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Destroying this card should not be hard


Mindscatter

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Reasons it is not overpowered:

 

1. Being a spell card, it occupies a monster AND a spell card zone

2. You cannot equip cards to it because it would be destroyed

3. If it is destroyed it perishes (because it is a token)

4. Because it is a trap card you are forced to set it first, you cannot normal summon it.

 

And NO it is not a joke card.

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Nice. It gains boosts from nearly all the early Field Spell cards. But then again' date=' how the hell do you summon it if you need no sacs, 1 sac, 2 sacs, and 3 sacs?[/quote']

No sacs, because it becomes of all levels just AFTER you summon it (flip-summon). And it does not benefit from field spell cards, because it is destroyed by card effects.

"If this card is affected by a card's effect' date=' destroy it".

 

And then its effect effects itself (Eg. This card is used as a token.) so....it dies instantly. Damn, that is hard to kill Razz. [/quote']

It is not supposed to do that...um...but you're right. Any ideas how to fix that????

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