegaWave Posted August 25, 2009 Author Report Share Posted August 25, 2009 Try reading the card a little closer next time. "Destroy all cards on the field" includes the monster using the effect. But thanks again. Link to comment Share on other sites More sharing options...
Zeaux Posted August 25, 2009 Report Share Posted August 25, 2009 I would say it is UP because it needs 5 counter, but then I noticed that they are only generic Counters so he already have some supports. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted August 25, 2009 Report Share Posted August 25, 2009 cool 7/10 :) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 25, 2009 Report Share Posted August 25, 2009 since it can be ANY kind of counter, it might be slightly on the OPed end 8/10 Link to comment Share on other sites More sharing options...
OmegaWave Posted August 26, 2009 Author Report Share Posted August 26, 2009 Thanks everyone. Link to comment Share on other sites More sharing options...
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