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-Awaken the Sacred Fire Set- (The7thSorrow) 52/(60 or less) 2 cards added


The7thSorrow

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Set: Awaken the Sacred Fire

Focus: FIRE / Pyro-Type

Cards: (52/??)

Booster Pack:

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Image Credit: DA

 

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[spoiler=Lore]Each time a FIRE Monster is Summoned, you can Special Summon this card from your hand or Graveyard with 0 ATK. Each time a FIRE Monster is destroyed, you can Special Summon this card from your hand or Graveyard with 2000 ATK.

 

 

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[spoiler=Lore]"Yazra, Newborn of the Fire" + 1 or more non-Tuner monster

Once per turn, you can destroy 1 FIRE Monster (other then this card) and inflict damage to your opponent equal to half that Monster's ATK. During your Battle Phase you can have this card gain ATK equal to half the total ATK of all FIRE Monsters in both players Graveyards. If you do, destroy this card during your End Phase and then remove from play all FIRE Monsters in both players Graveyards.

 

 

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[spoiler=Lore]Activate only when your opponent Special Summons a monster. Special Summon 1 Level 4 of lower FIRE Monster from your hand or Deck. Then destroy all cards except Monster Cards that were Special Summoned this turn. For each card that was destroyed, inflict 200 damage to both you and your opponent. When this card is sent to the Graveyard, select 5 FIRE monsters from your Deck. Send any number of the selected monsters to the Graveyard and inflict damage to your opponent equal to the number of FIRE monsters in both players Graveyards x 100. Return the rest of the selected monsters to the top of your Deck. Pay 200 Life Points for each card returned this way.

 

 

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[spoiler=Lore]You can only equip this card to a FIRE monster. If the equipped monster gains ATK, it gains twice that much ATK instead. During the End Phase, if the equipped monster gained ATK this turn, return this this card to your hand.

 

 

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[spoiler=Lore]This card is also treated as a DARK Fiend-Type monster. While you have 1 or more FIRE monsters in your Graveyard, this card gains 1000 ATK and Inflicts Piercing damage. While you have 5 or more FIRE monsters in your Graveyard, this card gains an addition 500 ATK and each time it attacks, your opponent cannot activate any Trap Cards until their next turn.

 

 

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 3 FIRE monsters or 2 Pyro-Type monster on the field. This card is also treated as Pyro-Type. Whenever a monster is Normal Summoned, inflict 500 damage to its its owner. If the Summoned Monster is a FIRE Monster, negate this effect. Each time a Pyro-Type monster is Summoned, increase the ATK and DEF of this card by 300 until your End Phase.

 

 

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[spoiler=Lore]Activate only when a monster attacks you directly. Pay 1000 Life Points to Special Summon from your Graveyard 1 FIRE monster in face-up Attack Position. The monster becomes the attack target of your opponent's monster. Battle Damage dealt to you this turn becomes 0.

 

 

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[spoiler=Lore]Each time this card inflicts Battle Damage, you can Special Summon 1 FIRE monster from your hand or Deck with ATK equal to or less then the Battle Damage this card dealt this turn. If you do, this card cannot declare an attack next turn.

 

 

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[spoiler=Lore]When this card attacks, it gains ATK equal to the total Level of all FIRE monsters in your Graveyard x 100 during the Damage Step only. If you Summon a FIRE monster while this card is face up on your field, destroy this card.

 

 

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[spoiler=Lore]"Flame Engulfed Giant" + "Flame Scorched Giant"

This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) Each time this card inflicts Battle Damage, you can Special Summon 1 FIRE monster from your Deck, Extra Deck or removed from play (ignoring the Summoning conditions) with ATK equal to or less then twice the Battle Damage this card inflicted this turn. If you do, this card cannot declare an attack for the next 2 turns. Each time you Normal Summon a FIRE monster while this card is face up on your field, destroy it and inflict damage to your opponent equal to the destroyed monsters Level x 100.

 

 

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[spoiler=Lore]This card is also treated as Pyro-Type. Monsters that did not declare an attack during their control's last Battle Phase cannot be destroyed by battle until their controllers next Battle Phase. (Damage calculation is applied normally). When this card is attacked, destroy this card and the attacking monster after Damage Calculation.

 

 

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[spoiler=Lore]Gain 1200 Life Points for each "Phoenix Princess" on your field. Then, Special Summon 1 "Phoenix Princess" from your Deck. FIRE monsters you control gain 300 ATK until your End Phase. Pyro-Type monsters you control gain 200 ATK until your End Phase. Your opponent cannot active Counter Trap Cards until your End Phase. During your End Phase, discard your hand and draw 2 cards.

 

 

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[spoiler=Lore]Once per turn, during your Battle Phase, return to the top of your Deck 1 FIRE Monster Card that is removed from play and decrease the ATK of 1 of your opponent's monsters by the returned monster's Level x 100. When there are 0 FIRE monsters removed from play, destroy this card. When this card is destroyed, add 1 "Birth of the Phoenix Princess" to your hand from your Deck.

 

 

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[spoiler=Lore]While this card is in Attack Position, FIRE monsters you control gain 300 ATK. When this card is removed from the field, you gain 1 additional Normal Summon during your next Main Phase.

 

 

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[spoiler=Lore]"The Devil's Guardian" + "Angel of the Burning Soul"

This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) This card is also treated as a DARK Fiend-Type monster. While you have 7 or more FIRE monsters in your Graveyard, your opponent cannot activate Trap Cards during your Battle Phase unless this card declared an attack that turn. While you have 14 or more FIRE monsters in your Graveyard, one time only, you can have this card gain 2000 ATK during the Damage Step only.

 

 

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[spoiler=Lore]This card is also treated as a DARK Fiend-Type monster. While you have 4 or more FIRE monsters in your Graveyard, this card gains 200 ATK during the Damage Step only. While you have 9 or more FIRE monsters in your Graveyard, if this card would be destroyed by battle, pay 400 Life Points and increase this cards ATK and DEF by 400 instead. (Damage Calculation is applied normally).

 

 

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[spoiler=Lore]This card is also treated as Pyro-Type. While you control another FIRE monster, this card cannot be chosen as an attack target. If a FIRE monster would be destroyed, you can decrease this cards ATK by 400 instead. Once per turn, during your Battle Phase, you can decrease this cards ATK by 200 to have 1 FIRE monster gain 200 ATK during the Damage Step only. During your End Phase, if this card's ATK is 0, remove it from play.

 

 

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[spoiler=Lore]"Flame Enchantress" + 1 or more non-Tuner monster

This card is also treated as Pyro-Type. While you control another FIRE monster, this card cannot be chosen as an attack target. Once per turn, during your Main Phase, you can decrease the ATK of this card by 1000 to Special Summon 1 FIRE monster from your hand. Once per turn, during your Battle Phase, you can decrease the ATK of this card by 400 to have this cards ATK become 2500 during the Damage Step only. If you do, you cannot activate any of this card's other effects until next turn. One time only, if this card's ATK is 400 or less, you can have this cards ATK become 1200. During your End Phase, if this card's ATK is 0, remove it from play.

 

 

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[spoiler=Lore]Select and activate 1 of the following effects:

● The ATK of 1 FIRE monster you control becomes its original ATK.

● The ATK of 1 non-FIRE monster your opponent controls becomes half its original ATK.

 

 

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[spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● Once per turn, you can decrease the ATK of this card by 2000 to destroy 1 non-FIRE monster your opponents controls and inflict damage to them equal to the destroyed monster's ATK. You cannot activate this effect if this cards ATK is lower then 2000.

 

 

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[spoiler=Lore]FIRE monsters you control gain 300 ATK and DEF. Once per turn, you can pay 500 Life Points to add 1 Equip, Continuous or Field Spell Card to your hand from your Deck. When there are more then 3 Equip, Continuous or Field Spell Cards on the field, destroy this card. When card is destroyed, you can destroy 1 face-up Spell or Trap Card (except "The Forge of Flames") to Special Summon 1 Pyro-Type monster from your hand.

 

 

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[spoiler=Lore]The equipped monster gains 200 ATK. If the equipped monster is FIRE, it gains 500 ATK instead. If the equipped monster is Pyro-Type, during each End Phase it gains 100 ATK. When this card is sent from the field to the Graveyard, if you control a FIRE monster, you can return this card to the top of your Deck.

 

 

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[spoiler=Lore]1 FIRE Tuner + 1 or more non-Tuner monster

While this card is in Attack Position, Pyro-Type monsters you control gain 400 ATK. Each time a FIRE monster gains ATK during the Damage Step only, You can draw 1 card. If the card you drew is a FIRE monster, you can show it to your opponent to gain 1 additional Normal Summon during your next turn. During your End Phase, return this card to you Extra Deck and Special Summon FIRE monsters from your Graveyard whose total Level is 6 or lower.

 

 

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[spoiler=Lore]1 FIRE Tuner + 1 or more non-Tuner FIRE monster

If this card would be destroyed, you can remove from play 1 FIRE monster in you Graveyard instead. (Damage calculation is applied normally). FIRE monsters (other then this card) that include "Phoenix" or "Dragon" in their card name gain 400 ATK and DEF. Each time you Summon a FIRE monster, increase the ATK and DEF of this card by 300. Each time this card declares an attack, your opponent gains 400 Life Points for each FIRE monster removed from play by this cards effect.

 

 

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[spoiler=Lore]Active only when "Phoenix Dragon" is face-up on your field. Destroy 1 Spell or Trap Card and 1 Monster Card. Your opponent cannot activate Spell or Trap Cards during your next Battle Phase. Also during your next Battle Phase, "Phoenix Dragon" gains 600 ATK during the Damage Step only. During your End Phase, if this card is in your Graveyard, remove it from play and return "Phoenix Dragon" to your Extra Deck.

 

 

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 FIRE monsters or 1 Pyro-Type monster on the field. You cannot activate this card's effect during the turn it's Summoned. During your Battle Phase, you can destroy 1 face-up Monster Card on your opponents field with ATK less then this card's ATK. If you do, this card's ATK becomes its original ATK and it cannot declare an attack this turn. Each time you Summon a Pyro-Type monster, increase the ATK of this card by 200.

 

 

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[spoiler=Lore]FIRE monsters are also treated as Pyro-Type. FIRE monsters you control gain 250 ATK during the Damage Step only. Each time a FIRE monster on your field is destroyed, Special Summon 1 FIRE monster from your Graveyard or Deck whose Level is equal to or less then the Level of the destroyed monster. Then, during your next End Phase, destroy that monster. While you control a face-up FIRE monster, this card is unaffected by the effects of your opponent's Trap Cards.

 

 

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[spoiler=Lore]FIRE monsters you control gain 200 ATK and DEF. During the End Phase of the third turn this card has been on your field, destroy it and Special Summon 1 Dragon-Type FIRE monster from your Deck in face-up Attack Position ignoring the Summoning conditions. If "Phoenix Eclipse" is face-up on your field, Special Summon 1 Dragon-Type or Pyro-Type FIRE monster from your Extra Deck in face-up Attack Position ignoring the Summoning conditions instead.

 

 

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[spoiler=Lore]When this card is Tribute Summoned successfully, Special Summon from your Graveyard 1 FIRE monster. Its ATK is 0 and it can ATK your opponents Life Points Directly. Each time Battle Damage is inflicted to a player, return this card in your Graveyard to your hand.

 

 

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[spoiler=Lore] "Yazkrey, Keeper of the Flame" + 1 or more non-Tuner monster

Once per turn, you can discard 1 FIRE Monster. If you do, this card gains ATK equal to that Monster's Level x 100 during the Damage Step only. During your Battle Phase you can Special Summon from your Graveyard 2 non-Tuner FIRE monsters. If you do, This card's ATK becomes 1400 during the Damage Step only. Then, during your End Phase, this card is returned to your Extra Deck.

 

 

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[spoiler=Lore]"Yakarra, Serpent of the Fire" + "Volcano Dragon"

This card can only be Special Summoned from your Extra Deck by returning the above cards you control to their respective Decks. (You do not use "Polymerization".) Each time you Summon a FIRE monster while this card is face-up on your field, this card gains ATK equal to the Summoned monster's ATK. During your End Phase, if this card inflicted more then 2000 Battle Damage to your opponent since it was Summoned, return it to your Extra Deck and Special Summon from your Extra Deck, 1 "Yakarra, Serpent of the Fire" in face-up Attack Position.

 

 

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[spoiler=Lore]If this card would be used for the Synchro Summon of a FIRE monster, you can increase or decrease this cards Level by 1 until the End Phase. Each time a FIRE Synchro Monster is destroyed, return this card in your Graveyard to your hand.

 

 

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[spoiler=Lore]This card is also treated as Pyro-Type. Each time this card is removed from the field, it inflicts 700 damage to your opponent. Once per turn, if this card is in your Graveyard, you can pay 1000 Life Points to Special Summon it from your Graveyard with 0 ATK. Destroy it during your End Phase.

 

 

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[spoiler=Lore]Pay 1000 Life Points. Then, remove from the game 1 card on your opponent's field. That card cannot be returned to the Deck. If this card's activation or effect would be negated, this card inflicts 1000 damage to you during your next End Phase unless you control a FIRE Spellcaster-Type monster.

 

 

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[spoiler=Lore]This card is also treated as Pyro-Type. While you control another FIRE monster, this card cannot be chosen as an attack target. Once per turn, you can decrease this cards ATK by 500 to negate the activation and effect of a Spell or Trap Card that targets 1 FIRE monster on your field and destroy it. Once per turn, you can decrease this card's ATK by 200, draw 2 cards, and inflict 200 damage to your opponent. During your End Phase, if this card's ATK is 0, remove it from play.

 

 

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[spoiler=Lore]"Dragonfire Mage" + 1 or more non-Tuner FIRE monster

This card is also treated as Pyro-Type. While you control another FIRE monster, this card cannot be chosen as an attack target. Once per turn, during your Main Phase, you can decrease the ATK of this card by 1000 to Special Summon 1 "Fire Spell Dragon Token" (Pyro-Type/FIRE/Level 7/ATK 2500/DEF 2500). When this Token battles, destroy it. (Damage calculation is applied normally.) Then, inflict damage to your opponent equal to the Battle Damage already inflicted this turn. Once per turn, you can decrease the ATK of this card by 800 to inflict 800 damage to your opponent. If you do, you cannot activate any of this card's other effects until next turn. One time only, if a Dragon-Type monster was Summoned this turn, you can have this card gain 1000 ATK. During your End Phase, if this card's ATK is 0, remove it from play.

 

 

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[spoiler=Lore]When you control a FIRE monster that is Level 6 or higher, you can Special Summon this card from your hand or Graveyard. If this card was Special Summoned, each time it declares an attack, you must flip a coin. If heads, halve this card's ATK until your End Phase. It cannot be destroyed by battle this turn. (Damage calculation is applied normally.) If tails, halve this card's ATK until your End Phase. It can attack your opponent directly this turn.

 

 

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[spoiler=Lore]You can discard this cad from your hand to inflict 500 Battle Damage to your opponent. You can only equip this card to a FIRE monster you control. The equipped monster gains 800 ATK. After Damage Calculation, if the equipped monster declared only 1 attack this turn and did not destroy a monster by battle, the equipped monster gains 1 additional attack.

 

 

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[spoiler=Lore]Active only when a Dragon-Type monster is Summoned. Your opponent draws 3 cards. Then, pay 1000 Life Points and remove from play 1 FIRE Dragon-Type monster in your Extra Deck. Inflict damage to your opponent equal to that monster's ATK.

 

 

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[spoiler=Lore]Add to your hand 1 "Phoenix Hatchling" from your Deck or Graveyard. Then, select and activate 1 of these effects:

• Pay 1400 Life Points to negate the activation and the effect of up to 2 Spell or Trap Cards and destroy them.

• Gain Life Points equal to the number of FIRE monsters in your Graveyard x 200. Then, gain Life Points equal to the number of FIRE monsters removed from play x 400.

• Draw 2 cards. Then, inflict damage to your opponent equal to the number of FIRE monsters on your field x 600.

 

 

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[spoiler=Lore]1 FIRE Tuner + 2 or more non-Tuner Pyro-Type monsters

Each time this card declares an attack, you can choose to have this card's attack target not be destroyed by battle with this card during your Battle Phase this turn. (Damage calculation is applied normally.) If you do, you can negate the effect(s) of 1 card other then this card's attack target and destroy it. Each time a non-FIRE monster is destroyed, decrease this card's ATK by 300. Each time a FIRE monster is summoned or destroyed, increase this card's ATK by 100. When this card is removed from the field, Special Summon Pyro-Type monsters from your Graveyard whose total ATK is equal to or less then this card's ATK.

 

 

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand while you have 4 or more Pyro-Type monsters in your Graveyard. This card is also treated as Pyro-Type. Each time a FIRE monster is sent to the Graveyard from the field, removed from play or your hand, add 1 Spell or Trap Card from your Graveyard to your hand. Each time you Summon a Pyro-Type monster, increase the ATK and DEF of this card by 300 until your End Phase. When this card attacks, FIRE monsters you control gain 200 ATK.

 

 

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[spoiler=Lore]"Yuokazya. Serpent of the Flame" + "Magma Dragon"

This card can only be Special Summoned from your Extra Deck by returning the above cards you control to their respective Decks. (You do not use "Polymerization".) This card cannot declare an attack during the turn it is Summoned. During each of your End Phases, if this card did not declare an attack, Special Summon 1 FIRE monster from your hand. Each time you Special Summon a FIRE monster while this card is face-up on your field, this card gains ATK equal to twice the Summoned monster's ATK. When this card declares an attack, return it to your Extra Deck after Damage Calculation and Special Summon from your Extra Deck, 1 "Yuokazya. Serpent of the Flame" in face-up Attack Position.

 

 

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[spoiler=Lore]This card cannot be activated unless there is already a Field Spell Card active. When that card is destroyed by this cards activation, remove it from the game instead. Increase the ATK and DEF of all Pryo-Type monsters by 250. Decrease the ATK and DEF of all WATER monsters by 150. Each time a monster declares an attack, its controller takes 300 damage unless the attacking monster is a FIRE monster.

 

 

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[spoiler=Lore]Once per turn, you can have this card's name be treated as "Yakarra, Serpent of the Fire" or "Yuokazya, Serpent of the Flame" until End Phase. While this card is the only monster you control, it can attack twice in the same Battle Phase.

 

 

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[spoiler=Lore]Each time a monster is Summoned or a Spell or Trap Card is activated, this card gains 200 ATK. When this card is removed from the field, you gain Life Points equal to its ATK.

 

 

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[spoiler=Lore]"Fire Imp" + "Fire Sprite"

When this card is Summoned successfully, add to your hand 2 "Fire Imp" monsters from your Graveyard or Deck. This card gain 500 ATK and DEF for each "Fire Imp" you control. While this card is face-up on your field, other Pyro-Type monsters you control cannot be selected as attack targets.

 

 

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[spoiler=Lore]This card is used to Ritual Summon "Magma Cerberus". You must also Tribute monsters from the field or your hand whose total Levels equal 9 or more.

 

 

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[spoiler=Lore]This card can only be Ritual Summoned with the Ritual Spell Card, "Magma Cerberus Ritual". FIRE monsters you control inflict Piercing Damage. Each time this card attacks, discard 1 Monster Card or remove from play 1 Monster Card in your Graveyard. Each time this card destroys a monster by battle, it gains ATK equal to the destroyed monster's ATK until your next Standby Phase. When this card's ATK is 6000 or more, Special Summon up to 3 FIRE monsters that are removed from play.

 

 

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[spoiler=Lore]"Phoenix Hatchling" + 1 or more FIRE non-Tuner monsters

This card cannot be Special Summoned except by Synchro Summon. If the non-Tuner monster used to Synchro Summon this card is a Pyro-Type Synchro Monster, Special Summon it during your End Phase ignoring Summoning conditions. This card cannot declare an attack unless "Phoenix Eclipse" is face-up on your field. Each time this card inflicts Battle Damage to your opponent, gain Life Points equal to the damage inflicted. Then, pay 2000 Life Points or return this card to your Extra Deck.

 

 

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[spoiler=Lore]Once per turn, you can equip this card to a Pyro-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that equipped monster gains 1200 ATK (unless it is "Hitero the Legendary Flame Savour"). If the equipped monster is "Hitero the Legendary Flame Savour", it cannot be destroyed by Card Effects. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)

 

 

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[spoiler=Lore]"Flame Sorceress" + "Dragonfire Sorcerer" + "Chosen One of the Sacred Fire"

This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Extra Deck. (You do not use "Polymerization".) This card is also treated as Spellcaster and Warrior-Type. During your End Phase, inflict damage to your opponent equal to the Battle Damage this card inflicted during your last Battle Phase. When this card destroys a Synchro Monster by battle, draw 3 cards, than, pay 300 Life Points. Increase this card's ATK by 800 for each FIRE monster you control that was Special Summoned (except by Fusion Summon). This card cannot be destroyed by the effects of Trap Cards. This card cannot attack unless "Ishida of the Burning Blade" is equipped to it.

 

 

 

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Pray for Fire is a little complicated.

Amulet of the Sacred Fire doesn't need the 'removed from play effect' since I think its UP

Lower The Devil's Guardian ATK by 1000 or 1100 since its kinda OP

Volcano Dragon must not have permanent increase in ATK. (Instead only for 1 turn

 

Aside from my comments, they're still cool cards. I like them. 9/10 (^_^)

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What do you think of this

 

1 FIRE Tuner + 1 or more non-Tuner FIRE monster

If this card would be destroyed, you can remove from play 1 FIRE monster in you Graveyard instead. (Damage calculation is applied normally). FIRE monsters (other then this card) that include "Phoenix" or "Dragon" in their card name gain 400 ATK and DEF. Each time you Summon a FIRE monster, increase the ATK and DEF of this card by 300. Each time this card declares an attack, your opponent gains 400 Life Points for each FIRE monster removed from play by this cards effect.

 

I was thinking 500 LP but that seems a little high

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