DeckShuffler711 Posted September 1, 2009 Report Share Posted September 1, 2009 My first attempt as a Field Spell and a Continous Spell. I also added my....I wanna say fifth Mech Monster "Speed Mech". Any suggestions? Link to comment Share on other sites More sharing options...
.Leo Posted September 2, 2009 Report Share Posted September 2, 2009 maybe make the effects better. add some more to them. OCG is ok but has some flaws ~7/10~ Link to comment Share on other sites More sharing options...
DeckShuffler711 Posted September 2, 2009 Author Report Share Posted September 2, 2009 maybe make the effects better. add some more to them. OCG is ok but has some flaws ~7/10~ May I have some examples in order to better my cards? Link to comment Share on other sites More sharing options...
Chex Posted September 2, 2009 Report Share Posted September 2, 2009 They aren't bad in terms of effects well maybe just the last card the 'Thunder Cannon' it's like a cannon soldier except it occupies your spell and trap card zone and can last longer on the field than a regular cannon soldier. Well never mind since it only works with "Mech" monsters only. They aren't bad, just a few minor OCG errors and your good. The pictures look great also. They're definitely realistic enough to me. 9/10 Link to comment Share on other sites More sharing options...
DeckShuffler711 Posted September 2, 2009 Author Report Share Posted September 2, 2009 They aren't bad in terms of effects well maybe just the last card the 'Thunder Cannon' it's like a cannon soldier except it occupies your spell and trap card zone and can last longer on the field than a regular cannon soldier. Well never mind since it only works with "Mech" monsters only. They aren't bad' date=' just a few minor OCG errors and your good. The pictures look great also. They're definitely realistic enough to me. 9/10[/quote'] I actually wasn't going to make Speed Mech until this one guy told me about his Gallery. I saw it's picture and was AMAZED by it. I also made a card that is a Trap, but basically it's like having a Sangan in your deck, minus the Sangan. Link to comment Share on other sites More sharing options...
meatsheild41 Posted September 2, 2009 Report Share Posted September 2, 2009 For Thunder Cannon, you should prob'ly increase the damage it does to, at most, 800. After all, it only works with Mech monsters. Everything else looks good and I like the pics. 8.5/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 2, 2009 Report Share Posted September 2, 2009 500 burn on Thunder Cannon is too small, might want to make it 1000 instead City War Zone needs another effect too 7.4/10 Link to comment Share on other sites More sharing options...
DeckShuffler711 Posted September 2, 2009 Author Report Share Posted September 2, 2009 500 burn on Thunder Cannon is too small' date=' might want to make it 1000 instead City War Zone needs another effect too 7.4/10[/quote'] What do you suggest as a new effect? Link to comment Share on other sites More sharing options...
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