hellstuner Posted September 1, 2009 Report Share Posted September 1, 2009 Effect: Any effect by your opponent's monsters, magic, trap cards involving the graveyard is cancelled could someone also comment and suggest changes on my most favourite card that i made Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted September 1, 2009 Report Share Posted September 1, 2009 6/10 ok picture althought dosent that effect mean that it cannot be destroyed :) Link to comment Share on other sites More sharing options...
hellstuner Posted September 1, 2009 Author Report Share Posted September 1, 2009 6/10 ok picture althought dosent that effect mean that it cannot be destroyed :) it only means that when this card is on the field your opponent cannot bring back cards from the graveyard onto his field, hand or deck Link to comment Share on other sites More sharing options...
maltez Posted September 1, 2009 Report Share Posted September 1, 2009 good pictures but the hell serpent's effect is a not good 5/10 Link to comment Share on other sites More sharing options...
hellstuner Posted September 1, 2009 Author Report Share Posted September 1, 2009 good pictures but the hell serpent's effect is a not good 5/10 tnx for the comment and illl try working on the effectand here is a revised version of the hell serpent this time with a different effect Link to comment Share on other sites More sharing options...
Moonlight Princess Posted September 1, 2009 Report Share Posted September 1, 2009 New effect is better. OCG has some flaws but I love them.Btw,the first picture needs a background. Link to comment Share on other sites More sharing options...
Hentrik Posted September 1, 2009 Report Share Posted September 1, 2009 Effect on your first card is not creative and not specific, dodgy OCG, but still a nice pic, 5/10. Link to comment Share on other sites More sharing options...
hellstuner Posted September 1, 2009 Author Report Share Posted September 1, 2009 im kind of new here can someone tell me wat ocg means but otherwise tnx for ur feedback >:) Link to comment Share on other sites More sharing options...
Cloister Posted September 1, 2009 Report Share Posted September 1, 2009 Unbalanced, for a level 7 monster with 2700 no card effect can be activated? OP!And the second, though it costs alot to destroy all cards, you can attack with 3500 ATK to win in 1 roundFixed OCG:Any effect by your opponent's Monsters, Spell and Trap Cards that targets a card in your Graveyard, are negated. Remove the top 10 cards in your Deck from play, to destroy all cards on your opponents side of the field. Should be right 5/10OCG means official card grammar, it's the way the effects are written in Link to comment Share on other sites More sharing options...
hellstuner Posted September 1, 2009 Author Report Share Posted September 1, 2009 Unbalanced' date=' for a level 7 monster with 2700 no card effect can be activated? OP!And the second, though it costs alot to destroy all cards, you can attack with 3500 ATK to win in 1 roundFixed OCG:Any effect by your opponent's Monsters, Spell and Trap Cards that targets a card in your Graveyard, are negated. Remove the top 10 cards in your Deck from play, to destroy all cards on your opponents side of the field. Should be right 5/10[hr']OCG means official card grammar, it's the way the effects are written in tnx for your comment Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 1, 2009 Report Share Posted September 1, 2009 both effects are too bland and too powerful, add some drawbacks and additional effects 7/10 Link to comment Share on other sites More sharing options...
hellstuner Posted September 2, 2009 Author Report Share Posted September 2, 2009 plz give me ur comments and suggestion so i can change any flaws Link to comment Share on other sites More sharing options...
Neo-MasterX Posted September 2, 2009 Report Share Posted September 2, 2009 the name of the first card is overused7/10 Link to comment Share on other sites More sharing options...
hellstuner Posted September 2, 2009 Author Report Share Posted September 2, 2009 thank you all for your coments kindly plz add more suggestions so i could make more improvements Link to comment Share on other sites More sharing options...
eyeofthedeck Posted September 2, 2009 Report Share Posted September 2, 2009 First of all, Dark Angel. Cliche'd name. Very unoriginal. The good thing about it is it's not that OP'ed (Overpowered, where a card is too strong for its level). Quite a few OCG errors i.e graveyard = Graveyard. Also, the word "Magic" s not used in Yu-Gi-Oh any more. Spell is used instead. Please fix this. You need a little work on your punctation, remember to use periods. Pic is pretty good and the stats are balanced good for a level 7 card. Overall: 6.5/10. Fix up the OCG and punctuation, then it'll be a 7 from me. If you want me to write out the effect with better OCG and Punctuation for you, PM me. Now, onto Hell Serpent old version. Pretty good name. Doesn't feel too too creative, but it isn't cliche'd either. The effect is very horrible. Removing 10 cards from play is a bit too much, and after you do that, you are almost guaranteed to win the duel because you attack directly with it. Also, if you had another monster out with atleast 500 ATK it would've made for a nick One-Turn Kill combo. Onto stats, balanced well for a level 8 card. OCG and punctuation needs tuning up. Overall: 6/10. If you fix up the OCG and punctuation, 6.3/10. if you want me to rewrite the effect for you, PM me. Now for Hell Serpent new version. Same name. The new effect makes it hell better than the old version. You might need to lower the stats a bit and again, clean up the OCG and punctuation. Overall: 6.8/10. With effect corrections, 7.2/10 Also, you might want to start giving them set numbers, IDs, and circulations. Link to comment Share on other sites More sharing options...
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