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[DISC] Doomcaliber Knight


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Also if you have multiple copies they will all destroy eachother.

 

That's why you don't summon multiple copies >_>

 

That's one of the reasons why this isn't great. Multiple copies clog your hand. Same w/ the treeborn thing' date=' just having one card in the grave can turn all copies of this into dead draws.

[/quote']

 

Oh, you're completely correct.

And Cyber Dragon is bad because you can't summon the other copies if you have 1 of them on the field, right?

 

:\

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Also if you have multiple copies they will all destroy eachother.

 

That's why you don't summon multiple copies >_>

 

That's one of the reasons why this isn't great. Multiple copies clog your hand. Same w/ the treeborn thing' date=' just having one card in the grave can turn all copies of this into dead draws.

[/quote']

 

Oh, you're completely correct.

And Cyber Dragon is bad because you can't summon the other copies if you have 1 of them on the field, right?

 

:\

 

Well for one, it's limited. Secondly, if you summon cyber dragon and just leave him on the field instead of tributing, tuning, etc, you're playing him wrong. Third, even then if you have that situation, you can use the second one effectively once the first is destroyed... if your opponent has treeborn all your knights will die the same way.

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^ because you think this card is good ?

 

Because this card IS good.

 

Summon. Destroy something (It's not that hard with 1900 ATK) then watch GBs cry, because thay can't tag.

 

It's an 1.4.1 trade that stops an effect and can run over a monster before that.

 

...

 

It's an 1.4.1 trade that stops an effect

 

...

 

It's an 1.4.1 trade

 

...

 

Gadgets?

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^ because you think this card is good ?

 

Because this card IS good.

 

Summon. Destroy something (It's not that hard with 1900 ATK) then watch GBs cry' date=' because thay can't tag.

 

It's an 1.4.1 trade that stops an effect and can run over a monster before that.

 

...

 

It's an 1.4.1 trade that stops an effect

 

...

 

It's an 1.4.1 trade

 

...

 

Gadgets?

[/quote']

Your right, this is awesome in gadgets. Now in addition to having a bunch of dead copies of this in your hand, you can have a bunch of dead copies of gadgets that can't be used due to this thing's presence.

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^ because you think this card is good ?

 

Because this card IS good.

 

Summon. Destroy something (It's not that hard with 1900 ATK) then watch GBs cry' date=' because thay can't tag.

 

It's an 1.4.1 trade that stops an effect and can run over a monster before that.

 

...

 

It's an 1.4.1 trade that stops an effect

 

...

 

It's an 1.4.1 trade

 

...

 

Gadgets?

[/quote']

Your right, this is awesome in gadgets. Now in addition to having a bunch of dead copies of this in your hand, you can have a bunch of dead copies of gadgets that can't be used due to this thing's presence.

 

If you keep this for 2 or more turns then you are probably winning or facing a vanilla deck

Also if you have a bunch of gadgets in your hand you are in a bad situation even if you don't have DCK.

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OMG noobs, DCK is god. Ever heard of stun or meta beat. You only have 1 normal summon each turn so having 3 DCK in your opening hand means you'll play 1 each turn. And if one survive you obviously don't summon another one you just keep the beatdown and if something happens you have your MP2 to summon something. Usually DCK doesn't last more than a turn and that's good it means he's killing your opponent's monster and screwing his field presence. Also, DCK is surprisingly not that bad in gadgets.

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OMG noobs' date=' DCK is god. Ever heard of stun or meta beat. You only have 1 normal summon each turn so having 3 DCK in your opening hand means you'll play 1 each turn. And if one survive you obviously don't summon another one you just keep the beatdown and if something happens you have your MP2 to summon something. Usually DCK doesn't last more than a turn and that's good it means he's killing your opponent's monster and screwing his field presence. Also, DCK is surprisingly not that bad in gadgets.

[/quote']

 

The anti-meta builds I've run including DCK in the past, I've just gone ahead and cut the gadgets out of for space.

 

But you're right, he's really not that much of a problem there. If he's on the field, just don't summon one. No biggie.

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