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The boy who loved trolls.


Sparta™

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v59096xerim.jpg

 

Er...on with the deck.

 

Monsters: 13

 

x1 Morphing Jar #1

x2 Morphing Jar #2

x3 Needle Worm

x2 Crystal Seer

x2 Penguin Soldier

x1 Nightmare Penguin

x1 Night Assailant

x1 Sangan

 

Spells: 21

 

x2 Allure of Darkness

x2 Reload

x3 Book of Moon

x3 Book of Eclipse

x3 Book of Taiyou

x3 The Shallow Grave

x3 Upstart Goblin

x1 Card Destruction

 

Traps: 6

 

x1 Mirror Force

x3 Threatening Roar

x2 Bottomless Trap Hole

 

 

 

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i'm not supposed to be trolling other places in the forum' date=' and normally i would leave this alone, if it wasnt so close to home. also, i notice they made my autobiography into a movie without my consent. theyll hear from my lawyers.

 

on to the deck:

first, night assailant is limited. you may have noticed, but if he wasnt, he would be an infinite discard machine.

free vortexes ftw.

 

next, if youre running seer, drop man eater, add old vindictive, and run an apprentice engine. it also works with allure.

next, lose salvage. water trolls didnt work. lose snowman eater too.

magical merchant is alright, at one, but lose the nightmare penguin. he's weak.

 

more:

mallet > reload

upstart needs to be at 3

 

 

and that should be fine for your needs.

[/quote']

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Personally I'd run 3 Moon, Eclipse, and Tayiou.

It would probably work better here than in my Summoner of Illusions loldeck.

 

Too many monsters, I'd focus on trying to recycle with MJ2 and needle worm. You don't have any sort of summoning engine so having 19 monsters is useless.

 

Neg these:

 

x1 Man-Eater Bug

x3 Snowman Eater

x2 Magical Merchant

x2 Night Assailant

 

Add books, a Lightning Vortex and maybe a heavy storm.

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First attempt: Milling at the Speed of Light.

 

=10=

3x Needle Worm

3x Morphing Jar #2

3x Spear Cretin

1x Morphing Jar

 

=21=

3x Dark World Dealings

1x Card Destruction

3x Hand Destruction

3x Book of Moon

3x Book of Taiyou

3x Book of Eclipse

2x Magical Stone Excavation

3x Upstart Goblin

3x The Shallow Grave

 

=9=

3x Desert Sunlight

3x Waboku

3x Dark Bribe

 

Should need about 5 turns. (including the opponents)

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