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My New Contest Bengal is the winner


Limited Edition KING

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Soul Consuming Plague Virus

 

[spoiler= Card]

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[spoiler= Card]114689k.jpg

 

[align=center][spoiler= Effect]1 Tuner + 1 or more non-Tuner monsters

This card cannot be destroyed by battle while in face-up Attack Position (Damage calculation is applied normally). Once per turn, you can discard 1 card to Special Summon 1 "Viral Token" (Zombie-Type/DARK/Level 1/ATK 500/DEF 0) in face-up Defense Position. The "Viral Tokens" cannot be used as Tributes. Each time a face-up monster with 0 DEF is destroyed by battle, you can Special Summon 1 Level 3 or lower Zombie-Type monster from your Graveyard. When this card is sent from the field to the Graveyard, destroy all "Viral Tokens" on the field and you can Special Summon 1 Zombie-Type monster from your Deck with a Level equal to the number of "Viral Tokens" destroyed.

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ROUND 2 CARD:

[spoiler=Card]

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[spoiler=Effect]1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, negate the effects of all others face-up cards on the field until the End Phase. When this card battles, negate the effect of the monster that battles with this card during the Damage Step only. When this card destroys a monster by battle, this card effect becomes the destroyed monster's effect and this card's ATK becomes 0.

 

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Round 2 card:

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1 Tuner + 1 or more non-Tuner Zombie-Type monsters.

This card is treated as a Normal Monster while in the Graveyard. If this card is Special Summoned from the Graveyard and "Card of Safe Return" is on your side of the the field, you can Tribute "Card of Safe Return" to Special Summon 1 Tuner monster from your Graveyard. The Summoned monster is treated as a Normal monster. If this card is destroyed by a Card Effect, remove this card from play.

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Round 3 cards:

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

-Once per turn, if this card would be destroyed, you can send to the Graveyard 1 "Phantom Beast" monster on the field or in your hand instead. This card can attack directly. When this card inflicts Battle Damage, its gain 600 ATK for each "Phantom Beast" monster in every Graveyard.

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If you don't control any face-up Beast or Beast Warrior-Type monster, this card is destroyed. Each time a Beast or Beast Warrior-Type monster is Summoned, you can Special Summon 1 "Phantom Beast" monster from your hand or Graveyard with the same Level of the Summoned monster. Once per turn, tribute 1 Level 8 Beast-Type monster to Special Summon up to 2 Level 2 or lower Beast or Beast-Warrior Type monsters from your hand or Graveyard, theirs effects are negated. When this card is destroyed, return all face-up monsters you control to your hand.

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Round 3 cards, Archetype is the Monarchs:

 

[spoiler= Monster]

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p><p>[center]When this card is Tribute Summoned, it gains ATK equal to the number of Spell and Trap Cards on the field x100 until the End Phase. When this card destroys a monster by battle, look at your opponent

 

 

[spoiler= Spell]

p><p>[center]This card can only be activated while you control 1 or more face-up "Monarch" monsters. Once only, when a card is sent from your opponent

 

 

[spoiler= Trap]

 

Active only when your opponent selects a face-up "Monarch" monster you control as the target of a card effect. You can switch all face-up monsters you control to Attack Position to negate the effect and destroy the card. If this card is activated as Chain Link 2 or 3, your opponent searches his/her Deck for all cards of the same name as the destroyed card and sends them to the Graveyard. If there are no cards of the same name in his/her Deck, and the destroyed card was a Monster Card, all face-up monsters you control gain ATK if the monster's ATK is higher than the DEF, or DEF if the monster's DEF is higher than the ATK, equal to its Level x100. If the destroyed monster's ATK and DEF are equal, monsters you control gain both ATK and DEF.

 

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Cards:

[spoiler=Monster]

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 4 Insect-Type monsters in your Graveyard. Once per turn, you can pay 1000 Life Points to change the Type of this card. If this card destroys a monster of the same Type by battle, add 1 of your removed from play Insect-Type monsters to your hand.

 

[spoiler=Trap]

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Activate only if there is a "Terrorbug" monster on the field. Increase the ATK of all "Terrorbug" monsters on the field by 500 while this card is on the field. Once per turn, you can Tribute 1 "Terrorbug" monster to Special Summon 2 "Terrorbug" monsters with a combined Level equal to or lower than the Tributed monster's from your hand or Deck. An Effect Monster Special Summoned in this way has its effect negated. You can Tribute this card to Special Summon 1 Level 5 or lower "Terrorbug" monster from your hand.

 

[spoiler=Spell]

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Equip only to "Terrorbug Berserk Ant". Once per turn, you can change the Type of the equipped monster. If the Equipped monster destroys an Insect-Type monster, you can pay 500 Life Points to Special Summon the destroyed monster to your side of the field. If this card is destroyed and removed from play by a Spell Card effect, Special Summon 2 "Terrorbug Tokens" (Insect-Type/DARK/Level 1/ATK 0/DEF 500) to your opponent's side of the field. During your Standby Phase, draw cards equal to the amount of "Terrorbug Tokens" your opponent controls.

 

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Alright then, I quite like this one:

 

[align=center][spoiler= Elemental Hero Shining Torsion]2n8yi5s.jpg

 

"Elemental Hero Sparkman" + "Elemental Hero Prisma" + 1 LIGHT Monster

This card cannot be Special Summoned except by removing from play the above Fusion Material Monsters you control (You do not use "Polymerization"). Once per turn, you can discard 1 Normal Monster Card to destroy 1 face-up Spell or Trap Card on the field. When you have exactly 5 "Elemental Hero" monsters in your Graveyard, you can remove them from play to double this card's ATK until the End Phase. This card is unaffected by Spell and Trap Card Effects during the turn this effect is activated. When this card is destroyed by battle, you can pay 800 Life Points to return 1 of your removed from play "Elemental Hero Sparkman" or "Elemental Hero Prisma" to the top of your Deck.

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Ok, Im happy for be in the final. Here is my card:

[spoiler=Chaos White Dragon]dqsx8z.png

Effect:1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, flip all face-down Defense Position monsters on the field face-up. Flip Effects are not activated at this time. Then, remove from play all LIGHT and DARK monsters on the field (except this card). This card gains 200 ATK for each card removed from play this way. Once per turn, you can remove from play 1 LIGHT and 1 DARK monster from your Graveyard to Special Summon 1 of your removed from play LIGHT or DARK monsters. When this card is attacked, it loses 400 ATK for each card removed from play. When this card is destroyed, pay 1000 Life Points to return all of your removed from play monsters to your Graveyard and return this card to your Extra Deck.

 

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