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[align=center]New cards in my new Set by Me

 

Image Credit ~ wanderley, me, -Catman

 

[spoiler=MHS-EN000]

Mystic Hero- Rainbow Warrior

315534q.jpg

1 Tuner monster + 1 non-Tuner "Mystic Hero" monster

When this card is sucessfully Synchro Summoned gain Life Points equal to x100 the number of "Mystic Hero" monsters in your Graveyard. If this card is destroyed by battle Special Summon 1 Level 4 or lower "Mystic Hero" monster from your Graveyard in face up Defence Position.

 

[spoiler=MHS-EN001]

Mystic Hero- Rainbow Warrior / Assualt Mode

315534y.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assualt Mode Activate". When this card is sucessfully Summoned gain Life Points equal to x100 the number of "Mystic Hero" monsters in your Graveyard. If this card is destroyed by battle Special Summon 1 Level 4 or lower "Mystic Hero" monster from your Graveyard in face up Defence Position.

 

[spoiler=MHS-EN002]

Mystic Hero - Diana

315534ndj.jpg

When this monster is destroyed by battle Special Summon 1 Level 4 or lower "Mystic Hero" monster from your Graveyard in face up Defence Position. If the Special Summoned monster is destroyed by battle while in Defence Position gain Life Points equal to x200 the Level of the destroyed monster.

 

[spoiler=MHS-EN003]

Mystic Hero - Electro

315534nww.jpg

This card is also treated as Warrior-Type monster while it is on the field and in the Graveyard. This card cannot be Special except be effect of a "Mystic Hero" monster. During each of your Main Phase 1 draw 1 card. If you drew a "Mystic Hero" monster Special Summon it in Defence Position. That monster cannot change Battle Position for 2 turns. If you drew a Spell Card, Trap Card or other monster discard it and gain 100 Life Points.

 

[spoiler=MHS-EN004]

Mystic Hero - Fire Golem

315534r.jpg

This card is also treated as Rock-Type monster while it is on the field and in the Graveyard. This card cannot be Special except be effect of a "Mystic Hero" monster. When this monster is destroyed by battle return 1 Synchro or Fusion "Mystic Hero" monster from your Graveyard to your Extra Deck.

 

[spoiler=MHS-EN005]

Mystic Hero - Fighter

315534vmd.jpg

If this card is used to Fusion Summon "Mystic Hero - Golem Fire Warrior" draw 1 card. If you drew a Trap Card you can activate it directly from your hand. If you drew a Spell Card or monster Card put it in your hand. You cannot play that card this turn.

 

[spoiler=MHS-EN006]

Mystic Hero - Golem Fire Warrior

315534j.jpg

1 Mystic Hero - Fighter + 1 Mystic Hero - Fire Golem

This card is also treated as a Pyro-Type monster. When this monster is sent to the Graveyard you can Special Summon "Mystic Hero - Fighter" or "Mystic Hero - Fire Golem" from your Graveyard in Attack Position.

 

[spoiler=MHS-EN007]

Mystic Hero - Angel Warrior

315534f.jpg

This card is also treated as a Fairy and Winged Beast-Type monster while on the field and in the Graveyard. If this card were to be destroyed by battle pay Life Points in multiples of 100. Lower the ATK of the attacking monster by the number of Life Points you subtracted. The attacking monster is destroyed during the End Phase of this turn.

 

[spoiler=MHS-EN008]

Mystic Hero - Virus Warrior

315534kvu.jpg

This card cannot attack unless you destroy 1 card from your hand and send it to the Graveyard. When this card destroys a monster by battle your opponent cannot Summon a monster with the ATK of the destroyed monster. When this monster is destroyed the following effect is negated.

 

[spoiler=MHS-EN009]

Mystic Hero - Gunner

315534x.jpg

For every "Mystic Hero" monster you control this card gains 100 ATK and DEF. If this card is destroyed by battle return it to your Deck instead of sending it to the Graveyard. Shuffle your deck afterwards.

 

[spoiler=MHS-EN010]

Mystic Hero - Water Warrior

315534h.jpg

This card is also treated as a Aqua-Type monster while on the field and in the Graveyard. When this card is Normal Summon you can Special Summon 1 Level 3 or lower "Mystic Hero" monster from your hand or Deck. If it is a Tuner monster pay 800 Life Points. That monster gains 2 Levels.

 

[spoiler=MHS-EN011]

Mystic Hero - Lazer Warrior

315534ith.jpg

Every time this monster destroys another monster by battle this card gains 200 ATK and DEF. During each of your End Phase your can raise the ATK of this card by 200 and let your opponent draw 2 cards. If the ATK of this card exceeds 3000 ATK destroy this card.

 

[spoiler=MHS-EN012]

Mystic Hero - Aqua Man

315534c.jpg

When this card is Normal Summoned you can automaticly return 1 "Mystic Hero" monster from your Graveyard to your hand. If this card is destroyed by battle pay 500 Life Points to Special Summon 1 Level 4 or lower "Mystic Hero" monster from your deck in Defence Position.

[/align]

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[align=center]New cards in my new Set by Me

 

Image Credit ~ wanderley' date=' me, -Catman

 

[spoiler=MHS-EN000]

Mystic Hero- Rainbow Warrior

315534q.jpg

1 Tuner monster + 1 non-Tuner "Mystic Hero" monster

When this card is sucessfully Synchro Summoned gain Life Points equal to x100 the number of "Mystic Hero" monsters in your Graveyard. If this card is destroyed by battle Special Summon 1 Level 4 or lower "Mystic Hero" monster from your Graveyard in face up Defence Position.

 

[spoiler=MHS-EN001]

Mystic Hero- Rainbow Warrior / Assualt Mode

315534y.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assualt Mode Activate". When this card is sucessfully Summoned gain Life Points equal to x100 the number of "Mystic Hero" monsters in your Graveyard. If this card is destroyed by battle Special Summon 1 Level 4 or lower "Mystic Hero" monster from your Graveyard in face up Defence Position.

 

[spoiler=MHS-EN002]

Mystic Hero - Diana

315534ndj.jpg

When this monster is destroyed by battle Special Summon 1 Level 4 or lower "Mystic Hero" monster from your Graveyard in face up Defence Position. If the Special Summoned monster is destroyed by battle while in Defence Position gain Life Points equal to x200 the Level of the destroyed monster.

 

[spoiler=MHS-EN003]

Mystic Hero - Electro

315534nww.jpg

This card is also treated as Warrior-Type monster while it is on the field and in the Graveyard. This card cannot be Special except be effect of a "Mystic Hero" monster. During each of your Main Phase 1 draw 1 card. If you drew a "Mystic Hero" monster Special Summon it in Defence Position. That monster cannot change Battle Position for 2 turns. If you drew a Spell Card, Trap Card or other monster discard it and gain 100 Life Points.

 

[spoiler=MHS-EN004]

Mystic Hero - Fire Golem

315534r.jpg

This card is also treated as Rock-Type monster while it is on the field and in the Graveyard. This card cannot be Special except be effect of a "Mystic Hero" monster. When this monster is destroyed by battle return 1 Synchro or Fusion "Mystic Hero" monster from your Graveyard to your Extra Deck.

 

[spoiler=MHS-EN005]

Mystic Hero - Fighter

315534vmd.jpg

If this card is used to Fusion Summon "Mystic Hero - Golem Fire Warrior" draw 1 card. If you drew a Trap Card you can activate it directly from your hand. If you drew a Spell Card or monster Card put it in your hand. You cannot play that card this turn.

 

[spoiler=MHS-EN006]

Mystic Hero - Golem Fire Warrior

315534j.jpg

1 Mystic Hero - Fighter + 1 Mystic Hero - Fire Golem

This card is also treated as a Pyro-Type monster. When this monster is sent to the Graveyard you can Special Summon "Mystic Hero - Fighter" or "Mystic Hero - Fire Golem" from your Graveyard in Attack Position.

 

[spoiler=MHS-EN007]

Mystic Hero - Angel Warrior

315534f.jpg

This card is also treated as a Fairy and Winged Beast-Type monster while on the field and in the Graveyard. If this card were to be destroyed by battle pay Life Points in multiples of 100. Lower the ATK of the attacking monster by the number of Life Points you subtracted. The attacking monster is destroyed during the End Phase of this turn.

 

[spoiler=MHS-EN008]

Mystic Hero - Virus Warrior

315534kvu.jpg

This card cannot attack unless you destroy 1 card from your hand and send it to the Graveyard. When this card destroys a monster by battle your opponent cannot Summon a monster with the ATK of the destroyed monster. When this monster is destroyed the following effect is negated.

 

[spoiler=MHS-EN009]

Mystic Hero - Gunner

315534x.jpg

For every "Mystic Hero" monster you control this card gains 100 ATK and DEF. If this card is destroyed by battle return it to your Deck instead of sending it to the Graveyard. Shuffle your deck afterwards.

 

[spoiler=MHS-EN010]

Mystic Hero - Water Warrior

315534h.jpg

This card is also treated as a Aqua-Type monster while on the field and in the Graveyard. When this card is Normal Summon you can Special Summon 1 Level 3 or lower "Mystic Hero" monster from your hand or Deck. If it is a Tuner monster pay 800 Life Points. That monster gains 2 Levels.

 

[spoiler=MHS-EN011]

Mystic Hero - Lazer Warrior

315534ith.jpg

Every time this monster destroys another monster by battle this card gains 200 ATK and DEF. During each of your End Phase your can raise the ATK of this card by 200 and let your opponent draw 2 cards. If the ATK of this card exceeds 3000 ATK destroy this card.

 

[spoiler=MHS-EN012]

Mystic Hero - Aqua Man

315534c.jpg

When this card is Normal Summoned you can automaticly return 1 "Mystic Hero" monster from your Graveyard to your hand. If this card is destroyed by battle pay 500 Life Points to Special Summon 1 Level 4 or lower "Mystic Hero" monster from your deck in Defence Position.

[/align]

 

Saint Seya Synchros, sweet. You should change the archetype name though; blank heroes are over done. Make the names as awesome as the pics. I'll edit this post with my fixes when I get the chance, I haven't even looked at the effects.

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Victorius would be a cool name:/ Can I help you with them? In retunr I'd like to knnow which image server you were using to get those images/renders.

 

Also the 1st and 2nd guys are from Seint Seiya, the 1st is wearing Pheonix armor, the second is wearing Swan so maybe change it from being Assualt Mode jank.

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My best cards? lol

 

[align=center]

1ju5v7.png

「暗い都市」

Dark City[/align]

 

 

[align=center]Release the power of the Dark City monsters!

Control all dark power as you see it with new types of cards!

So, do you got what it takes to wield this rightful power?[/align]

 

Release Date: 1st September 2009

Price: 150 yen (inc. tax)

 

Includes 20 cards total:

3 Secret Rare

1 Ultra Rare

1 Super Rare

5 Rare

10 Common

 

Features:

- Cards from the deep dark city that will expand the way you play.

- Introduces the new key card series: the "Dark City" archetype.

- Features never before seen cards from Albus's deck.

- Develops a new style of gameplay that will crush your opponent!

- Cover monster is "Midnight Cat", the kitty of the Dark City.

 

[align=center]Card List (as far as known)

1/20[/align]

 

[spoiler=Rarity List]

Secret Rare (1)

  1. DC-JP002 Dark City Avenger

Ultra Rare (0)

 

Super Rare (0)

 

Rare (0)

 

 

[spoiler=DC-JP001 - [color=#FF0000]New Card Added![/color]]

Midnight Cat (Level 6/ATK 2300, DEF 1000/DARK) Secret Rare

[beast/Effect] This card is treated as a "Dark City" monster. You can Special Summon this card from your hand by removing from play 1 "Dark City" monster you control. Each time a card is sent to the Graveyard, except by this card's effect, you can pay 500 Life Points to discard 1 card from your hand to add 1 card from your Deck to your hand. When this card i sent from the field to the Graveyard, you can pay 1000 Life Points to Special Summon 1 "Dark City" monster from your Deck.

 

301702n.jpg

 

 

 

[spoiler=DC-JP002 - [color=#FF0000]New Card Added![/color]]

Dark City Avenger (Level 8/ATK 2400, DEF 2000/DARK) Secret Rare

[Warrior/Effect] You can Special Summon this card from your hand when a monster you control with 1500 ATK or more is destroyed by battle. Once per turn, you can pay 1000 Life Points to Special Summon 1 monster from your Graveyard until the End Phase. The Special Summoned monster's ATK is halved. When this card is sent to the Graveyard, decrease the Level of all monsters in your hand by 2 until your next Standby Phase.

 

2dlkfaq.jpg2prv708.jpg

 

 

 

[spoiler=DC-JP003 - [color=#FF0000]New Card Added![/color]]

Dark City Eradicator (Level 7/ATK 2600, DEF 1600/DARK) Secret Rare

[Machine/Effect] During your Draw Phase, if you draw this card, you can tribute 1 monster you control to Special Summon this card from your hand. Once per turn, you can send 1 card you control to the Graveyard to destroy 1 card your opponent controls. If you sent this card to the Graveyard by this card's effect, destroy all monsters on the field. When this card is sent to the Graveyard, except by its own effect, you can discard 1 card from your hand to add 1 "Dark City" monster from your Deck to your hand.

 

mt747d.jpg

 

 

 

[spoiler=DC-JP004 - No Card Yet]

 

 

 

[spoiler=DC-JP005 - No Card Yet]

 

 

 

[spoiler=DC-JP006 - No Card Yet]

 

 

 

[spoiler=DC-JP007 - No Card Yet]

 

 

 

[spoiler=DC-JP008 - No Card Yet]

 

 

 

[spoiler=DC-JP009 - No Card Yet]

 

 

 

[spoiler=DC-JP010 - No Card Yet]

 

 

 

[spoiler=DC-JP011 - No Card Yet]

 

 

 

[spoiler=DC-JP012 - No Card Yet]

 

 

 

[spoiler=DC-JP013 - No Card Yet]

 

 

 

[spoiler=DC-JP014 - No Card Yet]

 

 

 

[spoiler=DC-JP015 - No Card Yet]

 

 

 

[spoiler=DC-JP016 - No Card Yet]

 

 

 

[spoiler=DC-JP017 - No Card Yet]

 

 

 

[spoiler=DC-JP018 - No Card Yet]

 

 

 

[spoiler=DC-JP019 - No Card Yet]

 

 

 

[spoiler=DC-JP020 - No Card Yet]

 

 

 

 

~OCG Booster Pack credit to EHK - Pic credit to Father Wolf and Wanderley~

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