manning1234567 Posted August 30, 2009 Report Share Posted August 30, 2009 I'm building a deck based on fire/undead cards, this is my first post but the spell and trap cards are on the way too.When this monster is sent to the graveyard as a result of battle, you may special summon it to the field in attack position during your next standby phase and increase it's ATK by 300. When this monster is sent to the graveyard by the effect of your opponent's spell, trap or monster card, you may pay 500 life points to place it in your hand.This monster must be special summoned on your opponent's side of the field by offering 2 monsters on your opponent's side of the field as a tribute. The controller of this card must do 1 of the following during each of their standby phases:-Pay 1000 life points-Offer 1 monster as a tributeIf they are unable to do either, then this card is destroyed and the controller of this card at that time must discard their hand to the graveyard and draw 2 cards from their deck. This monster may not be used as a tribute for a tribute summon or for the effect of a spell, trap or monster effect.This monster cannot be special summoned from the graveyard by the effect of a spell, trap or monster effect. This monster may be special summoned from the graveyard by removing 1 fire attribute monster from your graveyard from play. Increase the ATK of this monster by the number of fire attribute monsters removed from play x 700.If this monster is destroyed and sent to the graveyard, this monster is special summoned with an ATK and DEF of 1200 during the end phase of the turn. This effect can only be used once during the current duel. Once this effect has been activated, this monster may not be used as a tribute for a spell, trap or monster effect.During each of your Standby Phases, special summon 1 "Lava Kraken Token" (face-up Defense Position/Sea Serpent-Type/FIRE/LEVEL 1/ATK 500/DEF 500) to your side of the field. As long as there is at least 1 "Lava Kraken Token" face-up on your side of the field, this card cannot be the target of an opponent's monster attack or by an opponent's spell, trap or monster effect.When you normal summon this card, remove from play any number of FIRE monsters in your graveyard. This card gains 500 ATK for each removed card, until the end phase of this turn. If this card is removed from play by either player's card effect, the removed cards are returned to your hand. Then shuffle your hand into your deck and draw a number of cards equal to the same number of cards you just placed into your deck. Link to comment Share on other sites More sharing options...
Archwing Posted August 30, 2009 Report Share Posted August 30, 2009 Some pics are awsome others are okay but this is good for your first cards, Really good. 9/10Malevolent Crater Dragon is a bit OPed Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 30, 2009 Report Share Posted August 30, 2009 save for the vanilla and Crater Dragon's OPed effect, these are great for first few cards 9.5/10 Link to comment Share on other sites More sharing options...
manning1234567 Posted August 30, 2009 Author Report Share Posted August 30, 2009 This should be a lot more realistic considering the 2 monsters used to summon it are 4 star monsters Link to comment Share on other sites More sharing options...
Archwing Posted August 30, 2009 Report Share Posted August 30, 2009 Much better ^_^ and I personally like the Vanilla card. The pic is overused on it but it has a very nice discription. Its not just "THIS IS A POWERFUL MONSTER" like monst vanilla cards have. ill bump it up to a 9.5 with that fix :P Link to comment Share on other sites More sharing options...
manning1234567 Posted August 30, 2009 Author Report Share Posted August 30, 2009 Most of the spell cards are here, but a few more will be ready soon.When a monster on your side of the field is sent to the graveyard as a result of battle, special summon it to the field in Attack Position after damage calculation. Increase the ATK of that monster by 800 points and decrease the ATK of the monster that destroyed it in battle by 800 points. If the opposing monster has less than 800 ATK points before this effect, destroy the opposing monster.All monsters on the field are destroyed and sent to the graveyard. Then each player must draw a number of cards from their respective decks equal to the number of monsters sent to the graveyard. If either player has no monsters on the field when this card is played, he/she will discard a number of cards from the top of their deck equal to the number of monsters the opposing player sent to the graveyard x 2. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 30, 2009 Report Share Posted August 30, 2009 Musako needs an effects, most of the pics are awesome A few spells have bland effects, but for early cards these are great 8.2/10 Link to comment Share on other sites More sharing options...
CJ1180 Posted August 30, 2009 Report Share Posted August 30, 2009 your lost dimension card is the same as magical dimension except with fire monsters instead of spellcasters Link to comment Share on other sites More sharing options...
manning1234567 Posted August 30, 2009 Author Report Share Posted August 30, 2009 I didn't know that. :neutral:This makes the name of the card make more sense. The picture could use some work though. Musako needs an effects' date=' most of the pics are awesome A few spells have bland effects, but for early cards these are great 8.2/10[/quote'] I think it's a little unrealistic for every monster to have an effect though. Link to comment Share on other sites More sharing options...
manning1234567 Posted August 31, 2009 Author Report Share Posted August 31, 2009 The most dangerous spell/trap combination in the deck.Effect: This card can only be activated when "Force of the Hurricane" and "Eye of the Hurricane" are face-up on your side of the field. As long as this card remains face-up on your side of the field, your opponent must pay 500 life points each time he/she chooses to declare an attack. In addition, your opponent must pay 500 life points each time he/she chooses to activate a spell or trap card during either player's Battle Phase. If "Force of the Hurricane" is sent to the graveyard or removed from play, this card is sent to the graveyard. As you can see, most of my spell cards are weather/storm-related cards. It might take a little time to whip out the 3 continuous cards but it's definitely worth the wait. There's 2 "Strike of the Hurricane" spell cards in the deck and when used with these other cards it can be devastating. Feel free to tell me if this combo could use some work though. I'm open to new ideas. Please rate!btw, I'm working on the rest of the trap cards right now. Link to comment Share on other sites More sharing options...
manning1234567 Posted September 2, 2009 Author Report Share Posted September 2, 2009 More trap cards:Effect: You can activate this card when a monster is Normal Summoned, Flip Summoned or Special Summoned. Decrease the ATK of each face-up monster on the field in Attack Mode by an amount equal to half of their original ATK. Decrease the DEF of each face-up monster on the field in Defense Mode by an amount equal to half of their original DEF. The deck is almost complete, just a few more cards to go. Link to comment Share on other sites More sharing options...
The Official Jerk of YCM Posted September 2, 2009 Report Share Posted September 2, 2009 AWESOME Link to comment Share on other sites More sharing options...
Blamonchesix Posted September 2, 2009 Report Share Posted September 2, 2009 Great Cards. Nice effects too. 8.5/10 (^_^) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 2, 2009 Report Share Posted September 2, 2009 new pics aren't realistic, but at least the ideas are sound 7/10 Link to comment Share on other sites More sharing options...
manning1234567 Posted September 3, 2009 Author Report Share Posted September 3, 2009 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 3, 2009 Report Share Posted September 3, 2009 that's relatively balanced out, can't tell if that really DOES look like anubis or not though... 9/10 Link to comment Share on other sites More sharing options...
manning1234567 Posted September 3, 2009 Author Report Share Posted September 3, 2009 Made an OCG error before:I put "involved in the current Chain" twice before by accident Link to comment Share on other sites More sharing options...
manning1234567 Posted September 4, 2009 Author Report Share Posted September 4, 2009 After this I just need to make a few more monsters.When your opponent draws cards from their deck due to a spell or trap effect, flip a coin and call heads or tails. If you call it right, activate 1 of the following effects:-Draw the same number of cards from your deck as your opponent and your opponent must discard the cards they just drew to the graveyard OR-Increase your life points by 600 x the number of cards your opponent just drew.If you call it wrong, discard the 3 top cards from the top of your deck to the graveyard.  It's a little risky but best used against "Graceful Charity" because if you get the coin flip then you could make your opponent discard 5 cards from their hand to the graveyard. It can also be a killer move if the other player has a small hand and they play "Card of Sanctity" or a bigger hand when they play something like "Card Destruction" because you could get thousands of LP out of it. Link to comment Share on other sites More sharing options...
manning1234567 Posted September 4, 2009 Author Report Share Posted September 4, 2009 When this monster attacks a monster in face-down Defense Position, the targeted monster is destroyed immediately and damage calculations are canceled. You can tribute FIRE monsters from your side of the field to increase the ATK of this monster by the number of Tributed Monsters x 800 points. You can offer this card as a tribute during your Standby Phase to destroy all non-FIRE monsters on the field and inflict damage to your opponent's life points equal to half of the ATK of this monster at the time this effect was activated. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.