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First attempt


shilue

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Came across this site the other day and been having fun making a few cards already. Tried my best to get the OCG right but sure i still made some mistakes so here goes.

 

Rayne.jpg

When equipped with "First Tsurugi" Equip Spells are not destroyed as a result of "First Tsurugi" effect. When an Equip Spell you control is sent to the Graveyard pay 300 Life Points to equip it to this card during the End Phase.

 

FirstTsurugi2.jpg

Can only be equipped to a WARRIOR-type monster. The monster equipped with this card gains 200 ATK and gains an additional attack during the battle phase for every Equip Spell equipped to it. After any additional attack the equipped monster makes destroy one Equip Spell equipped to that monster.

 

Liceu.jpg

Once per turn during your Main Phase, if you control this card on the field, you can equip it to your "Rayne" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face up Attack Position. While equipped to a monster by this cards effect, the equipped monster is unaffected by Traps gains 300 ATK and DEF (1 monster can only be equipped with 1 Union Monster at a time. If the equiped monster is destroyed destroy this card instead.)

 

LivingArsenal.jpg

Activate only while "Rayne" and "Liceu" are on your side of the field. You may Special Summon any Equip Spell Cards equipped to "Rayne" as monsters on your side of the field, (Earth-Type/WARRIOR/Level 5/ATK 2100/DEF 1500) These cards gain the effects listed on that card and names are also treated as "Rayne"

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This cards are overpowered, I think. But it's a creative idea.:D Here is some OCG check:

 

Rayne:When "First Tsurugi" is equipped with this card, no Equip Spells are destroyed with the effect of "First Tsurugi". When an Equip Spell you control is sent to the Graveyard, during the End Phase of this turn, pay 300 Life Points to equip it to this card.

 

First Tsurugi:This card can only be equipped to a Warrior-Type monster. The monster equipped with this card gains 200 ATK.During the Battle Phase, increase the ATK of the equipped monster by 200 for every Equip Spell equipped to it. After the equipped monster declares an attack, remove 1 Equip Card from that monster.

 

Liceu: Once per turn during your Main Phase, if you control this card on your side of the Field, you can equip it to a "Rayne" you control as an Equip Spell Card, OR remove an Union equipment from Rayne and Special Summon this card in Face-up Attack Position. While this card is equipped to a monster by its own effect, increase the ATK and DEF of the equipped monster by 300. The equipped monster is also unaffected by Trap Cards (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed, this card is destroyed instead.)

 

Living Arsenal: Activate only when "Rayne" and "Liceu" are on your side of the field in Face-up Attack or Defense Position. Special Summon any monsters equipped to "Rayne" as an Equip Spell Card to your side of the field, These cards' names are also treated as "Rayne". ( Actually I couldn't understand this card. If it's any monster it cant be a token)

 

(These are true, I guess :roll: )

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To Bunny, what "Living Arsenal" is supposed to be doing is treat equip spells equipped to Rayne as monsters and special summon them to your side of the field with the same beginning stats as Rayne then they gain whatever effects are on the equip card. Come to think of it though I need some sort of cost for this card as well. Maybe paying life points or something, I'll think on it.

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