Yuri Shayk Posted September 8, 2009 Report Share Posted September 8, 2009 [align=center][spoiler=Lore] This card cannot be activated until you have Normal Summoned, Flip Summoned or Special Summoned at least 1 monster of every Attribute on your side of the field. This card is destroyed the turn your Life Points are over 8000. Once per turn, you can select a monster on your field and pay 800 Life Points to Change the Attirbute of the selected monster. In addition, the monster gets immunity to the following Attribute (changed to WIND, immunity to EARTH; changed to WATER, to immunity FIRE; changed to LIGHT, immunity to DARK; changed to EARTH, immunity to LIGHT; changed to FIRE, immunity to WIND; changed to DARK, immunity to all except LIGHT). For every Attribute changed to DARK you must pay 1000 Life Points to keep the monster on the field. If you cannot, destroy all monsters with a Changed Attribute to DARK. KEY = Immunity being that the resistant element cannot att the monster immuned[/align] Link to comment Share on other sites More sharing options...
Yuri Shayk Posted September 9, 2009 Author Report Share Posted September 9, 2009 Bump Link to comment Share on other sites More sharing options...
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