burnpsy Posted September 1, 2009 Report Share Posted September 1, 2009 Koa’ki Meiru (41) Monsters (17) 2x Koa'ki Meiru Boulder3x Koa’ki Meiru Crusader2x Koa'ki Meiru Drago2x Koa’ki Meiru Ghoulungulate2x Koa’ki Meiru Guardian2x Koa’ki Meiru Powerhand1x Lyla, Lightsworn Sorceress3x Ryko, Lightsworn Hunter Spells (16) 2x Charge of the Light Brigade2x Core Compression2x Gold Sarcophagus1x Heavy Storm2x Iron Core Immediate Disposal3x Iron Core of Koa’ki Meiru2x Solar Recharge2x Urgent Synthesis Traps (8) 3x Iron Core Luster1x Torrential Tribute1x Mirror Force3x Reckless Greed Link to comment Share on other sites More sharing options...
BehindTheMask Posted September 1, 2009 Report Share Posted September 1, 2009 -1 Wulf+1 Lyla Link to comment Share on other sites More sharing options...
burnpsy Posted September 1, 2009 Author Report Share Posted September 1, 2009 ...I see the logic. Done. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 1, 2009 Report Share Posted September 1, 2009 I don't ever think Koa'ki cards will be super competative, but I have to admit they look fun to play. Link to comment Share on other sites More sharing options...
burnpsy Posted September 1, 2009 Author Report Share Posted September 1, 2009 I have my one serious deck for the format, put it on order, etc, etc. Ergo, all of my decks that will be posted will be for fun, or to test stuff out. Link to comment Share on other sites More sharing options...
burnpsy Posted September 2, 2009 Author Report Share Posted September 2, 2009 BUMP Link to comment Share on other sites More sharing options...
Crow™ Posted September 2, 2009 Report Share Posted September 2, 2009 Boulder? Link to comment Share on other sites More sharing options...
burnpsy Posted September 2, 2009 Author Report Share Posted September 2, 2009 Boulder? I ended up removing that due to lack of room, along with a bunch of other good ones... If you have an idea for room, I'd be glad to hear it. Link to comment Share on other sites More sharing options...
burnpsy Posted September 2, 2009 Author Report Share Posted September 2, 2009 There isn't enough drawing, milling, or searching going on here. I also need some way to easily get Ghoulungulate out. Any ideas, anyone? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 2, 2009 Report Share Posted September 2, 2009 Reckless? That's about all I got. Link to comment Share on other sites More sharing options...
burnpsy Posted September 2, 2009 Author Report Share Posted September 2, 2009 Reckless? That's about all I got. Well, there's also the Monster Line-Up. There are a few good ones, like boulder, that I had to remove... Basically, the issue's dead hands. What do I take out for Reckless? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 2, 2009 Report Share Posted September 2, 2009 Bah, I know nothing about Koa'ki cept a scant few things. I also have no idea what to remove... Link to comment Share on other sites More sharing options...
burnpsy Posted September 2, 2009 Author Report Share Posted September 2, 2009 Attempts at fixing decreased deck size to 41. Link to comment Share on other sites More sharing options...
Docter Mudkipz Posted September 3, 2009 Report Share Posted September 3, 2009 hiya. i think your deck is better than godly. Link to comment Share on other sites More sharing options...
burnpsy Posted September 3, 2009 Author Report Share Posted September 3, 2009 Erm... Thanks? Link to comment Share on other sites More sharing options...
burnpsy Posted September 4, 2009 Author Report Share Posted September 4, 2009 BUMP, deck works OK, but I need monster Destruction, or a big beater wins the duel right away. >. Link to comment Share on other sites More sharing options...
HitoKage Posted September 4, 2009 Report Share Posted September 4, 2009 Ghoul isn't the best, Valfar I think is better. Link to comment Share on other sites More sharing options...
burnpsy Posted September 4, 2009 Author Report Share Posted September 4, 2009 Ghoul isn't the best' date=' Valfar I think is better.[/quote'] Piercer VS You Never Die Umm... Link to comment Share on other sites More sharing options...
HitoKage Posted September 4, 2009 Report Share Posted September 4, 2009 Though ghoul make you send core to grave.Any card that sends cards in grave to RFG like Macro Cosmos would kill the never die stradegy. Link to comment Share on other sites More sharing options...
burnpsy Posted September 4, 2009 Author Report Share Posted September 4, 2009 Though ghoul make you send core to grave.Any card that sends cards in grave to RFG like Macro Cosmos would kill the never die stradegy. Ghoul can remove to protect itself, remember. Also, Macro's response is a side deck... Link to comment Share on other sites More sharing options...
HitoKage Posted September 5, 2009 Report Share Posted September 5, 2009 Fine. At least put in Valfar somehow, pretty good Koa'ki. Link to comment Share on other sites More sharing options...
burnpsy Posted September 5, 2009 Author Report Share Posted September 5, 2009 Fine. At least put in Valfar somehow' date=' pretty good Koa'ki.[/quote'] Not really. Unless you have an idea for a constant solution to his obvious issue (he has no "reveal" option), then he stays out. I can't have Crusader constantly pull Core from the grave to keep him out. Link to comment Share on other sites More sharing options...
burnpsy Posted September 6, 2009 Author Report Share Posted September 6, 2009 BUMP Link to comment Share on other sites More sharing options...
HitoKage Posted September 8, 2009 Report Share Posted September 8, 2009 Technically you don't need him out all the time, you can summon him as a quick beatstick, and special summon him later, if needed. Link to comment Share on other sites More sharing options...
burnpsy Posted September 9, 2009 Author Report Share Posted September 9, 2009 Technically you don't need him out all the time' date=' you can summon him as a quick beatstick, and special summon him later, if needed.[/quote'] If you're going to let it die, you aren't hanging onto card advantage... That's just stupid. Link to comment Share on other sites More sharing options...
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