AGDITBE Posted September 13, 2009 Report Share Posted September 13, 2009 monsters: 3 ag engineer3 ag beast2 ag soldier2 ag golem2 ag gadjiltron dragon3 heavy mech support plataform1 dd assailant1 spirit reaper1 breaker the magical warrior1 gear golem the moving fortress1 caius the shadow monarch1 mechanicalchaser spells:3 geartown3 terraforming1 ag castle1 magical mallet1 mage power1 ag workshop1 lighting vortex1 heavy storm1 brain control1 swords of revealing light1 smashing ground1 ag tank1 limiter removal traps: 2 remote revenge1 magical hats1 sakuretsu armor2 treathening roar 1 call of the haunted1 magic cylinder Link to comment Share on other sites More sharing options...
Crystal-ice-mirrors Posted September 13, 2009 Report Share Posted September 13, 2009 I heard somewhere Gear golem, teh moving fortress and Gadjiltron Dragon were a waste of deck space... but I dunno... meh... fairly good. You should add Spell Gear (gawd I can't remember the name...) Link to comment Share on other sites More sharing options...
AGDITBE Posted September 13, 2009 Author Report Share Posted September 13, 2009 i don't think spell gear is going to help at all Link to comment Share on other sites More sharing options...
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